1// Copyright 2015 The ANGLE Project Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5// See README.md for format. 6 7// Tests took ~40s to run. Disable them for bots to prevent bots getting stuck. 8// Flush and finish are very common, and we have plenty of other tests that cover 9// these functionalities 101034 : dEQP-GLES2.functional.flush_finish.* = SKIP 11 12// Failures related to not supporting separate depth/stencil masks on D3D11. 131655 D3D11 : dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_* = FAIL 141655 D3D11 : dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.* = FAIL 151655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_constant_alpha = FAIL 161655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_color_one_minus_constant_alpha = FAIL 171655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_constant_alpha = FAIL 181655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_color_one_minus_constant_alpha = FAIL 191655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_constant_color = FAIL 201655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_constant_alpha_one_minus_constant_color = FAIL 211655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_constant_color = FAIL 221655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_one_minus_constant_alpha_one_minus_constant_color = FAIL 231655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_constant_alpha = FAIL 241655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_color_one_minus_constant_alpha = FAIL 251655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_constant_alpha = FAIL 261655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_color_one_minus_constant_alpha = FAIL 271655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_constant_color = FAIL 281655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_constant_alpha_one_minus_constant_color = FAIL 291655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_constant_color = FAIL 301655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.subtract_one_minus_constant_alpha_one_minus_constant_color = FAIL 311655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_constant_alpha = FAIL 321655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_color_one_minus_constant_alpha = FAIL 331655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_constant_alpha = FAIL 341655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_constant_alpha = FAIL 351655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_constant_color = FAIL 361655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_constant_alpha_one_minus_constant_color = FAIL 371655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_constant_color = FAIL 381655 D3D11 : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.reverse_subtract_one_minus_constant_alpha_one_minus_constant_color = FAIL 391655 D3D11 : dEQP-GLES2.functional.fragment_ops.random.* = FAIL 401655 D3D11 : dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.* = FAIL 41 42//////////////////////////////////////////////////////////////////////////////// 43// 44// Temporary entries: they should be removed once the bugs are fixed. 45// 46//////////////////////////////////////////////////////////////////////////////// 47 48// Vertex attribute aliasing is not supported on D3D 493467 D3D9 : dEQP-GLES2.functional.attribute_location.bind_aliasing.cond* = FAIL 503467 D3D9 : dEQP-GLES2.functional.attribute_location.bind_aliasing.max_cond* = FAIL 513467 D3D11 : dEQP-GLES2.functional.attribute_location.bind_aliasing.cond* = FAIL 52 53// The fragment_ops.depth_stencil.random tests all seem to fail on D3D11. 543282 D3D11 : dEQP-GLES2.functional.fragment_ops.depth_stencil.random.* = FAIL 55 56// Failures related to the depth_range on Windows / NVIDIA and ATI. 572426 D3D11 : dEQP-GLES2.functional.depth_range.write.reverse = FAIL 582426 D3D11 : dEQP-GLES2.functional.depth_range.write.half_to_zero = FAIL 592426 D3D11 : dEQP-GLES2.functional.depth_range.write.one_to_half = FAIL 602426 D3D11 : dEQP-GLES2.functional.depth_range.write.0_8_to_third = FAIL 612426 D3D11 : dEQP-GLES2.functional.depth_range.compare.reverse = FAIL 622426 D3D11 : dEQP-GLES2.functional.depth_range.compare.half_to_zero = FAIL 632426 D3D11 : dEQP-GLES2.functional.depth_range.compare.one_to_half = FAIL 642426 D3D11 : dEQP-GLES2.functional.depth_range.compare.0_8_to_third = FAIL 65 66// Common subexpression invariance 673293 D3D11 : dEQP-GLES2.functional.shaders.invariance.highp.common_subexpression_1 = FAIL 683293 D3D11 : dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_1 = FAIL 693293 D3D11 : dEQP-GLES2.functional.shaders.invariance.mediump.common_subexpression_1 = FAIL 70 71// Fails with significant image differences 723295 D3D11 : dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod = FAIL 73 74// Only fails in D3D11 32-bit. 751418 D3D11 : dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_pos_y_pos_z_and_neg_x_pos_y_pos_z_and_neg_x_neg_y_neg_z = FAIL 76 77// D3D11 AMD 782342 D3D11 AMD : dEQP-GLES2.functional.texture.size.cube.64x64_l8 = FAIL 792342 D3D11 AMD : dEQP-GLES2.functional.texture.size.cube.64x64_rgb888 = FAIL 802342 D3D11 AMD : dEQP-GLES2.functional.texture.size.cube.64x64_rgba8888 = FAIL 81 82// Additional texture.vertex.cube failures on AMD 833299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_repeat = FAIL 843299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_repeat = FAIL 853299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_clamp = FAIL 863299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_repeat = FAIL 873299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_mirror = FAIL 883299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp = FAIL 893299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat = FAIL 903299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror = FAIL 913299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.wrap.repeat_clamp = FAIL 923299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.wrap.repeat_repeat = FAIL 933299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.wrap.repeat_mirror = FAIL 94 95// AMD GPU vertex shader texture sampling is not precise enough when rendering to 32-bit backbuffers 962337 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.2d.wrap.* = FAIL 972337 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_* = FAIL 982337 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_* = FAIL 99 100// Several mipmap sub tests fail on AMD. Mark them all as failing conservatively. 1013296 D3D11 AMD : dEQP-GLES2.functional.texture.mipmap.* = FAIL 102 103// Failures on the D3D11 bots that do not reproduce locally 104// TODO(jmadill): Figure out why these fail on the bots, but not locally. 1051108 D3D11 : dEQP-GLES2.functional.shaders.struct.local.dynamic_loop_struct_array_fragment = FAIL 1061108 D3D11 : dEQP-GLES2.functional.shaders.invariance.highp.loop_2 = FAIL 1071108 D3D11 : dEQP-GLES2.functional.shaders.invariance.mediump.loop_2 = FAIL 108 109// OpenGL desktop back-end failures 1101656 OPENGL : dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8_alpha8 = FAIL 1111656 OPENGL : dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srgb8_alpha8 = FAIL 1121656 OPENGL : dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srgb8_alpha8 = FAIL 1133291 OPENGL : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear = FAIL 114 115// Linux OpenGL Intel 1163302 OPENGL INTEL LINUX : dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide = FAIL 1173302 OPENGL INTEL LINUX : dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide = FAIL 1183302 OPENGL INTEL LINUX : dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide = FAIL 1193302 OPENGL INTEL LINUX : dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide = FAIL 1203302 OPENGL INTEL LINUX : dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide = FAIL 1213302 OPENGL INTEL LINUX : dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide = FAIL 1223302 OPENGL INTEL LINUX : dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod = FAIL 1233302 OPENGL INTEL LINUX : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_repeat = FAIL 1243302 OPENGL INTEL LINUX : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_repeat = FAIL 1253302 OPENGL INTEL LINUX : dEQP-GLES2.functional.texture.vertex.cube.wrap.repeat_repeat = FAIL 126 127// Mac OpenGL specific failures 1283466 MAC OPENGL : dEQP-GLES2.functional.attribute_location.bind_aliasing.cond* = SKIP 1293433 MAC OPENGL : dEQP-GLES2.functional.shaders.preprocessor.pragmas.pragma_vertex = FAIL 1301143 MAC OPENGL : dEQP-GLES2.functional.shaders.scoping.valid.local_int_variable_hides_struct_type_* = FAIL 1311143 MAC OPENGL : dEQP-GLES2.functional.shaders.scoping.valid.local_struct_variable_hides_struct_type_* = FAIL 1321143 MAC OPENGL : dEQP-GLES2.functional.shaders.scoping.valid.function_parameter_hides_struct_type_* = FAIL 1331143 MAC OPENGL : dEQP-GLES2.functional.shaders.random.trigonometric.vertex.65 = FAIL 1342631 MAC OPENGL : dEQP-GLES2.functional.shaders.operator.sequence.side_effects.affect_* = FAIL 1353317 MAC OPENGL : dEQP-GLES2.functional.shaders.linkage.varying_4 = FAIL 136 137// MAC OPENGL INTEL specific 1382137 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.complex_rgb = FAIL 1392137 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.complex_rgba = FAIL 1402137 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.long_masked_rgb = FAIL 1412137 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.long_masked_rgba = FAIL 1422137 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.masked_rgb = FAIL 1432137 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.masked_rgba = FAIL 1442137 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.masked_scissored_rgb = FAIL 1452137 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.masked_scissored_rgba = FAIL 1462137 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.scissored_rgb = FAIL 1472137 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.scissored_rgba = FAIL 1482137 MAC OPENGL INTEL : dEQP-GLES2.functional.color_clear.short_scissored_rgb = FAIL 1492137 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_alpha = FAIL 1502137 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_luminance = FAIL 1512137 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_luminance_alpha = FAIL 1522137 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgb = FAIL 1532137 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgba = FAIL 1542137 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.discard.dynamic_loop_never = SKIP 1552137 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.discard.function_static_loop_never = SKIP 1562137 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.discard.static_loop_never = SKIP 157 1583317 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.invariance.highp.common_subexpression_1 = FAIL 1593317 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.invariance.highp.common_subexpression_3 = FAIL 1603317 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.invariance.mediump.common_subexpression_1 = FAIL 1613317 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.invariance.mediump.common_subexpression_3 = FAIL 1623317 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_1 = FAIL 1633317 MAC OPENGL INTEL : dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_3 = FAIL 1643317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgba8888_pot = FAIL 1653317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgb888_pot = FAIL 1663317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_rgba4444_pot = FAIL 1673317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_clamp_l8_pot = FAIL 1683317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_repeat_rgba8888_pot = FAIL 1693317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_repeat_rgb888_pot = FAIL 1703317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_repeat_rgba4444_pot = FAIL 1713317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_repeat_l8_pot = FAIL 1723317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_mirror_rgba8888_pot = FAIL 1733317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_mirror_rgb888_pot = FAIL 1743317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_mirror_rgba4444_pot = FAIL 1753317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.2d.linear_nearest_mirror_l8_pot = FAIL 1763317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgba8888_pot = FAIL 1773317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgb888_pot = FAIL 1783317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_rgba4444_pot = FAIL 1793317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_clamp_l8_pot = FAIL 1803317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_repeat_rgba8888_pot = FAIL 1813317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_repeat_rgb888_pot = FAIL 1823317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_repeat_rgba4444_pot = FAIL 1833317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_repeat_l8_pot = FAIL 1843317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_mirror_rgba8888_pot = FAIL 1853317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_mirror_rgb888_pot = FAIL 1863317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_mirror_rgba4444_pot = FAIL 1873317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.filtering.cube.linear_nearest_mirror_l8_pot = FAIL 1883317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_nearest_* = FAIL 1893317 MAC OPENGL INTEL : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_nearest_* = FAIL 190 1913531 MAC OPENGL INTEL : dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb = FAIL 1923531 MAC OPENGL INTEL : dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_depth_component16 = FAIL 1933531 MAC OPENGL INTEL : dEQP-GLES2.functional.fbo.render.color_clear.tex2d_rgb_stencil_index8 = FAIL 1943531 MAC OPENGL INTEL : dEQP-GLES2.functional.fbo.render.stencil_clear.tex2d_rgb_stencil_index8 = FAIL 195 196// Mac AMD OpenGL specific 1972137 MAC OPENGL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip = FAIL 1983317 MAC OPENGL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center = FAIL 1993317 MAC OPENGL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner = FAIL 200 2015172 MAC OPENGL AMD : dEQP-GLES2.functional.draw.draw_elements.indices.user_ptr.index_byte = FAIL 2025172 MAC OPENGL AMD : dEQP-GLES2.functional.dither.