/external/quake/quake/src/QW/client/ |
D | quakedef.h | 153 void DrawQuad_NoTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h); 154 void DrawQuad(GLfloat x, GLfloat y, GLfloat w, GLfloat h, GLfloat u, GLfloat v, GLfloat uw, GLfloat… 156 void shadowLoadIdentity( GLfloat* m); 157 void shadowRotatef( GLfloat* m, GLfloat a, GLfloat x, GLfloat y, GLfloat z); 158 void shadowTranslatef( GLfloat* m, GLfloat x, GLfloat y, GLfloat z); 165 void glColor3f(GLfloat r, GLfloat g, GLfloat b); 166 void glColor4fv(GLfloat* pColor);
|
/external/qemu/distrib/sdl-1.2.15/src/video/ |
D | SDL_glfuncs.h | 6 SDL_PROC_UNUSED(void,glAccum,(GLenum,GLfloat)) 12 SDL_PROC_UNUSED(void,glBitmap,(GLsizei,GLsizei,GLfloat,GLfloat,GLfloat,GLfloat,const GLubyte*)) 17 SDL_PROC_UNUSED(void,glClearAccum,(GLfloat,GLfloat,GLfloat,GLfloat)) 20 SDL_PROC_UNUSED(void,glClearIndex,(GLfloat)) 27 SDL_PROC_UNUSED(void,glColor3f,(GLfloat,GLfloat,GLfloat)) 28 SDL_PROC_UNUSED(void,glColor3fv,(const GLfloat*)) 43 SDL_PROC(void,glColor4f,(GLfloat,GLfloat,GLfloat,GLfloat)) 44 SDL_PROC_UNUSED(void,glColor4fv,(const GLfloat*)) 84 SDL_PROC_UNUSED(void,glEvalCoord1f,(GLfloat u)) 85 SDL_PROC_UNUSED(void,glEvalCoord1fv,(const GLfloat *u)) [all …]
|
/external/qemu/distrib/sdl-1.2.15/include/ |
D | SDL_opengl.h | 3157 GLAPI void APIENTRY glColorTableParameterfv (GLenum, GLenum, const GLfloat *); 3161 GLAPI void APIENTRY glGetColorTableParameterfv (GLenum, GLenum, GLfloat *); 3167 GLAPI void APIENTRY glConvolutionParameterf (GLenum, GLenum, GLfloat); 3168 GLAPI void APIENTRY glConvolutionParameterfv (GLenum, GLenum, const GLfloat *); 3174 GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum, GLenum, GLfloat *); 3179 GLAPI void APIENTRY glGetHistogramParameterfv (GLenum, GLenum, GLfloat *); 3182 GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum, GLenum, GLfloat *); 3196 typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat… 3200 typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *p… 3206 typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param… [all …]
|
/external/quake/quake/src/WinQuake/ |
D | quakedef.h | 352 void DrawQuad_NoTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h); 353 void DrawQuad(GLfloat x, GLfloat y, GLfloat w, GLfloat h, GLfloat u, GLfloat v, GLfloat uw, GLfloat… 355 void shadowLoadIdentity( GLfloat* m); 356 void shadowRotatef( GLfloat* m, GLfloat a, GLfloat x, GLfloat y, GLfloat z); 357 void shadowTranslatef( GLfloat* m, GLfloat x, GLfloat y, GLfloat z); 364 void glColor3f(GLfloat r, GLfloat g, GLfloat b); 365 void glColor4fv(GLfloat* pColor);
|
/external/mesa3d/src/mesa/main/ |
D | mtypes.h | 59 typedef GLfloat GLchan; 532 GLfloat *TableF; /**< Color table, floating point values */ 613 GLfloat tab[SHINE_TABLE_SIZE+1]; 614 GLfloat shininess; 627 GLfloat Ambient[4]; /**< ambient color */ 628 GLfloat Diffuse[4]; /**< diffuse color */ 629 GLfloat Specular[4]; /**< specular color */ 630 GLfloat EyePosition[4]; /**< position in eye coordinates */ 631 GLfloat SpotDirection[4]; /**< spotlight direction in eye coordinates */ 632 GLfloat SpotExponent; [all …]
|
