• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct FSOut {
4  @location(0) sk_FragColor: vec4<f32>,
5};
6struct _GlobalUniforms {
7  src: vec4<f32>,
8  dst: vec4<f32>,
9};
10@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
11const sk_PrivkGuardedDivideEpsilon: f32 = f32(select(0.0, 1e-08, false));
12const sk_PrivkMinNormalHalf: f32 = 6.10351562e-05;
13fn guarded_divide_Qhhh(n: f32, d: f32) -> f32 {
14  {
15    return n / (d + sk_PrivkGuardedDivideEpsilon);
16  }
17}
18fn color_dodge_component_Qhh2h2(s: vec2<f32>, d: vec2<f32>) -> f32 {
19  {
20    let dxScale: f32 = f32(select(1, 0, d.x == 0.0));
21    var _skTemp0: f32;
22    let _skTemp1 = abs(s.y - s.x);
23    if _skTemp1 >= sk_PrivkMinNormalHalf {
24      let _skTemp2 = guarded_divide_Qhhh(d.x * s.y, s.y - s.x);
25      _skTemp0 = _skTemp2;
26    } else {
27      _skTemp0 = d.y;
28    }
29    let _skTemp3 = min(d.y, _skTemp0);
30    let delta: f32 = dxScale * _skTemp3;
31    return (delta * s.y + s.x * (1.0 - d.y)) + d.x * (1.0 - s.y);
32  }
33}
34fn _skslMain(_stageOut: ptr<function, FSOut>) {
35  {
36    let _skTemp4 = color_dodge_component_Qhh2h2(_globalUniforms.src.xw, _globalUniforms.dst.xw);
37    let _skTemp5 = color_dodge_component_Qhh2h2(_globalUniforms.src.yw, _globalUniforms.dst.yw);
38    let _skTemp6 = color_dodge_component_Qhh2h2(_globalUniforms.src.zw, _globalUniforms.dst.zw);
39    (*_stageOut).sk_FragColor = vec4<f32>(_skTemp4, _skTemp5, _skTemp6, _globalUniforms.src.w + (1.0 - _globalUniforms.src.w) * _globalUniforms.dst.w);
40  }
41}
42@fragment fn main() -> FSOut {
43  var _stageOut: FSOut;
44  _skslMain(&_stageOut);
45  return _stageOut;
46}
47