Home
last modified time | relevance | path

Searched refs:v04 (Results 1 – 7 of 7) sorted by relevance

/external/deqp-deps/glslang/Test/
Dhlsl.comparison.vec.frag5 float4 v04 = float4( 0.0, 0.0, 0.0, 0.0 );
8 bool4 r00 = a == v04;
9 bool4 r01 = a != v04;
10 bool4 r02 = a < v04;
11 bool4 r03 = a > v04;
/external/angle/third_party/vulkan-deps/glslang/src/Test/
Dhlsl.comparison.vec.frag5 float4 v04 = float4( 0.0, 0.0, 0.0, 0.0 );
8 bool4 r00 = a == v04;
9 bool4 r01 = a != v04;
10 bool4 r02 = a < v04;
11 bool4 r03 = a > v04;
/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
Dhlsl.comparison.vec.frag.out11 0:5 'v04' ( temp 4-component vector of float)
27 0:8 'v04' ( temp 4-component vector of float)
33 0:9 'v04' ( temp 4-component vector of float)
39 0:10 'v04' ( temp 4-component vector of float)
45 0:11 'v04' ( temp 4-component vector of float)
144 0:5 'v04' ( temp 4-component vector of float)
160 0:8 'v04' ( temp 4-component vector of float)
166 0:9 'v04' ( temp 4-component vector of float)
172 0:10 'v04' ( temp 4-component vector of float)
178 0:11 'v04' ( temp 4-component vector of float)
[all …]
/external/deqp-deps/glslang/Test/baseResults/
Dhlsl.comparison.vec.frag.out11 0:5 'v04' ( temp 4-component vector of float)
27 0:8 'v04' ( temp 4-component vector of float)
33 0:9 'v04' ( temp 4-component vector of float)
39 0:10 'v04' ( temp 4-component vector of float)
45 0:11 'v04' ( temp 4-component vector of float)
144 0:5 'v04' ( temp 4-component vector of float)
160 0:8 'v04' ( temp 4-component vector of float)
166 0:9 'v04' ( temp 4-component vector of float)
172 0:10 'v04' ( temp 4-component vector of float)
178 0:11 'v04' ( temp 4-component vector of float)
[all …]
/external/musl/src/math/
Dj0f.c102 v04 = 4.4111031494e-10; /* 0x2ff280c2 */ variable
124 v = 1+z*(v01+z*(v02+z*(v03+z*v04))); in y0f()
Dj0.c157 v04 = 4.41110311332675467403e-10; /* 0x3DFE5018, 0x3BD6D9EF */ variable
184 v = 1.0+z*(v01+z*(v02+z*(v03+z*v04))); in y0()
/external/fdlibm/
De_j0.c155 v04 = 4.41110311332675467403e-10; /* 0x3DFE5018, 0x3BD6D9EF */ variable
211 v = one+z*(v01+z*(v02+z*(v03+z*v04)));