D | macros.h | 43 extern GLfloat _mesa_ubyte_to_float_color_tab[256]; 65 #define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F)) 86 #define UINT_TO_FLOAT(U) ((GLfloat) ((U) * (1.0F / 4294967295.0))) 93 #define INT_TO_FLOAT(I) ((GLfloat) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0))) 172 #define STRIDE_F(p, i) (p = (GLfloat *)((GLubyte *)p + i)) 178 #define STRIDE_4F(p, i) (p = (GLfloat (*)[4])((GLubyte *)p + i)) 248 memcpy(DST, SRC, sizeof(GLfloat) * 4); \ 386 const GLfloat *_tmp = (SRC); \ 507 const GLfloat *_tmp = (SRC); \ 600 GLfloat inf = UBYTE_TO_FLOAT( inub ); \ [all …]
|
D | imports.h | 84 typedef union { GLfloat f; GLint i; } fi_type; 169 static INLINE GLfloat LOG2(GLfloat x) 171 const GLfloat y = x * x * x * x; 175 return (GLfloat) log2 * (1.0 / 4.0); /* 4, because of x^4 above */ 181 static INLINE GLfloat LOG2(GLfloat val) in LOG2() 197 #define LOG2(x) ((GLfloat) (log(x) * 1.442695F)) 272 #define CEILF(x) ((GLfloat) ceil(x)) 273 #define FLOORF(x) ((GLfloat) floor(x)) 274 #define FABSF(x) ((GLfloat) fabs(x)) 275 #define LOGF(x) ((GLfloat) log(x)) [all …]
|
/external/webkit/Source/WebCore/platform/graphics/cairo/ |
D | OpenGLShims.h | 73 typedef void (*glGetUniformfvType) (GLuint, GLint, GLfloat*); 75 typedef void (*glGetVertexAttribfvType) (GLuint, GLenum, GLfloat*); 91 typedef void (*glUniform1fType) (GLint, GLfloat); 92 typedef void (*glUniform1fvType) (GLint, GLsizei, const GLfloat*); 95 typedef void (*glUniform2fType) (GLint, GLfloat, GLfloat); 96 typedef void (*glUniform2fvType) (GLint, GLsizei, const GLfloat*); 99 typedef void (*glUniform3fType) (GLint, GLfloat, GLfloat, GLfloat); 100 typedef void (*glUniform3fvType) (GLint, GLsizei, const GLfloat*); 103 typedef void (*glUniform4fType) (GLint, GLfloat, GLfloat, GLfloat, GLfloat); 104 typedef void (*glUniform4fvType) (GLint, GLsizei, const GLfloat*); [all …]
|
/external/qemu/distrib/sdl-1.2.15/test/ |
D | testdyngl.c | 56 void(APIENTRY*glVertex3f)(GLfloat, GLfloat, GLfloat); 57 void(APIENTRY*glClearColor)(GLfloat, GLfloat, GLfloat, GLfloat); 62 void(APIENTRY*glPointSize)(GLfloat); 68 void(APIENTRY*glRotatef)(GLfloat,GLfloat,GLfloat,GLfloat); 70 void(APIENTRY*glFogf)(GLenum,GLfloat); 103 GLfloat pixels[NB_PIXELS*3]; in main()
|
D | testgl.c | 171 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) in SDL_GL_LoadTexture() 185 texcoord[2] = (GLfloat)surface->w / w; /* Max X */ in SDL_GL_LoadTexture() 186 texcoord[3] = (GLfloat)surface->h / h; /* Max Y */ in SDL_GL_LoadTexture() 247 static GLfloat texMinX, texMinY; in DrawLogoCursor() 248 static GLfloat texMaxX, texMaxY; in DrawLogoCursor() 254 GLfloat texcoord[4]; in DrawLogoCursor() 301 static GLfloat texMinX, texMinY; in DrawLogoTexture() 302 static GLfloat texMaxX, texMaxY; in DrawLogoTexture() 313 GLfloat texcoord[4]; in DrawLogoTexture()
|
/external/mesa3d/include/GLES2/ |
D | gl2.h | 33 typedef khronos_float_t GLfloat; typedef 535 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); 546 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* para… 548 GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params… 551 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* param… 562 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 565 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 580 GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 581 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* p… 585 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); [all …]
|
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
