1# Sometimes crashes, e.g. https://gitlab.freedesktop.org/kusma/mesa/-/jobs/4109419 2dEQP-GLES31.functional.compute.basic.empty 3 4glx@.* 5 6# Skip because we don't care for fp64 for now 7spec@arb_gpu_shader_fp64@.* 8 9# Skip TS tests for now 10spec@arb_tessellation_shader@.* 11 12# Skip, this is expected 13# Refer to src/mesa/main/drawpix.c:100 14spec@ext_texture_integer@fbo-integer 15 16# Fails on iris too 17spec@arb_direct_state_access@gettextureimage-formats 18 19# Skip these as they get skipped with the Intel driver + vtest 20spec@arb_shader_texture_image_samples@builtin-image* 21 22# Skip for now 23spec@arb_vertex_attrib_64bit.* 24 25# Reported as crash, but no obvious crash 26spec@intel_shader_integer_functions2@execution@built-in-functions* 27spec@arb_vertex_program.* 28 29# Crashes when lowering GLSL to TGSI, but this is going away with the GLSL-NIR-TGSI lowering coming soon 30spec@glsl-4.00@execution@inout.* 31 32# Skip because they pass with the Intel driver 33spec@arb_shader_texture_image_samples@texturesamples@.* 34spec@nv_primitive_restart@primitive-restart-draw-mode-polygon 35spec@nv_primitive_restart@primitive-restart-draw-mode-quad_strip 36spec@nv_primitive_restart@primitive-restart-draw-mode-quads 37spec@glsl-4.00@execution@conversion.* 38spec@ext_framebuffer_multisample@clip-and-scissor-blit.* 39 40# Skip because they crash crosvm/virglrenderer 41spec@arb_pixel_buffer_object@texsubimage array pbo 42spec@arb_shader_image_load_store@invalid 43spec@arb_shader_image_load_store@layer 44spec@arb_shader_image_load_store@level 45spec@arb_shader_image_load_store@max-size 46spec@arb_shader_image_load_store@semantics 47spec@arb_shader_image_size@builtin 48spec@ext_gpu_shader4@execution@texelfetch@fs-texelfetch-isampler1darray 49spec@ext_gpu_shader4@execution@texelfetch@fs-texelfetch-sampler1darray 50spec@ext_gpu_shader4@execution@texelfetch@fs-texelfetch-usampler1darray 51spec@ext_gpu_shader4@execution@texelfetchoffset@fs-texelfetch-isampler1darray 52spec@ext_gpu_shader4@execution@texelfetchoffset@fs-texelfetch-sampler1darray 53spec@ext_gpu_shader4@execution@texelfetchoffset@fs-texelfetch-usampler1darray 54spec@ext_gpu_shader4@execution@texelfetchoffset@vs-texelfetch-isampler1darray 55spec@ext_gpu_shader4@execution@texelfetchoffset@vs-texelfetch-sampler1darray 56spec@ext_gpu_shader4@execution@texelfetchoffset@vs-texelfetch-usampler1darray 57spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-isampler1darray 58spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-sampler1darray 59spec@ext_gpu_shader4@execution@texelfetch@vs-texelfetch-usampler1darray 60spec@ext_texture_array@texsubimage array 61spec@glsl-1.30@execution@texelfetchoffset@vs-texelfetch-sampler1darray 62spec@glsl-1.30@execution@texelfetch@vs-texelfetch-sampler1darray 63spec@glsl-1.50@execution@interface-blocks-api-access-members 64spec@glsl-1.50@execution@texelfetch@gs-texelfetch-isampler1darray 65spec@glsl-1.50@execution@texelfetch@gs-texelfetch-sampler1darray 66spec@glsl-1.50@execution@texelfetch@gs-texelfetch-usampler1darray 67spec@glsl-1.50@execution@texelfetchoffset@gs-texelfetch-isampler1darray 68spec@glsl-1.50@execution@texelfetchoffset@gs-texelfetch-sampler1darray 69spec@glsl-1.50@execution@texelfetchoffset@gs-texelfetch-usampler1darray 70 71# Skip any fp64 tests, it's not working properly, and there is 72# no priority in fixing this 73spec@glsl-4.*@*dmat* 74spec@glsl-4.*@*dvec* 75spec@glsl-4.*@*double* 76