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/frameworks/av/media/libstagefright/codecs/amrnb/common/include/
Dmult.h111 Word32 product; in mult() local
117 SMULBB product, var1, var2 in mult()
118 MOV product, product, ASR #15 in mult()
119 CMP product, 0x7FFF in mult()
120 MOVGE product, 0x7FFF in mult()
123 return ((Word16) product); in mult()
132 Word32 product;
138 : "=r"(product)
142 : "=r"(product)
143 : "r"(product)
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Dmac_32.h112 Word16 product; in Mac_32() local
116 product = mult(L_var1_hi, L_var2_lo, pOverflow); in Mac_32()
117 L_var3 = L_mac(L_var3, product, 1, pOverflow); in Mac_32()
119 product = mult(L_var1_lo, L_var2_hi, pOverflow); in Mac_32()
120 L_var3 = L_mac(L_var3, product, 1, pOverflow); in Mac_32()
131 Word16 product; in Mac_32_16() local
135 product = mult(L_var1_lo, var2, pOverflow); in Mac_32_16()
136 L_var3 = L_mac(L_var3, product, 1, pOverflow); in Mac_32_16()
Dbasic_op_arm_v5.h226 Word32 product; in L_mult() local
232 SMULBB product, var1, var2 in L_mult()
233 QADD result, product, product in L_mult()
265 Word32 product; in L_msu() local
272 SMULBB product, var1, var2 in L_msu()
273 QDSUB result, L_var3, product in L_msu()
396 Word32 product; in mult() local
402 SMULBB product, var1, var2 in mult()
403 MOV product, product, ASR #15 in mult()
404 CMP product, 0x7FFF in mult()
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Dl_mult.h112 Word32 product; in L_mult() local
118 SMULBB product, var1, var2 in L_mult()
119 QADD result, product, product in L_mult()
132 Word32 product;
137 : "=r"(product)
143 : "r"(product), "r"(product)
Dl_msu.h111 Word32 product; in L_msu() local
118 SMULBB product, var1, var2 in L_msu()
119 QDSUB result, L_var3, product in L_msu()
132 Word32 product;
138 : "=r"(product)
144 : "r"(ra), "r"(product)
Dbasic_op.h171 Word16 product; in Mac_32() local
175 product = mult(L_var1_hi, L_var2_lo, pOverflow); in Mac_32()
176 L_var3 = L_mac(L_var3, product, 1, pOverflow); in Mac_32()
178 product = mult(L_var1_lo, L_var2_hi, pOverflow); in Mac_32()
179 L_var3 = L_mac(L_var3, product, 1, pOverflow); in Mac_32()
214 Word16 product; in Mac_32_16() local
218 product = mult(L_var1_lo, var2, pOverflow); in Mac_32_16()
219 L_var3 = L_mac(L_var3, product, 1, pOverflow); in Mac_32_16()
Dbasic_op_arm_gcc_v5.h246 Word32 product; in L_mult() local
251 : "=r"(product) in L_mult()
257 : "r"(product), "r"(product) in L_mult()
291 Word32 product; in L_msu() local
297 : "=r"(product) in L_msu()
303 : "r"(ra), "r"(product) in L_msu()
481 Word32 product; in mult() local
494 : "=&r*i"(product) in mult()
498 return ((Word16) product); in mult()
Dbasic_op_c_equivalent.h455 register Word32 product; in mult() local
457 product = ((Word32) var1 * var2) >> 15; in mult()
463 if (product > 0x00007fffL) in mult()
466 product = (Word32) MAX_16; in mult()
472 return ((Word16) product); in mult()
/frameworks/base/data/sounds/
DAllAudio.mk17 $(call inherit-product, frameworks/base/data/sounds/OriginalAudio.mk)
18 $(call inherit-product, frameworks/base/data/sounds/AudioPackage2.mk)
19 $(call inherit-product, frameworks/base/data/sounds/AudioPackage3.mk)
20 $(call inherit-product, frameworks/base/data/sounds/AudioPackage4.mk)
21 $(call inherit-product, frameworks/base/data/sounds/AudioPackage5.mk)
22 $(call inherit-product, frameworks/base/data/sounds/AudioPackage6.mk)
23 $(call inherit-product, frameworks/base/data/sounds/AudioPackage7.mk)
24 $(call inherit-product, frameworks/base/data/sounds/AudioPackage7alt.mk)
/frameworks/base/docs/html/guide/google/play/billing/
Dbilling_admin.jd38 few administrative tasks, including setting up and maintaining your product list on the publisher
42 Google Wallet merchant account to create a product list and issue refunds to your users. If you
52 <p>The Google Play publisher site provides a product list for each of your published
54 listed on an application's product list. Each application has its own product list; you cannot sell
55 items that are listed in another application's product list.</p>
57 <p>You can access an application's product list by clicking the <strong>In-App Products</strong>
65 <strong>Figure 1.</strong> You can access an application's product list by clicking the
69 <p>A product list specifies items you are selling in an application &mdash; in-app products,
70 …ions, or a combination of both. For each item, the product list contains information such as a pro…