D | gl2.h | 33 typedef khronos_float_t GLfloat; typedef 535 GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); 546 GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* para… 548 GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params… 551 GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* param… 562 GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 565 GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 580 GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 581 GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* p… 585 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); [all …]
|
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | Program.h | 82 bool setUniform1fv(GLint location, GLsizei count, const GLfloat *v); 83 bool setUniform2fv(GLint location, GLsizei count, const GLfloat *v); 84 bool setUniform3fv(GLint location, GLsizei count, const GLfloat *v); 85 bool setUniform4fv(GLint location, GLsizei count, const GLfloat *v); 86 bool setUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value); 87 bool setUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value); 88 bool setUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value); 94 bool getUniformfv(GLint location, GLfloat *params); 153 bool applyUniform1fv(GLint location, GLsizei count, const GLfloat *v); 154 bool applyUniform2fv(GLint location, GLsizei count, const GLfloat *v); [all …]
|
D | libGLESv2.cpp | 2470 GLfloat *floatParams = NULL; in glGetBooleanv() 2471 floatParams = new GLfloat[numParams]; in glGetBooleanv() 2599 void __stdcall glGetFloatv(GLenum pname, GLfloat* params) in glGetFloatv() 2645 params[i] = (GLfloat)intParams[i]; in glGetFloatv() 2817 GLfloat *floatParams = NULL; in glGetIntegerv() 2818 floatParams = new GLfloat[numParams]; in glGetIntegerv() 2826 … params[i] = (GLint)(((GLfloat)(0xFFFFFFFF) * floatParams[i] - 1.0f) / 2.0f); in glGetIntegerv() 3234 void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv() 3261 *params = (GLfloat)texture->getMagFilter(); in glGetTexParameterfv() 3264 *params = (GLfloat)texture->getMinFilter(); in glGetTexParameterfv() [all …]
|
D | Context.h | 108 case GL_FLOAT: return mSize * sizeof(GLfloat); in typeSize() 109 default: UNREACHABLE(); return mSize * sizeof(GLfloat); in typeSize() 174 GLfloat polygonOffsetFactor; 175 GLfloat polygonOffsetUnits; 183 GLfloat lineWidth; 273 void setPolygonOffsetParams(GLfloat factor, GLfloat units); 289 void setLineWidth(GLfloat width); 358 void setVertexAttrib(GLuint index, const GLfloat *values); 377 bool getFloatv(GLenum pname, GLfloat *params);
|
D | Program.cpp | 269 bool Program::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) in setUniform1fv() 288 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat), in setUniform1fv() 289 v, sizeof(GLfloat) * count); in setUniform1fv() 326 bool Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) in setUniform2fv() 345 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 2, in setUniform2fv() 346 v, 2 * sizeof(GLfloat) * count); in setUniform2fv() 384 bool Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) in setUniform3fv() 403 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 3, in setUniform3fv() 404 v, 3 * sizeof(GLfloat) * count); in setUniform3fv() 441 bool Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() [all …]
|
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
