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Searched refs:TileMode (Results 1 – 25 of 31) sorted by relevance

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/external/skia/src/core/
DSkBitmapSampler.h21 SkBitmapSampler(const SkBitmap&, bool filter, SkShader::TileMode tmx, SkShader::TileMode tmy);
26 SkShader::TileMode getTileModeX() const { return fTileModeX; } in getTileModeX()
27 SkShader::TileMode getTileModeY() const { return fTileModeY; } in getTileModeY()
37 SkShader::TileMode tmx, SkShader::TileMode tmy);
43 SkShader::TileMode fTileModeX;
44 SkShader::TileMode fTileModeY;
DSkBitmapSampler.cpp12 static SkTileModeProc get_tilemode_proc(SkShader::TileMode mode) in get_tilemode_proc()
28 SkShader::TileMode tmx, SkShader::TileMode tmy) in SkBitmapSampler()
47 SkShader::TileMode tmx, SkShader::TileMode tmy) in SkNullBitmapSampler()
78 ARGB32_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in ARGB32_Bilinear_Sampler()
126 RGB16_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in RGB16_Bilinear_Sampler()
180 Index8_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in Index8_Bilinear_Sampler()
235 A8_Bilinear_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in A8_Bilinear_Sampler()
290 A8_NoFilter_Sampler(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in A8_NoFilter_Sampler()
318 SkShader::TileMode tmx, in Create()
319 SkShader::TileMode tmy) in Create()
DSkBitmapProcShader.h18 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty);
28 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*,
31 static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty);
DSkBitmapProcShader.cpp12 bool SkBitmapProcShader::CanDo(const SkBitmap& bm, TileMode tx, TileMode ty) { in CanDo()
27 TileMode tmx, TileMode tmy) { in SkBitmapProcShader()
56 TileMode xy[], in asABitmap()
65 xy[0] = (TileMode)fState.fTileModeX; in asABitmap()
66 xy[1] = (TileMode)fState.fTileModeY; in asABitmap()
275 TileMode tmx, TileMode tmy, in CreateBitmapShader()
DSkShader.cpp193 TileMode*, SkScalar*) const { in asABitmap() argument
202 TileMode tmx, TileMode tmy) { in CreateBitmapShader()
320 TileMode modes[], in asABitmap()
DSkBitmapSamplerTemplate.h18 …LASSNAME_PREFIX(_Point_Sampler)(const SkBitmap& bm, SkShader::TileMode tmx, SkShader::TileMode tmy) in BITMAP_CLASSNAME_PREFIX()
/external/skia/include/core/
DSkShader.h51 enum TileMode { enum
215 TileMode xy[2], SkScalar* twoPointRadialParams) const;
265 TileMode fTileMode; //!< The tile mode used.
280 TileMode tmx, TileMode tmy);
307 TileMode, TileMode,
DSkColorShader.h47 TileMode xy[2],
/external/skia/samplecode/
DSampleShaderText.cpp38 SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, in MakeBitmapShader()
65 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeLinear()
71 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeRadial()
80 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeSweep()
89 SkShader::TileMode tm, SkUnitMapper* mapper) { in Make2Radial()
102 SkShader::TileMode tm, SkUnitMapper* mapper);
139 SkShader::TileMode tileModes[] = { in onDrawContent()
DSampleGradients.cpp68 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeLinear()
74 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeRadial()
83 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeSweep()
92 SkShader::TileMode tm, SkUnitMapper* mapper) { in Make2Radial()
105 SkShader::TileMode tm, SkUnitMapper* mapper) { in Make2RadialConcentric()
116 SkShader::TileMode tm, SkUnitMapper* mapper);
157 shader = gGradMakers[j](pts, gGradData[i], (SkShader::TileMode)tm, NULL); in onDrawContent()
DSampleTiling.cpp51 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup()
102 …static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode… in onDrawContent()
DSampleSlides.cpp176 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeLinear()
182 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeRadial()
191 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeSweep()