71 product description, and price (see figure 2). The product list stores only metadata about the items
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Dbilling_testing.jd11 <li><a href="#billing-testing-real">Testing in-app purchases using your own product IDs</a></li>
57 special item that has a reserved product ID. Each reserved product ID returns a specific static
59 reserved product IDs. Also, you cannot specify the form of payment when you make a billing request
60 with a reserved product ID. Figure 1 shows the checkout flow for the reserved item that has the
61 product ID android.test.purchased.</p>
68 <p>You do not need to list the reserved products in your application's product list. Google Play
69 already knows about the reserved product IDs. Also, you do not need to upload your application to
70 the publisher site to perform static response tests with the reserved product IDs. You can simply
72 reserved product IDs.</p>
74 <p>There are four reserved product IDs for testing static in-app billing responses:</p>
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Dbilling_subscriptions.jd32 …<li><a href="#viewstatus">Launching your product page to let the user cancel or view status</a></l…
89 <p>A <em>subscription</em> is a new product type offered in In-app Billing that lets you
97 products and add them to a product list, setting a price for each, choosing a
100 extends the standard In-app Billing API to support a new product type but uses
115 from the app's product details page in the Play Store app.</p>
170 to set up a product list for the app and then create and configure a new
173 then publish the subscription in the app product list.</p>
175 <p>In the product list, you can add subscriptions, in-app products, or both. You
185 <p>After you add a subscription or in-app product to the product list, you must
186 publish the product before Google Play can make it available for purchase. Note
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Dbilling_reference.jd92 <td>Indicates that Google Play cannot find the requested item in the application's product
93 list. This can happen if the product ID is misspelled in your <code>REQUEST_PURCHASE</code>
94 request or if an item is unpublished in the application's product list.</td>
166 <td>Any valid product identifier.</td>
168 <td>The product ID of the item you are making a billing request for. Every in-app item that you
169 sell using Google Play's in-app billing service must have a unique product ID, which you
406 <td>The item's product identifier. Every item has a product ID, which you must specify in the
407 application's product list on the Google Play publisher site.</td>
411 <td>The time the product was purchased, in milliseconds since the epoch (Jan 1, 1970).</td>
/frameworks/base/docs/html/tools/adk/
Daoa.jd83 <p>During the initial connection, the accessory should check the vendor and product IDs of the
85 product ID should be 0x2D00 or 0x2D01 if the device is already in accessory mode (case A). If so,
97 <p>If the vendor and product ID do not match, there is no way to distinguish between states b and
103 <p>If the vendor and product IDs do not correspond to an Android-powered device in accessory
107 product ID, and not the special Android Open Accessory ones. In either case, the accessory should
167 to check for the vendor and product ID. The vendor ID and product ID of the device will be
169 Google's vendor and product IDs instead of the device manufacturer's IDs. The accessory can now
179 device. An Android-powered device that has a product ID of 0x2D00 has one interface with two bulk
180 endpoints for input and output communication. A device with product ID of 0x2D01 has two
/frameworks/base/libs/androidfw/
DInputDevice.cpp59 if (deviceIdentifier.vendor !=0 && deviceIdentifier.product != 0) { in getInputDeviceConfigurationFilePathByDeviceIdentifier()
64 deviceIdentifier.vendor, deviceIdentifier.product, in getInputDeviceConfigurationFilePathByDeviceIdentifier()
75 deviceIdentifier.vendor, deviceIdentifier.product), in getInputDeviceConfigurationFilePathByDeviceIdentifier()
/frameworks/base/docs/html/distribute/googleplay/publish/
Dpreparing.jd19 <li><a href="#product-page">13. Complete the product details</a></li>
31 successful product launch on Google Play. It summarizes some of the
34 and creating the product page and graphic assets for your app.</p>
335 when you upload assets and configure your product details.</p>
351 your product details page, in store listings and search results, and elsewhere.
