Searched refs:shaderText (Results 1 – 9 of 9) sorted by relevance
/frameworks/base/libs/rs/ |
D | rsProgramFragment.cpp | 23 ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText, in ProgramFragment() argument 26 : Program(rsc, shaderText, shaderLength, params, paramLength) { in ProgramFragment() 129 RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText, in rsi_ProgramFragmentCreate() argument 132 ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, params, paramLength); in rsi_ProgramFragmentCreate()
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D | rsProgram.cpp | 23 Program::Program(Context *rsc, const char * shaderText, uint32_t shaderLength, in Program() argument 64 strncmp(RS_SHADER_INTERNAL, shaderText, internalTokenLen) == 0) { in Program() 66 shaderText += internalTokenLen; in Program() 69 mUserShader.setTo(shaderText, shaderLength); in Program()
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D | rsProgramVertex.cpp | 24 ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText, in ProgramVertex() argument 27 : Program(rsc, shaderText, shaderLength, params, paramLength) { in ProgramVertex() 229 RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, const char * shaderText, in rsi_ProgramVertexCreate() argument 232 ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength); in rsi_ProgramVertexCreate()
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D | rsProgramFragment.h | 30 ProgramFragment(Context *rsc, const char * shaderText,
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D | rsProgram.h | 34 Program(Context *, const char * shaderText, uint32_t shaderLength,
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D | rsProgramVertex.h | 30 ProgramVertex(Context *,const char * shaderText, uint32_t shaderLength,
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D | rs.spec | 358 param const char * shaderText 365 param const char * shaderText
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/frameworks/base/libs/rs/driver/ |
D | rsdShader.h | 42 const char * shaderText, uint32_t shaderLength);
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D | rsdShader.cpp | 33 const char * shaderText, uint32_t shaderLength) { in RsdShader() argument 35 mUserShader.setTo(shaderText, shaderLength); in RsdShader()
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