Searched refs:Frame (Results 1 – 8 of 8) sorted by relevance
61 struct Frame { struct65 bool operator < (const Frame& rhs) const {73 SortedVector<Frame> frames;
424 Animation::Frame frame; in movie()471 const Animation::Frame& frame(part.frames[j]); in movie()515 const Animation::Frame& frame(part.frames[j]); in movie()
17 Frame buffer and render buffers are not implemented.
25 Frame animations are saved in {@code res/drawable/} and accessed from the {@code R.drawable} class.…
14 <li><a href="#Frame">Frame animation</a></li>39 …<li><a href="#Frame">Frame animation</a>: or creates an animation by showing a sequence of images …775 <h3 id="Frame">Frame animation</h3>870 Graphics: Frame Animation</a></li>
374 const mkvparser::Block::Frame &frame = block->GetFrame(i); in readBlock()
423 <li>Frame refresh delay</li>626 <p>A hardware layer is backed by a hardware specific texture (generally Frame Buffer Objects or
85 <li>Frame refresh delay: You can specify how often to refresh frames of your animation. The