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1 /*
2 * Copyright (c) 2018, Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
18 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20 * OTHER DEALINGS IN THE SOFTWARE.
21 */
22 //!
23 //! \file     mos_commandbuffer_specific.h
24 //! \brief    Container class for the linux/Android specfic comamnd buffer
25 //!
26 
27 #ifndef __COMMAND_BUFFER_SPECIFIC_H__
28 #define __COMMAND_BUFFER_SPECIFIC_H__
29 
30 #include "mos_commandbuffer.h"
31 
32 //!
33 //! \class  CommandBufferSpecific
34 //! \brief  Linux/Android specific command buffer
35 //!
36 class CommandBufferSpecific : public CommandBuffer
37 {
38 
39 public:
40     //!
41     //! \brief  Constructor
42     //!
CommandBufferSpecific()43     CommandBufferSpecific() {}
44 
45     //!
46     //! \brief  Destructor
47     //!
~CommandBufferSpecific()48     ~CommandBufferSpecific() {}
49 
50     MOS_STATUS  Allocate(OsContext *osContext, uint32_t size);
51 
52     void  Free();
53 
54     MOS_STATUS BindToGpuContext(GpuContext *gpuContext);
55 
56     void UnBindToGpuContext();
57 
58     MOS_STATUS ReSize(uint32_t newSize);
59 
60     //!
61     //! \brief    query command buffer status
62     //! \detail   This function will call mos_bo_busy()
63     //! \return   int
64     //!           >0 if it's busy, otherwise not busy
65     //!
66     int isBusy();
67 
68     //!
69     //! \brief    wait command buffer to be rendered by gpu
70     //! \detail   This function will call mos_bo_wait_rendering()
71     //!
72     void waitReady();
73 };
74 #endif // __COMMAND_BUFFER_SPECIFIC_H__
75