/frameworks/base/opengl/libagl/ |
D | state.cpp | 73 ggl_init_context(&(c->rasterizer)); in ogles_init() 90 c->rasterizer.base = base; in ogles_init() 95 c->rasterizer.procs.depthMask(c, 1); in ogles_init() 98 c->rasterizer.procs.enable(c, GL_DITHER); in ogles_init() 112 ggl_uninit_context(&(c->rasterizer)); in ogles_uninit() 113 free(c->rasterizer.base); in ogles_uninit() 192 c->rasterizer.procs.enableDisable(c, cap, enabled); in enable_disable() 195 c->rasterizer.procs.enableDisable(c, GL_TEXTURE_2D, enabled); in enable_disable() 290 c->rasterizer.procs.enableDisable(c, in glHint() 333 if (c->rasterizer.error) { in glGetError() [all …]
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D | texture.cpp | 80 c->rasterizer.procs.activeTexture(c, i); in validate_tmu() 81 c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); in validate_tmu() 82 c->rasterizer.procs.texGeni(c, GGL_S, in validate_tmu() 84 c->rasterizer.procs.texGeni(c, GGL_T, in validate_tmu() 86 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, in validate_tmu() 88 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, in validate_tmu() 90 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, in validate_tmu() 92 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, in validate_tmu() 97 c->rasterizer.procs.disable(c, GGL_TEXTURE_2D); in validate_tmu() 105 if (c->rasterizer.state.texture[i].enable) in ogles_validate_texture() [all …]
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D | primitives.cpp | 106 c->rasterizer.procs.color4xv(c, v2->color.v); in lightTriangleDarkFlat() 126 c->rasterizer.procs.color4xv(c, v2->color.v); in lightTriangleFlat() 174 c->rasterizer.procs.color4xv(c, v2->color.v); in lightTriangleDarkFlatFog() 192 c->rasterizer.procs.color4xv(c, v2->color.v); in lightTriangleFlatFog() 214 const uint32_t enables = c->rasterizer.state.enables; in ogles_validate_primitives() 397 if (!(c->rasterizer.state.texture[i].enable)) in fetch_texcoord_impl() 438 const uint32_t enables = c->rasterizer.state.enables; in fetch_texcoord() 462 const uint32_t enables = c->rasterizer.state.enables; in primitive_point() 480 c->rasterizer.procs.color4xv(c, v->color.v); in primitive_point() 486 if (!c->rasterizer.state.texture[i].enable) in primitive_point() [all …]
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D | egl.cpp | 127 return static_cast<egl_context_t*>(gl->rasterizer.base); in context() 578 gl->rasterizer.procs.colorBuffer(gl, &buffer); in bindDrawSurface() 579 if (depth.data != gl->rasterizer.state.buffers.depth.data) in bindDrawSurface() 580 gl->rasterizer.procs.depthBuffer(gl, &depth); in bindDrawSurface() 593 gl->rasterizer.procs.readBuffer(gl, &buffer); in bindReadSurface() 670 gl->rasterizer.procs.colorBuffer(gl, &buffer); in bindDrawSurface() 671 if (depth.data != gl->rasterizer.state.buffers.depth.data) in bindDrawSurface() 672 gl->rasterizer.procs.depthBuffer(gl, &depth); in bindDrawSurface() 684 gl->rasterizer.procs.readBuffer(gl, &buffer); in bindReadSurface() 746 gl->rasterizer.procs.colorBuffer(gl, &pbuffer); in bindDrawSurface() [all …]
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D | array.cpp | 1054 if (c->rasterizer.state.texture[i].enable) in clipVertexT() 1082 uint32_t enables = c->rasterizer.state.enables; in validate_arrays() 1091 c->rasterizer.procs.enableDisable(c, GGL_W_LERP, perspective); in validate_arrays() 1106 c->rasterizer.procs.enableDisable(c, GGL_AA, smooth); in validate_arrays() 1109 c->rasterizer.procs.shadeModel(c, in validate_arrays() 1184 if (c->rasterizer.state.texture[i].enable) { in validate_arrays() 1207 enables = c->rasterizer.state.enables; in validate_arrays() 1370 const uint32_t enables = c->rasterizer.state.enables; in glDrawArrays() 1430 const uint32_t enables = c->rasterizer.state.enables; in glDrawElements()
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D | mipmap.cpp | 34 const GGLFormat& pixelFormat(c->rasterizer.formats[base->format]); in buildAPyramid()
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D | matrix.cpp | 98 const uint32_t enables = c->rasterizer.state.enables; in validate_perspective() 676 y = c->rasterizer.state.buffers.color.height - (y + h); in ogles_scissor() 677 c->rasterizer.procs.scissor(c, x, y, w, h); in ogles_scissor() 696 GLint H = c->rasterizer.state.buffers.color.height; in ogles_viewport()
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D | light.cpp | 104 c->rasterizer.procs.shadeModel(c, GL_SMOOTH); in ogles_init_light() 865 c->rasterizer.procs.fogColor3xv(c, paramsx); in glFogfv() 875 c->rasterizer.procs.fogColor3xv(c, params); in glFogxv()
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D | vertex.cpp | 137 perspective(c, v, c->rasterizer.state.enables); in ogles_vertex_project()
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/frameworks/base/opengl/libagl2/src/ |
D | state.cpp | 7 assert((void *)&rasterizer == &rasterizer.interface); in GLES2Context() 8 InitializeGGLState(&rasterizer.interface); in GLES2Context() 9 iface = &rasterizer.interface; in GLES2Context() 10 …printf("gl->rasterizer.PickScanLine(%p) = %p \n", &rasterizer.PickScanLine, rasterizer.PickScanLin… in GLES2Context() 11 assert(rasterizer.PickRaster); in GLES2Context() 12 assert(rasterizer.PickScanLine); in GLES2Context() 22 UninitializeGGLState(&rasterizer.interface); in ~GLES2Context()