* = FAIL 2035172 MAC OPENGL AMD : dEQP-GLES2.functional.draw.random.* = FAIL 2045172 MAC OPENGL AMD : dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil* = FAIL 2055172 MAC OPENGL AMD : dEQP-GLES2.functional.shaders.fragdata.* = FAIL 2065172 MAC OPENGL AMD : dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.* = FAIL 207 208// D3D11 AMD already covered by Line 148 2093243 D3D11 INTEL : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest = FAIL 2103243 D3D11 INTEL : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear = FAIL 2113243 D3D11 INTEL : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest = FAIL 2123243 D3D11 INTEL : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear = FAIL 2133243 D3D11 INTEL : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest = FAIL 2143243 D3D11 INTEL : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear = FAIL 2153243 D3D11 NVIDIA : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest = FAIL 2163243 D3D11 NVIDIA : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear = FAIL 2173243 D3D11 NVIDIA : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest = FAIL 2183243 D3D11 NVIDIA : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear = FAIL 2193243 D3D11 NVIDIA : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest = FAIL 2203243 D3D11 NVIDIA : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear = FAIL 221 222// Fail with very tiny pixel differences 2233240 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_clamp = FAIL 2243240 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_mirror = FAIL 2253240 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp = FAIL 2263240 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror = FAIL 2273240 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_clamp = FAIL 2283240 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_repeat = FAIL 2293240 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.wrap.clamp_mirror = FAIL 2303240 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_clamp = FAIL 2313240 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_repeat = FAIL 2323240 D3D11 : dEQP-GLES2.functional.texture.vertex.cube.wrap.mirror_mirror = FAIL 233 234// Failures on some NVIDIA drivers (411.95), passing on older drivers (388.16) and newer ones. 2352976 VULKAN LINUX NVIDIA : dEQP-GLES2.functional.shaders.invariance.*.common_subexpression_0 = FAIL 2362976 VULKAN LINUX NVIDIA : dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_lowp = FAIL 2372976 VULKAN LINUX NVIDIA : dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_mediump = FAIL 2382976 VULKAN LINUX NVIDIA : dEQP-GLES2.functional.shaders.invariance.mediump.subexpression_precision_lowp = FAIL 239// Fails on 431.02 NVIDIA driver 2403748 VULKAN WIN NVIDIA : dEQP-GLES2.functional.fbo.render.repeated_clear.* = FAIL 241 242// Mac / Metal 243 244// Fails on Metal, some of filtering tests fail when MSAA is off and pass when MSAA is on. Some 245// tests are opposite. The filtering tests mostly fail on a few pixels. 2466466 MAC METAL : dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod = FAIL 2476534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp = FAIL 2486534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp_non_square = FAIL 2496534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat = FAIL 2506534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat_non_square = FAIL 2516534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror = FAIL 2526534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror_non_square = FAIL 2536534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat = FAIL 2546534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat_non_square = FAIL 2556534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_clamp = FAIL 2566534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_repeat = FAIL 2576534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_mirror = FAIL 2586534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_repeat = FAIL 2596534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest = FAIL 2606534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear = FAIL 2616534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest = FAIL 2626534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear = FAIL 2636534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest = FAIL 2646534 MAC METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear = FAIL 2656534 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear* = FAIL 2666534 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear* = FAIL 2676534 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.wrap.