352 These graphic assets are key parts of a successful product details page that
362 be also be displayed to users on your product details page. </p>
410 <h2 id="product-page">13. Complete the app's product details</h2>
412 <p>On Google Play, your app's product information is shown to users on its
413 product details page, the page that users visit to learn more about your app and
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Dconsole.jd18 overview of your apps, lets you jump to stats, reviews, or product details, or
39 <li>Your developer name &mdash; the name you want to show users on your product
70 create the product details page for a specific app.</p>
73 <h3 id="details">Your product and listing details</h3>
76 called the <em>product details page</em>. Your product details page is the home
90 at which time Google Play makes your product details page and app available to
129 When users around the world visit your product details page, they see the price
149 <p>From the Developer Console you can create product lists for in-app
Dindex.jd13 <p>Upload apps, build your product pages, configure prices and
/frameworks/base/include/androidfw/
DInputDevice.h30 bus(0), vendor(0), product(0), version(0) { in InputDeviceIdentifier()
39 uint16_t product; member
/frameworks/base/docs/html/distribute/googleplay/promote/
Dindex.jd25 …<a href="{@docRoot}distribute/googleplay/promote/product-pages.html" class="landing-page-link">You…
33 <p>After you publish your app, you can bring Android users to your app's product details page by
Dlinking.jd20 <li>Link to a specific app's <a href="#OpeningDetails">product details page</a></li>
32 <p>Use the format below to deep-link users directly to a specific app's product
33 details page. At the product details page, users can see the app description,
63 product list lets users see all of the apps from a specific publisher, with
198 <td style="width:72px;">Show the product details page for a specific app</td>
/frameworks/base/docs/html/distribute/googleplay/about/
Dvisibility.jd215 <h3 id="details">Rich, colorful product pages</h3>
217 <p>In Google Play, your app’s storefront is its <em>product details page</em>
221 <p>Your product details page is the one page where your users come to find out
224 product details page.</p>
230 <p>You can manage your product details page through the <span
233 product details in the languages of your markets. </p>
236 other products, and more, and makes sure your product details page looks great
239 <p>You can link web users directly to your product details page from outside
244 <p>To learn more about how to create your product details page, see
/frameworks/base/docs/html/tools/extras/
Doem-usb.jd250 href="http://www.fmworld.net/product/phone/sp/android/develop/">http://www.fmworld.net/product/phon…
258 href="http://www.fmworld.net/product/phone/sp/android/develop/">http://www.fmworld.net/product/phon…
322 …ref="http://www.yulong.com/product/product/product/downloadList.html#downListUL">http://www.yulong…
/frameworks/base/docs/html/distribute/googleplay/strategies/
Dindex.jd27 …<a href="/distribute/googleplay/promote/product-pages.html" class="landing-page-link">Preparing fo…
/frameworks/av/media/mtp/
DMtpDevice.cpp42 static bool isMtpDevice(uint16_t vendor, uint16_t product) {
44 if (vendor == 0x0781 && product == 0x74c2)
47 if (vendor == 0x04e8 && product == 0x503c)
102 uint16_t product = usb_device_get_product_id(device); in open()
103 if (!isMtpDevice(vendor, product)) { in open()

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