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1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <input/InputTransport.h>
18 #include <input/Input.h>
19 
20 namespace android {
21 
22 #define CHECK_OFFSET(type, member, expected_offset) \
23   static_assert((offsetof(type, member) == (expected_offset)), "")
24 
25 struct Foo {
26   uint32_t dummy;
27   PointerCoords coords;
28 };
29 
TestPointerCoordsAlignment()30 void TestPointerCoordsAlignment() {
31   CHECK_OFFSET(Foo, coords, 8);
32 }
33 
TestInputMessageAlignment()34 void TestInputMessageAlignment() {
35   CHECK_OFFSET(InputMessage, body, 8);
36 
37   CHECK_OFFSET(InputMessage::Body::Key, eventId, 0);
38   CHECK_OFFSET(InputMessage::Body::Key, eventTime, 8);
39   CHECK_OFFSET(InputMessage::Body::Key, deviceId, 16);
40   CHECK_OFFSET(InputMessage::Body::Key, source, 20);
41   CHECK_OFFSET(InputMessage::Body::Key, displayId, 24);
42   CHECK_OFFSET(InputMessage::Body::Key, hmac, 28);
43   CHECK_OFFSET(InputMessage::Body::Key, action, 60);
44   CHECK_OFFSET(InputMessage::Body::Key, flags, 64);
45   CHECK_OFFSET(InputMessage::Body::Key, keyCode, 68);
46   CHECK_OFFSET(InputMessage::Body::Key, scanCode, 72);
47   CHECK_OFFSET(InputMessage::Body::Key, metaState, 76);
48   CHECK_OFFSET(InputMessage::Body::Key, repeatCount, 80);
49   CHECK_OFFSET(InputMessage::Body::Key, downTime, 88);
50 
51   CHECK_OFFSET(InputMessage::Body::Motion, eventId, 0);
52   CHECK_OFFSET(InputMessage::Body::Motion, pointerCount, 4);
53   CHECK_OFFSET(InputMessage::Body::Motion, eventTime, 8);
54   CHECK_OFFSET(InputMessage::Body::Motion, deviceId, 16);
55   CHECK_OFFSET(InputMessage::Body::Motion, source, 20);
56   CHECK_OFFSET(InputMessage::Body::Motion, displayId, 24);
57   CHECK_OFFSET(InputMessage::Body::Motion, hmac, 28);
58   CHECK_OFFSET(InputMessage::Body::Motion, action, 60);
59   CHECK_OFFSET(InputMessage::Body::Motion, actionButton, 64);
60   CHECK_OFFSET(InputMessage::Body::Motion, flags, 68);
61   CHECK_OFFSET(InputMessage::Body::Motion, metaState, 72);
62   CHECK_OFFSET(InputMessage::Body::Motion, buttonState, 76);
63   CHECK_OFFSET(InputMessage::Body::Motion, classification, 80);
64   CHECK_OFFSET(InputMessage::Body::Motion, empty2, 81);
65   CHECK_OFFSET(InputMessage::Body::Motion, edgeFlags, 84);
66   CHECK_OFFSET(InputMessage::Body::Motion, downTime, 88);
67   CHECK_OFFSET(InputMessage::Body::Motion, dsdx, 96);
68   CHECK_OFFSET(InputMessage::Body::Motion, dtdx, 100);
69   CHECK_OFFSET(InputMessage::Body::Motion, dtdy, 104);
70   CHECK_OFFSET(InputMessage::Body::Motion, dsdy, 108);
71   CHECK_OFFSET(InputMessage::Body::Motion, tx, 112);
72   CHECK_OFFSET(InputMessage::Body::Motion, ty, 116);
73   CHECK_OFFSET(InputMessage::Body::Motion, xPrecision, 120);
74   CHECK_OFFSET(InputMessage::Body::Motion, yPrecision, 124);
75   CHECK_OFFSET(InputMessage::Body::Motion, xCursorPosition, 128);
76   CHECK_OFFSET(InputMessage::Body::Motion, yCursorPosition, 132);