* = FAIL 2686534 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear* = FAIL 2696534 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear* = FAIL 2706534 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear* = FAIL 2716534 MAC METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.wrap.* = FAIL 2726589 MAC METAL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip = FAIL 2736589 MAC METAL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center = FAIL 2746589 MAC METAL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner = FAIL 2755206 MAC METAL : dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_half_float_oes = FAIL 2765206 MAC METAL : dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgba_half_float_oes = FAIL 277 2786466 MAC METAL INTEL : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest = FAIL 2796466 MAC METAL INTEL : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear = FAIL 2806466 MAC METAL INTEL : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest = FAIL 2816466 MAC METAL INTEL : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear = FAIL 2826466 MAC METAL INTEL : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest = FAIL 2836466 MAC METAL INTEL : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear = FAIL 2846466 MAC METAL INTEL : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear* = FAIL 2856466 MAC METAL INTEL : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear* = FAIL 2866466 MAC METAL INTEL : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear* = FAIL 2876466 MAC METAL INTEL : dEQP-GLES2.functional.texture.vertex.cube.wrap.* = FAIL 2887451 MAC METAL INTEL : dEQP-GLES2.functional.shaders.builtin_variable.pointcoord = FAIL 2897838 MAC METAL INTEL : dEQP-GLES2.functional.shaders.function.global_variable_aliasing_* = FAIL 290 2916297 MAC METAL : dEQP-GLES2.functional.attribute_location.bind_aliasing.cond* = FAIL 292 293// New failures on MacBook Pro 2019 macOS 13.2.1 2948091 MAC METAL AMD : dEQP-GLES2.functional.shaders.function.global_variable_aliasing_fragment = FAIL 2958091 MAC METAL AMD : dEQP-GLES2.functional.shaders.function.global_variable_aliasing_vertex = FAIL 296 297// Test bug - fails in ASAN. 2986678 ASAN : dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d* = SKIP 299 300// Pixel 4 test expectations. 3015990 PIXEL4ORXL VULKAN : dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.48 = SKIP 3025990 PIXEL4ORXL VULKAN : dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.89 = SKIP 3035990 PIXEL4ORXL VULKAN : dEQP-GLES2.functional.fragment_ops.random.52* = SKIP 3045990 PIXEL4ORXL VULKAN : dEQP-GLES2.functional.fragment_ops.random.77* = SKIP 3055990 PIXEL4ORXL VULKAN : dEQP-GLES2.functional.fragment_ops.random.82* = SKIP 306 3076528 PIXEL4ORXL GLES : dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_array_function_arg_vertex = FAIL 3086528 PIXEL4ORXL GLES : dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_function_arg_vertex = FAIL 3097838 PIXEL4ORXL GLES : dEQP-GLES2.functional.shaders.function.global_variable_aliasing_* = FAIL 310 3116709 LINUX NVIDIA GTX1660 VULKAN : dEQP-GLES2.functional.shaders.random.all_features.fragment.13 = FAIL 3126709 LINUX NVIDIA GTX1660 VULKAN : dEQP-GLES2.functional.shaders.random.all_features.fragment.26 = FAIL 3136709 LINUX NVIDIA GTX1660 VULKAN : dEQP-GLES2.functional.shaders.random.all_features.fragment.31 = FAIL 3146709 LINUX NVIDIA GTX1660 VULKAN : dEQP-GLES2.functional.shaders.random.all_features.fragment.94 = FAIL 315 3166678 UBSAN : dEQP-GLES2.functional.shaders.random.* = SKIP 3176678 UBSAN : dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.* = SKIP 3186678 UBSAN : dEQP-GLES2.functional.shaders.texture_functions.vertex.texture2dprojlod_vec3 = SKIP 319 320// Samsung Galaxy S23 3218157 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.color_clear.* = SKIP 3228157 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.* = SKIP 3238157 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.recreate_stencilbuffer.* = SKIP 3248157 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.resize.* = SKIP 3258157 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.shared_colorbuffer.* = SKIP 3268157 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.stencil_clear.* = SKIP 3278157 GALAXYS23 VULKAN : dEQP-GLES2.functional.fbo.render.stencil.* = SKIP 3288157 GALAXYS23 VULKAN : dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.* = SKIP 3298157 GALAXYS23 VULKAN : dEQP-GLES2.functional.polygon_offset.* = SKIP 3308157 GALAXYS23 VULKAN : dEQP-GLES2.functional.rasterization.primitives.* = SKIP 3318157 GALAXYS23 VULKAN : dEQP-GLES2.functional.shaders.random.* = SKIP 332