200 SkShader::TileMode tm, SkUnitMapper* mapper) { in Make2Radial()
213 SkShader::TileMode tm, SkUnitMapper* mapper);
223 SkShader::TileMode tm = SkShader::kClamp_TileMode; in gradient_slide()
DSampleRepeatTile.cpp37 static void make_paint(SkPaint* paint, SkShader::TileMode tm) { in make_paint()
/external/skia/gm/
Dshadertext.cpp39 SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, in MakeBitmapShader()
66 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeLinear()
72 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeRadial()
81 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeSweep()
90 SkShader::TileMode tm, SkUnitMapper* mapper) { in Make2Radial()
103 SkShader::TileMode tm, SkUnitMapper* mapper);
138 SkShader::TileMode tileModes[] = { in onDraw()
Dgradients.cpp37 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeLinear()
43 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeRadial()
52 SkShader::TileMode tm, SkUnitMapper* mapper) { in MakeSweep()
61 SkShader::TileMode tm, SkUnitMapper* mapper) { in Make2Radial()
74 SkShader::TileMode tm, SkUnitMapper* mapper);
100 SkShader::TileMode tm = SkShader::kClamp_TileMode; in onDraw()
Dtilemodes.cpp49 SkShader::TileMode tmx, SkShader::TileMode tmy) { in setup()
92 …static const SkShader::TileMode gModes[] = { SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode… in onDraw()
/external/skia/include/effects/
DSkGradientShader.h43 SkShader::TileMode mode,
65 SkShader::TileMode mode,
94 SkShader::TileMode mode,
/external/skia/bench/
DGradientBench.cpp43 SkShader::TileMode tm, SkUnitMapper* mapper, in MakeLinear()
50 SkShader::TileMode tm, SkUnitMapper* mapper, in MakeRadial()
62 SkShader::TileMode tm, SkUnitMapper* mapper, in MakeSweep()
73 SkShader::TileMode tm, SkUnitMapper* mapper, in Make2Radial()
87 SkShader::TileMode tm, SkUnitMapper* mapper,
113 static const char* tilemodename(SkShader::TileMode tm) { in tilemodename()
152 SkShader::TileMode tm = SkShader::kClamp_TileMode, in GradientBench()
/external/skia/src/animator/
DSkDrawShader.cpp20 SK_MEMBER(tileMode, TileMode)
77 (SkShader::TileMode) tileMode, in getShader()
78 (SkShader::TileMode) tileMode); in getShader()
DSkDrawGradient.cpp187 … fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMapper); in getShader()
222 …radius, fColors.begin(), offsets.begin(), fColors.count(), (SkShader::TileMode) tileMode, fUnitMap… in getShader()
/external/skia/src/views/
DSkParsePaint.cpp34 SkShader::TileMode mode = SkShader::kClamp_TileMode; in inflate_shader()
38 mode = (SkShader::TileMode)index; in inflate_shader()
51 SkShader::TileMode mode = SkShader::kRepeat_TileMode; in inflate_shader()
55 mode = (SkShader::TileMode)index; in inflate_shader()
/external/webkit/Source/WebCore/platform/graphics/skia/
DPatternSkia.cpp77 … SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in platformPattern()
78 … SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in platformPattern()
/external/webkit/Source/WebCore/platform/graphics/android/
DPatternAndroid.cpp39 static SkShader::TileMode toTileMode(bool doRepeat) { in toTileMode()
/external/skia/src/effects/
DSkGradientShader.cpp128 int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper);
181 TileMode fTileMode;
237 int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper) { in Gradient_Shader()
372 fTileMode = (TileMode)buffer.readU8(); in Gradient_Shader()
837 SkShader::TileMode mode, SkUnitMapper* mapper) in Linear_Gradient()
848 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*,
1083 TileMode xy[], in asABitmap()
1420 SkShader::TileMode mode, SkUnitMapper* mapper) in Radial_Gradient()
1489 TileMode* xy, in asABitmap()
1915 int colorCount, SkShader::TileMode mode, in Two_Point_Radial_Gradient()
[all …]
/external/skia/tests/
DShaderOpacityTest.cpp60 SkShader::TileMode mode = SkShader::kClamp_TileMode; in test_gradient()

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