77   CHECK_OFFSET(InputMessage::Body::Motion, dsdxRaw, 136);
78   CHECK_OFFSET(InputMessage::Body::Motion, dtdxRaw, 140);
79   CHECK_OFFSET(InputMessage::Body::Motion, dtdyRaw, 144);
80   CHECK_OFFSET(InputMessage::Body::Motion, dsdyRaw, 148);
81   CHECK_OFFSET(InputMessage::Body::Motion, txRaw, 152);
82   CHECK_OFFSET(InputMessage::Body::Motion, tyRaw, 156);
83   CHECK_OFFSET(InputMessage::Body::Motion, pointers, 160);
84 
85   CHECK_OFFSET(InputMessage::Body::Focus, eventId, 0);
86   CHECK_OFFSET(InputMessage::Body::Focus, hasFocus, 4);
87   CHECK_OFFSET(InputMessage::Body::Focus, empty, 5);
88 
89   CHECK_OFFSET(InputMessage::Body::Capture, eventId, 0);
90   CHECK_OFFSET(InputMessage::Body::Capture, pointerCaptureEnabled, 4);
91   CHECK_OFFSET(InputMessage::Body::Capture, empty, 5);
92 
93   CHECK_OFFSET(InputMessage::Body::Drag, eventId, 0);
94   CHECK_OFFSET(InputMessage::Body::Drag, x, 4);
95   CHECK_OFFSET(InputMessage::Body::Drag, y, 8);
96   CHECK_OFFSET(InputMessage::Body::Drag, isExiting, 12);
97   CHECK_OFFSET(InputMessage::Body::Drag, empty, 13);
98 
99   CHECK_OFFSET(InputMessage::Body::Finished, handled, 0);
100   CHECK_OFFSET(InputMessage::Body::Finished, empty, 1);
101   CHECK_OFFSET(InputMessage::Body::Finished, consumeTime, 8);
102 
103   CHECK_OFFSET(InputMessage::Body::Timeline, eventId, 0);
104   CHECK_OFFSET(InputMessage::Body::Timeline, empty, 4);
105   CHECK_OFFSET(InputMessage::Body::Timeline, graphicsTimeline, 8);
106 
107   CHECK_OFFSET(InputMessage::Body::TouchMode, eventId, 0);
108   CHECK_OFFSET(InputMessage::Body::TouchMode, isInTouchMode, 4);
109   CHECK_OFFSET(InputMessage::Body::TouchMode, empty, 5);
110 }
111 
TestHeaderSize()112 void TestHeaderSize() {
113     CHECK_OFFSET(InputMessage::Header, type, 0);
114     CHECK_OFFSET(InputMessage::Header, seq, 4);
115     static_assert(sizeof(InputMessage::Header) == 8);
116 }
117 
TestBodySize()118 void TestBodySize() {
119     static_assert(sizeof(InputMessage::Body::Key) == 96);
120     static_assert(sizeof(InputMessage::Body::Motion::Pointer) == 144);
121     static_assert(sizeof(InputMessage::Body::Motion) ==
122                   offsetof(InputMessage::Body::Motion, pointers) +
123                           sizeof(InputMessage::Body::Motion::Pointer) * MAX_POINTERS);
124     static_assert(sizeof(InputMessage::Body::Finished) == 16);
125     static_assert(sizeof(InputMessage::Body::Focus) == 8);
126     static_assert(sizeof(InputMessage::Body::Capture) == 8);
127     static_assert(sizeof(InputMessage::Body::Drag) == 16);
128     static_assert(sizeof(InputMessage::Body::TouchMode) == 8);
129     // Timeline
130     static_assert(GraphicsTimeline::SIZE == 2);
131     static_assert(sizeof(InputMessage::Body::Timeline) == 24);
132 
133     /**
134      * We cannot use the Body::size() method here because it is not static for
135      * the Motion type, where "pointerCount" variable affects the size and can change at runtime.
