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1 // Copyright (c) Facebook, Inc. and its affiliates.
2 // All rights reserved.
3 //
4 // Copyright 2019 Google LLC
5 //
6 // This source code is licensed under the BSD-style license found in the
7 // LICENSE file in the root directory of this source tree.
8 
9 #include <assert.h>
10 #include <stdint.h>
11 #include <stddef.h>
12 
13 #include <xnnpack/math.h>
14 #include <xnnpack/requantization-stubs.h>
15 
16 
xnn_qs8_requantize_rndnu__scalar(size_t n,const int32_t * input,float scale,int8_t zero_point,int8_t qmin,int8_t qmax,int8_t * output)17 void xnn_qs8_requantize_rndnu__scalar(
18     size_t n,
19     const int32_t* input,
20     float scale,
21     int8_t zero_point,
22     int8_t qmin,
23     int8_t qmax,
24     int8_t* output)
25 {
26   assert(n % 4 == 0);
27   assert(scale < 1.0f);
28   assert(scale >= 0x1.0p-32f);
29 
30   const uint32_t scale_bits = float_as_uint32(scale);
31   const int32_t multiplier = ((int32_t) scale_bits & INT32_C(0x007FFFFF)) | INT32_C(0x00800000);
32   const uint32_t shift = 127 + 23 - (scale_bits >> 23);
33   assert(shift >= 24);
34   assert(shift < 56);
35 
36   const int64_t rounding = INT64_C(1) << (shift - 1);
37   const int32_t smin = (int32_t) qmin - (int32_t) zero_point;
38   const int32_t smax = (int32_t) qmax - (int32_t) zero_point;
39   for (; n != 0; n -= 4) {
40     const int32_t x = input[0];
41     const int32_t y = input[1];
42     const int32_t z = input[2];
43     const int32_t w = input[3];
44     input += 4;
45 
46     // Compute full 64-bit product of signed 32-bit factors.
47     //
48     // Note: multiplier can be treated as either signed or unsigned.
49     const int64_t x_product = (int64_t) x * (int64_t) multiplier;
50     const int64_t y_product = (int64_t) y * (int64_t) multiplier;
51     const int64_t z_product = (int64_t) z * (int64_t) multiplier;
52     const int64_t w_product = (int64_t) w * (int64_t) multiplier;
53 
54     // Arithmetically shift the full 64-bit product right with rounding.
55     // Rounding is performed towards closest integer, with midpoints rounded up.
56     //
57     // Note that although rounding is precomputed, it is dependent on shift value, and on processors with 64-bit
58     // "right shift with rounding" instruction each line below can be represented by just one such instruction
59     // (e.g. VRSHL.S64 on ARM NEON, SRSHL in ARM64 Advanced SIMD).
60     const int32_t x_scaled = (int32_t) math_asr_s64(x_product + rounding, shift);
61     const int32_t y_scaled = (int32_t) math_asr_s64(y_product + rounding, shift);
62     const int32_t z_scaled = (int32_t) math_asr_s64(z_product + rounding, shift);
63     const int32_t w_scaled = (int32_t) math_asr_s64(w_product + rounding, shift);
64 
65     // Clamp scaled value with zero point between (qmin - zero point) and (qmax - zero point).
66     const int32_t x_clamped = math_min_s32(math_max_s32(x_scaled, smin), smax);
67     const int32_t y_clamped = math_min_s32(math_max_s32(y_scaled, smin), smax);
68     const int32_t z_clamped = math_min_s32(math_max_s32(z_scaled, smin), smax);
69     const int32_t w_clamped = math_min_s32(math_max_s32(w_scaled, smin), smax);
70 
71     // Add zero point to clamped value.
72     // The result is guaranteed to be in [qmin, qmax] range.
73     //
74     // This addition can not be safely done before clamping, because scaled values are in [-2147483520, 2147483519]
75     // range, so addition of zero point (which can be up to 127) can overflow signed 32-bit integer.
76     const int32_t x_biased = x_clamped + zero_point;
77     const int32_t y_biased = y_clamped + zero_point;
78     const int32_t z_biased = z_clamped + zero_point;
79     const int32_t w_biased = w_clamped + zero_point;
80 
81     output[0] = (int8_t) x_biased;
82     output[1] = (int8_t) y_biased;
83     output[2] = (int8_t) z_biased;
84     output[3] = (int8_t) w_biased;
85     output += 4;
86   }
87 }
88