D | ShaderProgram.h | 172 GLfloat* getTileProjectionMatrix(const DrawQuadData* data); 174 void drawQuadInternal(ShaderType type, const GLfloat* matrix, int textureId, 230 GLfloat m_transferProjMtx[16]; 232 GLfloat m_tileProjMatrix[16]; 237 GLfloat m_cachedOpacity;
|
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
D | TextureMapperGL.cpp | 44 void glUniform1f(GLint, GLfloat); 47 void glUniform4f(GLint, GLfloat, GLfloat, GLfloat, GLfloat); 53 void glUniformMatrix4fv(GLint, GLsizei, GLboolean, const GLfloat*); 390 const GLfloat unitRect[] = {0, 0, 1, 0, 1, 1, 0, 1}; in drawTexture() 399 const GLfloat m4[] = { in drawTexture() 405 const GLfloat m4src[] = {textureGL.m_relativeSize.width(), 0, 0, 0, in drawTexture() 418 const GLfloat m4mask[] = {maskTextureGL->m_relativeSize.width(), 0, 0, 0, in drawTexture() 617 const GLfloat m4[] = { in paintToTarget() 624 const GLfloat m4src[] = {surface.m_relativeSize.width(), 0, 0, 0, in paintToTarget() 643 const GLfloat unitRect[] = {0, 0, 1, 0, 1, 1, 0, 1}; in paintToTarget()
|
/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
D | VideoLayerManager.h | 58 GLfloat surfaceMatrix[16]; 77 void updateMatrix(const int layerId, const GLfloat* matrix); 84 GLfloat* getMatrix(const int layerId);
|
D | VideoLayerManager.cpp | 175 GLfloat* VideoLayerManager::getMatrix(const int layerId) in getMatrix() 178 GLfloat* result = 0; in getMatrix() 248 void VideoLayerManager::updateMatrix(const int layerId, const GLfloat* matrix) in updateMatrix()
|
/external/webkit/Source/WebCore/platform/graphics/qt/ |
D | GraphicsContext3DQt.cpp | 108 typedef void (APIENTRY* glGetUniformfvType) (GLuint, GLint, GLfloat*); 110 typedef void (APIENTRY* glGetVertexAttribfvType) (GLuint, GLenum, GLfloat*); 125 typedef void (APIENTRY* glUniform1fType) (GLint, GLfloat); 126 typedef void (APIENTRY* glUniform1fvType) (GLint, GLsizei, const GLfloat*); 129 typedef void (APIENTRY* glUniform2fType) (GLint, GLfloat, GLfloat); 130 typedef void (APIENTRY* glUniform2fvType) (GLint, GLsizei, const GLfloat*); 133 typedef void (APIENTRY* glUniform3fType) (GLint, GLfloat, GLfloat, GLfloat); 134 typedef void (APIENTRY* glUniform3fvType) (GLint, GLsizei, const GLfloat*); 137 typedef void (APIENTRY* glUniform4fType) (GLint, GLfloat, GLfloat, GLfloat, GLfloat); 138 typedef void (APIENTRY* glUniform4fvType) (GLint, GLsizei, const GLfloat*); [all …]
|
/external/skia/third_party/glu/libtess/ |
D | tess.h | 95 GLfloat weight[4], void **outData ); 125 GLfloat weight[4], void **outData, 139 GLfloat weight[4], void **outData,
|
D | tess.c | 66 GLfloat weight[4], void **dataOut ) {} in noCombine() 81 GLfloat weight[4], in __gl_noCombineData() 330 (void (GLAPIENTRY *)(GLdouble [3],void *[4], GLfloat [4], void ** )) fn; in gluTessCallback() 336 GLfloat [4], in gluTessCallback()
|
/external/mesa3d/docs/ |
D | RELNOTES-4.1 | 281 8. GLfloat / GLchan changes: 283 - Changed ctx->Driver.ClearColor() to take GLfloat[4] instead of GLchan[4]. 284 ctx->Color.ClearColor is now GLfloat[4] too. 285 - Changed ctx->Driver.AlphaRef() to take GLfloat instead of GLchan. 286 - ctx->Color.AlphaRef is now GLfloat. 287 - texObj->BorderColor is now GLfloat[4]. texObj->_BorderChan is GLchan[4].
|
/external/mesa3d/include/pixelflinger2/ |
D | pixelflinger2_interface.h | 272 GLint location, GLfloat * params); 287 GLboolean transpose, const GLfloat *values); 346 … GLint location, GLsizei count, GLboolean transpose, const GLfloat *values);
|