Searched refs:mallocPtrLOD0 (Results 1 – 7 of 7) sorted by relevance
177 if (alloc->mHal.drvState.mallocPtrLOD0) { in UploadToTexture()178 free(alloc->mHal.drvState.mallocPtrLOD0); in UploadToTexture()179 alloc->mHal.drvState.mallocPtrLOD0 = NULL; in UploadToTexture()227 alloc->mHal.drvState.mallocPtrLOD0, GL_DYNAMIC_DRAW); in UploadToBufferObject()271 alloc->mHal.drvState.mallocPtrLOD0 = ptr; in AllocationBuildPointerTable()355 if (alloc->mHal.drvState.mallocPtrLOD0) { in rsdAllocationDestroy()356 free(alloc->mHal.drvState.mallocPtrLOD0); in rsdAllocationDestroy()357 alloc->mHal.drvState.mallocPtrLOD0 = NULL; in rsdAllocationDestroy()386 memset(((uint8_t *)alloc->mHal.drvState.mallocPtrLOD0) + stride * oldDimX, in rsdAllocationResize()486 alloc->mHal.drvState.mallocPtrLOD0 = dst; in IoGetBuffer()
154 mAttribs[ct].ptr = (const uint8_t*)alloc->mHal.drvState.mallocPtrLOD0; in renderPrimitiveRange()175 idxAlloc->mHal.drvState.mallocPtrLOD0); in renderPrimitiveRange()
106 alloc->mHal.drvState.mallocPtrLOD0 = ptr; in AllocationBuildPointerTable()177 if (alloc->mHal.drvState.mallocPtrLOD0) { in rsdAllocationDestroy()178 free(alloc->mHal.drvState.mallocPtrLOD0); in rsdAllocationDestroy()179 alloc->mHal.drvState.mallocPtrLOD0 = NULL; in rsdAllocationDestroy()204 memset(((uint8_t *)alloc->mHal.drvState.mallocPtrLOD0) + stride * oldDimX, in rsdAllocationResize()
70 mutable void * mallocPtrLOD0; member
213 prefix, mHal.drvState.mallocPtrLOD0, mHal.state.usageFlags, mHal.state.mipmapControl); in dumpLOGV()
73 mutable void * mallocPtrLOD0; member
232 prefix, mHal.drvState.mallocPtrLOD0, mHal.state.usageFlags, mHal.state.mipmapControl); in dumpLOGV()