/frameworks/base/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 42 GLint compiled = 0; in loadShader() local 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 44 if (!compiled) { in loadShader()
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/frameworks/base/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 42 GLint compiled = 0; in loadShader() local 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 44 if (!compiled) { in loadShader()
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/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 100 int[] compiled = new int[1]; in loadShader() local 101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); in loadShader() 102 if (compiled[0] == 0) { in loadShader()
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/frameworks/base/libs/rs/ |
D | rsProgram.cpp | 206 GLint compiled = 0; in loadShader() local 207 glGetShaderiv(mShaderID, GL_COMPILE_STATUS, &compiled); in loadShader() 208 if (!compiled) { in loadShader()
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/frameworks/base/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 81 GLint compiled = 0; in loadShader() local 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); in loadShader() 83 if (!compiled) { in loadShader()
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/frameworks/base/docs/html/guide/topics/views/ |
D | ui-xml.jd | 39 …<code>.xml</code> extension, in the proper location, so that it will be compiled correctly. The pr… 41 <p>When you compile your application, each XML layout file is compiled into an 122 <p>Loading the compiled layout resource is very easy, and done with a single 131 // Load the compiled layout resource into the window's
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/frameworks/base/docs/html/guide/appendix/ |
D | glossary.jd | 7 Android application is compiled and packaged in a single file that 18 <p>Android programs are compiled into .dex (Dalvik Executable) files, which 20 be created by automatically translating compiled applications written in 80 it can run classes compiled by a Java language compiler that have been 107 <dd>A compiled visual resource that can be used as a background, title, or 114 are compiled into subclasses of {@link android.graphics.drawable}. For 191 compiled application code, but which can be loaded from application code
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/frameworks/base/docs/html/guide/publishing/ |
D | preparing.jd | 46 <li>Test your compiled application</li> 158 your application is compiled and ready for signing. Inside the .apk, the 242 <h3 id="testapp">10. Test your compiled and signed application</h3> 244 <p>Before you release your compiled application, you should thoroughly test it
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/frameworks/base/docs/html/guide/topics/resources/ |
D | drawable-resource.jd | 97 <dt>compiled resource datatype:</dt> 155 <dt>compiled resource datatype:</dt> 325 <dt>compiled resource datatype:</dt> 372 <dt>compiled resource datatype:</dt> 453 <dt>compiled resource datatype:</dt> 621 <dt>compiled resource datatype:</dt> 775 <dt>compiled resource datatype:</dt> 885 <dt>compiled resource datatype:</dt> 1012 <dt>compiled resource datatype:</dt> 1112 <dt>compiled resource datatype:</dt> [all …]
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D | animation-resource.jd | 41 <dt>compiled resource datatype:</dt> 347 <dt>compiled resource datatype:</dt> 486 <dt>compiled resource datatype:</dt>
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D | accessing-resources.jd | 50 <p>When your application is compiled, {@code aapt} generates the {@code R} class, which contains 183 compiled. Any changes are overridden next time you compile.</p>
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D | color-list-resource.jd | 39 <dt>compiled resource datatype:</dt>
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D | string-resource.jd | 44 <dt>compiled resource datatype:</dt> 141 <dt>compiled resource datatype:</dt>
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D | more-resources.jd | 536 <dt>compiled resource datatype:</dt> 631 <dt>compiled resource datatype:</dt> 734 <dt>compiled resource datatype:</dt>
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D | menu-resource.jd | 24 <dt>compiled resource datatype:</dt>
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/frameworks/base/docs/html/sdk/1.6_r1/ |
D | upgrading.jd | 185 change how your application is compiled. That is, you should continue to compile 286 <li>Resetting its project properties so that it is compiled against the Android 323 that the application will be compiled against the Android 1.6 library. To do so,
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/frameworks/base/docs/html/resources/articles/ |
D | timed-ui-updates.jd | 60 actually compiled in Eclipse, but failed with a runtime error because
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/frameworks/base/docs/html/guide/basics/ |
D | what-is-android.jd | 128 compiled by a Java language compiler that have been transformed into the .dex
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/frameworks/base/docs/html/guide/developing/ |
D | eclipse-adt.jd | 383 reference the library project and, at build time, include its compiled sources 424 library project is not compiled into the application <code>.apk</code>. This 458 compiled against any version of the Android library. </p> 643 is because the library project is compiled by the main project to use the 672 <p>A library is compiled as part of the dependent application project, so the 691 is compiled and merged to the application project. Each library has its own
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D | other-ide.jd | 547 reference the library project and, at build time, include its compiled sources 588 library project is not compiled into the application <code>.apk</code>. This 619 compiled against any version of the Android library. </p> 837 is because the library project is compiled by the main project to use the 866 <p>A library is compiled as part of the dependent application project, so the 885 is compiled and merged to the application project. Each library has its own
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/frameworks/base/docs/html/guide/topics/ui/ |
D | declaring-layout.jd | 111 <p>When you compile your application, each XML layout file is compiled into a 144 When the application is compiled, this ID is referenced as an integer, but the ID is typically
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/frameworks/base/docs/html/guide/tutorials/ |
D | hello-world.jd | 140 is the platform target that your application will be compiled against 144 platform. This means that your application will be compiled against the Android 1.1 428 The resource is identified as <code>R.layout.main</code>, which is actually a compiled object repre…
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/frameworks/base/docs/html/guide/appendix/faq/ |
D | commontasks.jd | 52 compiled for you automatically.</p> 736 that are compiled into your code at build time. Files in different folders 737 are compiled differently, so you must put the proper resource into the 753 <td valign="top">(<em>optional</em>) Zero or more files that will be compiled to {@link 781 of these files are not enforced--any XML file is compiled, but these
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/frameworks/base/docs/html/resources/faq/ |
D | commontasks.jd | 52 compiled for you automatically.</p> 736 that are compiled into your code at build time. Files in different folders 737 are compiled differently, so you must put the proper resource into the 753 <td valign="top">(<em>optional</em>) Zero or more files that will be compiled to {@link 781 of these files are not enforced--any XML file is compiled, but these
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/frameworks/base/docs/html/resources/tutorials/ |
D | hello-world.jd | 155 is the platform target that your application will be compiled against 159 platform. This means that your application will be compiled against the Android 1.1 457 The resource is identified as <code>R.layout.main</code>, which is actually a compiled object repre…
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