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Searched defs:skBitmap (Results 1 – 18 of 18) sorted by relevance

/frameworks/base/libs/hwui/tests/common/
DBitmapAllocationTestUtils.h33 SkBitmap skBitmap; in allocateHeapBitmap() local
41 SkBitmap skBitmap; in allocateHardwareBitmap() local
/frameworks/base/libs/hwui/tests/common/scenes/
DListViewAnimation.cpp43 SkBitmap skBitmap; in createRandomCharIcon() local
72 SkBitmap skBitmap; in createBoxBitmap() local
DHwBitmap565.cpp40 200, 200, kRGB_565_SkColorType, [](SkBitmap& skBitmap) { in createContent()
DReadbackFromHardwareBitmap.cpp34 SkBitmap skBitmap; in createHardwareBitmap() local
DTvApp.cpp77 [](SkBitmap& skBitmap) { skBitmap.eraseColor(0xFF0000FF); }); in createContent()
106 [color](SkBitmap& skBitmap) { skBitmap.eraseColor(color); }); in createBitmapNode()
167 [this](SkBitmap& skBitmap) { in createCard()
DBitmapShaders.cpp47 mAllocator(200, 200, kRGBA_8888_SkColorType, [](SkBitmap& skBitmap) { in createContent()
DStretchyListViewAnimation.cpp88 SkBitmap skBitmap; in createRandomCharIcon() local
117 SkBitmap skBitmap; in createBoxBitmap() local
DBitmapFillrate.cpp65 [color](SkBitmap& skBitmap) { skBitmap.eraseColor(color); }); in createNode()
/frameworks/base/libs/hwui/tests/unit/
DSkiaCanvasTests.cpp68 SkBitmap skBitmap; in TEST() local
99 SkBitmap skBitmap; in TEST() local
DUnderlineTest.cpp99 SkBitmap skBitmap; in processFunctor() local
DCanvasOpTests.cpp525 SkBitmap skBitmap; in TEST() local
/frameworks/base/libs/hwui/
DGainmap.cpp24 sk_sp<Bitmap> skBitmap(Bitmap::allocateHardwareBitmap(skSrcBitmap)); in allocateHardwareGainmap() local
DReadback.cpp174 SkBitmap skBitmap = request->getDestinationBitmap(srcRect.width(), srcRect.height()); in copySurfaceInto() local
DHardwareBitmapUploader.cpp326 static FormatInfo determineFormat(const SkBitmap& skBitmap, bool usingGL) { in determineFormat()
/frameworks/base/libs/hwui/platform/host/renderthread/
DRenderThread.cpp127 sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) { in allocateHardwareBitmap()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp204 SkBitmap& skBitmap) { in allocateHardwareBitmap()
/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp502 sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) { in allocateHardwareBitmap()
/frameworks/base/libs/hwui/jni/
DBitmap.cpp520 SkBitmap skBitmap; in Bitmap_erase() local
528 SkBitmap skBitmap; in Bitmap_eraseLong() local