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D | shader.cpp | 132 …int sampler = ctx->iface->ShaderUniform(ctx->rasterizer.CurrentProgram, location, 1, &x, GL_FLOAT); in glUniform1f() 140 …int sampler = ctx->iface->ShaderUniform(ctx->rasterizer.CurrentProgram, location, 1, params, GL_IN… in glUniform1i() 155 ctx->iface->ShaderUniform(ctx->rasterizer.CurrentProgram, location, 1, params, GL_FLOAT_VEC2); in glUniform2f() 163 ctx->iface->ShaderUniform(ctx->rasterizer.CurrentProgram, location, 1, params, GL_FLOAT_VEC4); in glUniform4f() 176 …ctx->iface->ShaderUniformMatrix(ctx->rasterizer.CurrentProgram, 4, 4, location, count, transpose, … in glUniformMatrix4fv()
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D | texture.cpp | 211 assert(texFormat == ctx->rasterizer.frameSurface.format); in glCopyTexImage2D() 216 assert(y + height <= ctx->rasterizer.frameSurface.height); in glCopyTexImage2D() 217 assert(x + width <= ctx->rasterizer.frameSurface.width); in glCopyTexImage2D() 226 … CopyTexture((char *)tex.levels, (const char *)ctx->rasterizer.frameSurface.data, bytesPerPixel, in glCopyTexImage2D() 227 x, y, ctx->rasterizer.frameSurface.width, 0, 0, width, width, height); in glCopyTexImage2D() 251 assert(tex.format == ctx->rasterizer.frameSurface.format); in glCopyTexSubImage2D() 254 const unsigned srcWidth = ctx->rasterizer.frameSurface.width; in glCopyTexSubImage2D() 255 const unsigned srcHeight = ctx->rasterizer.frameSurface.height; in glCopyTexSubImage2D() 266 … CopyTexture((char *)tex.levels, (const char *)ctx->rasterizer.frameSurface.data, bytesPerPixel, in glCopyTexSubImage2D()
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D | egl.cpp | 567 gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &buffer); in bindDrawSurface() 568 if (depth.data != gl->rasterizer.depthSurface.data) in bindDrawSurface() 569 gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth); in bindDrawSurface() 668 gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &buffer); in bindDrawSurface() 669 if (depth.data != gl->rasterizer.depthSurface.data) in bindDrawSurface() 670 gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth); in bindDrawSurface() 759 gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_COLOR_BUFFER_BIT, &pbuffer); in bindDrawSurface() 760 if (depth.data != gl->rasterizer.depthSurface.data) in bindDrawSurface() 761 gl->rasterizer.interface.SetBuffer(&gl->rasterizer.interface, GL_DEPTH_BUFFER_BIT, &depth); in bindDrawSurface() 1815 gl->rasterizer.interface.Viewport(&gl->rasterizer.interface, 0, 0, w, h); in eglMakeCurrent()
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D | vertex.cpp | 224 assert(ctx->rasterizer.CurrentProgram); in glDrawArrays() 227 ctx->iface->ShaderProgramGetiv(ctx->rasterizer.CurrentProgram, GL_ACTIVE_ATTRIBUTES, &maxAttrib); in glDrawArrays() 249 if (!ctx->rasterizer.CurrentProgram) in glDrawElements() 253 ctx->iface->ShaderProgramGetiv(ctx->rasterizer.CurrentProgram, GL_ACTIVE_ATTRIBUTES, &maxAttrib); in glDrawElements()
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D | gles2context.h | 109 GGLContext rasterizer; member
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/frameworks/base/include/ui/ |
D | Region.h | 128 class rasterizer; 129 friend class rasterizer; variable
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/frameworks/base/libs/ui/ |
D | Region.cpp | 241 class Region::rasterizer : public region_operator<Rect>::region_rasterizer class in android::Region 250 rasterizer(Region& reg) in rasterizer() function in android::Region::rasterizer 258 ~rasterizer() { in ~rasterizer() 389 rasterizer r(dst); in boolean_operation() 498 rasterizer r(dst); in boolean_operation()
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/frameworks/base/graphics/java/android/graphics/ |
D | Paint.java | 987 public Rasterizer setRasterizer(Rasterizer rasterizer) { in setRasterizer() argument 989 if (rasterizer != null) { in setRasterizer() 990 rasterizerNative = rasterizer.native_instance; in setRasterizer() 993 mRasterizer = rasterizer; in setRasterizer() 994 return rasterizer; in setRasterizer() 2139 int rasterizer); in native_setRasterizer() argument
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/frameworks/base/include/private/ui/ |
D | RegionHelper.h | 74 void operator()(region_rasterizer& rasterizer) { in operator() 86 rasterizer(current); in operator()
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | Paint_Delegate.java | 866 /*package*/ static int native_setRasterizer(int native_object, int rasterizer) { in native_setRasterizer() argument 870 return rasterizer; in native_setRasterizer() 873 delegate.mRasterizer = Rasterizer_Delegate.getDelegate(rasterizer); in native_setRasterizer() 881 return rasterizer; in native_setRasterizer()
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/frameworks/base/include/private/opengles/ |
D | gl_context.h | 605 context_t rasterizer; member
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/frameworks/base/docs/html/guide/basics/ |
D | what-is-android.jd | 109 rasterizer</li>
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/frameworks/base/core/jni/android/graphics/ |
D | Paint.cpp | 245 …c SkRasterizer* setRasterizer(JNIEnv* env, jobject clazz, SkPaint* obj, SkRasterizer* rasterizer) { in setRasterizer() argument 246 return obj->setRasterizer(rasterizer); in setRasterizer()
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