136      */
137     static_assert(sizeof(InputMessage::Body) ==
138                   offsetof(InputMessage::Body::Motion, pointers) +
139                           sizeof(InputMessage::Body::Motion::Pointer) * MAX_POINTERS);
140     static_assert(sizeof(InputMessage::Body) == 160 + 144 * 16);
141     static_assert(sizeof(InputMessage::Body) == 2464);
142 }
143 
144 /**
145  * In general, we are sending a variable-length message across the socket, because the number of
146  * pointers varies. When we receive the message, we still need to allocate enough memory for the
147  * entire InputMessage struct. This size is, therefore, the worst case scenario. However, it is
148  * still helpful to compute to get an idea of the sizes that are involved.
149  */
TestWorstCaseInputMessageSize()150 void TestWorstCaseInputMessageSize() {
151     static_assert(sizeof(InputMessage) == /*header*/ 8 + /*body*/ 2464);
152     static_assert(sizeof(InputMessage) == 2472);
153 }
154 
155 /**
156  * Assuming a single pointer, how big is the message that we are sending across the socket?
157  */
CalculateSinglePointerInputMessageSize()158 void CalculateSinglePointerInputMessageSize() {
159     constexpr size_t pointerCount = 1;
160     constexpr size_t bodySize = offsetof(InputMessage::Body::Motion, pointers) +
161             sizeof(InputMessage::Body::Motion::Pointer) * pointerCount;
162     static_assert(bodySize == 160 + 144);
163     static_assert(bodySize == 304); // For the total message size, add the small header
164 }
165 
166 // --- VerifiedInputEvent ---
167 // Ensure that VerifiedInputEvent, VerifiedKeyEvent, VerifiedMotionEvent are packed.
168 // We will treat them as byte collections when signing them. There should not be any uninitialized
169 // data in-between fields. Otherwise, the padded data will affect the hmac value and verifications
170 // will fail.
171 
TestVerifiedEventSize()172 void TestVerifiedEventSize() {
173     // VerifiedInputEvent
174     constexpr size_t VERIFIED_INPUT_EVENT_SIZE = sizeof(VerifiedInputEvent::type) +
175             sizeof(VerifiedInputEvent::deviceId) + sizeof(VerifiedInputEvent::eventTimeNanos) +
176             sizeof(VerifiedInputEvent::source) + sizeof(VerifiedInputEvent::displayId);
177     static_assert(sizeof(VerifiedInputEvent) == VERIFIED_INPUT_EVENT_SIZE);
178 
179     // VerifiedKeyEvent
180     constexpr size_t VERIFIED_KEY_EVENT_SIZE = VERIFIED_INPUT_EVENT_SIZE +
181             sizeof(VerifiedKeyEvent::action) + sizeof(VerifiedKeyEvent::downTimeNanos) +
182             sizeof(VerifiedKeyEvent::flags) + sizeof(VerifiedKeyEvent::keyCode) +
183             sizeof(VerifiedKeyEvent::scanCode) + sizeof(VerifiedKeyEvent::metaState) +
184             sizeof(VerifiedKeyEvent::repeatCount);
185     static_assert(sizeof(VerifiedKeyEvent) == VERIFIED_KEY_EVENT_SIZE);
186 
187     // VerifiedMotionEvent
188     constexpr size_t VERIFIED_MOTION_EVENT_SIZE = VERIFIED_INPUT_EVENT_SIZE +
189             sizeof(VerifiedMotionEvent::rawX) + sizeof(VerifiedMotionEvent::rawY) +
190             sizeof(VerifiedMotionEvent::actionMasked) + sizeof(VerifiedMotionEvent::downTimeNanos) +
191             sizeof(VerifiedMotionEvent::flags) + sizeof(VerifiedMotionEvent::metaState) +
192             sizeof(VerifiedMotionEvent::buttonState);
193     static_assert(sizeof(VerifiedMotionEvent) == VERIFIED_MOTION_EVENT_SIZE);
194 }
195 
196 } // namespace android
197