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1 //
2 // Copyright 2020 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // RendererEAGL.cpp: Implements the class methods for RendererEAGL.
8 
9 #include "libANGLE/renderer/gl/eagl/RendererEAGL.h"
10 #include "libANGLE/renderer/gl/eagl/DisplayEAGL.h"
11 
12 namespace rx
13 {
14 
RendererEAGL(std::unique_ptr<FunctionsGL> functions,const egl::AttributeMap & attribMap,DisplayEAGL * display)15 RendererEAGL::RendererEAGL(std::unique_ptr<FunctionsGL> functions,
16                            const egl::AttributeMap &attribMap,
17                            DisplayEAGL *display)
18     : RendererGL(std::move(functions), attribMap, display), mDisplay(display)
19 {}
20 
~RendererEAGL()21 RendererEAGL::~RendererEAGL() {}
22 
createWorkerContext(std::string * infoLog)23 WorkerContext *RendererEAGL::createWorkerContext(std::string *infoLog)
24 {
25     return mDisplay->createWorkerContext(infoLog);
26 }
27 
28 }  // namespace rx
29