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Searched refs:getRenderTarget (Results 1 – 25 of 26) sorted by relevance

12

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DRenderbuffer.h40 virtual IDirect3DSurface9 *getRenderTarget();
83 IDirect3DSurface9 *getRenderTarget();
117 IDirect3DSurface9 *getRenderTarget();
DRenderbuffer.cpp47 IDirect3DSurface9 *Renderbuffer::getRenderTarget() in getRenderTarget() function in gl::Renderbuffer
49 return mStorage->getRenderTarget(); in getRenderTarget()
118 IDirect3DSurface9 *RenderbufferStorage::getRenderTarget() in getRenderTarget() function in gl::RenderbufferStorage
301 IDirect3DSurface9 *Colorbuffer::getRenderTarget() in getRenderTarget() function in gl::Colorbuffer
DTexture.h91 virtual IDirect3DSurface9 *getRenderTarget();
135 virtual IDirect3DSurface9 *getRenderTarget(GLenum target) = 0;
240 virtual IDirect3DSurface9 *getRenderTarget(GLenum target);
291 virtual IDirect3DSurface9 *getRenderTarget(GLenum target);
DFramebuffer.h42 IDirect3DSurface9 *getRenderTarget();
DFramebuffer.cpp131 IDirect3DSurface9 *Framebuffer::getRenderTarget() in getRenderTarget() function in gl::Framebuffer
137 return colorbuffer->getRenderTarget(); in getRenderTarget()
DTexture.cpp1330 IDirect3DSurface9 *renderTarget = source->getRenderTarget(); in copyImage()
1367 … getBlitter()->formatConvert(source->getRenderTarget(), sourceRect, internalFormat, 0, 0, dest); in copyImage()
1384 IDirect3DSurface9 *renderTarget = source->getRenderTarget(); in copySubImage()
1421 …getBlitter()->formatConvert(source->getRenderTarget(), sourceRect, mImageArray[0].format, xoffset,… in copySubImage()
1731 IDirect3DSurface9 *Texture2D::getRenderTarget(GLenum target) in getRenderTarget() function in gl::Texture2D
2161 IDirect3DSurface9 *renderTarget = source->getRenderTarget(); in copyImage()
2200 … getBlitter()->formatConvert(source->getRenderTarget(), sourceRect, internalFormat, 0, 0, dest); in copyImage()
2250 IDirect3DSurface9 *renderTarget = source->getRenderTarget(); in copySubImage()
2287 …getBlitter()->formatConvert(source->getRenderTarget(), sourceRect, mImageArray[0][0].format, xoffs… in copySubImage()
2405 IDirect3DSurface9 *TextureCubeMap::getRenderTarget(GLenum target) in getRenderTarget() function in gl::TextureCubeMap
[all …]
DContext.cpp297 IDirect3DSurface9 *defaultRenderTarget = surface->getRenderTarget(); in makeCurrent()
1580 IDirect3DSurface9 *renderTarget = framebufferObject->getRenderTarget(); in applyRenderTarget()
2084 IDirect3DSurface9 *renderTarget = framebuffer->getRenderTarget(); in readPixels()
2405 IDirect3DSurface9 *renderTarget = framebufferObject->getRenderTarget(); in clear()
3531 … HRESULT result = device->StretchRect(readFramebuffer->getRenderTarget(), &sourceTrimmedRect, in blitFramebuffer()
3532 … drawFramebuffer->getRenderTarget(), &destTrimmedRect, D3DTEXF_NONE); in blitFramebuffer()
/external/skia/src/gpu/
DGrStencilAndCoverPathRenderer.cpp105 SkIntToScalar(drawState->getRenderTarget()->width()), in onDrawPath()
106 SkIntToScalar(drawState->getRenderTarget()->height())); in onDrawPath()
DGrDefaultPathRenderer.cpp463 GrAssert(NULL != drawState->getRenderTarget()); in internalDrawPath()
466 SkIntToScalar(drawState->getRenderTarget()->width()), in internalDrawPath()
467 SkIntToScalar(drawState->getRenderTarget()->height())); in internalDrawPath()
DGrContext.cpp199 GrRenderTarget* rt = target->drawState()->getRenderTarget(); in convolve_gaussian()
566 SkIntToScalar(getRenderTarget()->width()), in drawPaint()
567 SkIntToScalar(getRenderTarget()->height())); in drawPaint()
661 if (drawState.getRenderTarget()->isMultisampled()) { in apply_aa_to_rect()
707 !this->getRenderTarget()->isMultisampled(); in drawRect()
998 const GrRenderTarget* rt = drawState->getRenderTarget(); in internalDrawOval()
1139 bool prAA = paint.isAntiAlias() && !this->getRenderTarget()->isMultisampled(); in internalDrawPath()
1310 target = fDrawState->getRenderTarget(); in readRenderTargetPixels()
1538 target = fDrawState->getRenderTarget(); in writeRenderTargetPixels()
1706 GrRenderTarget* GrContext::getRenderTarget() { in getRenderTarget() function in GrContext
[all …]
DGrTextContext.cpp84 context->getRenderTarget()->width(), in GrTextContext()
85 context->getRenderTarget()->height(), in GrTextContext()
DGrInOrderDrawBuffer.cpp179 … this->getClip()->getConservativeBounds(this->getDrawState().getRenderTarget(), &rect, &iior); in quickInsideClip()
194 if (fClipProxy.fRight >= this->getDrawState().getRenderTarget()->width()) { in quickInsideClip()
197 if (fClipProxy.fBottom >= this->getDrawState().getRenderTarget()->height()) { in quickInsideClip()
378 renderTarget = this->drawState()->getRenderTarget(); in clear()
DGrDrawState.h865 const GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); } in getRenderTarget() function
866 GrRenderTarget* getRenderTarget() { return fRenderTarget.get(); } in getRenderTarget() function
891 fSavedTarget = ds->getRenderTarget(); in set()
DGrSoftwarePathRenderer.cpp50 const GrRenderTarget* rt = target->getDrawState().getRenderTarget(); in get_path_and_clip_bounds()
DGrDrawTarget.cpp383 GrAssert(NULL != drawState.getRenderTarget()); in checkDraw()
390 GrAssert(texture->asRenderTarget() != drawState.getRenderTarget()); in checkDraw()
395 if (NULL == drawState.getRenderTarget()) { in checkDraw()
DGrClipMaskManager.cpp118 const GrRenderTarget* rt = drawState->getRenderTarget(); in setupClipping()
568 GrRenderTarget* rt = drawState->getRenderTarget(); in createStencilClipMask()
815 drawState.getRenderTarget()->getStencilBuffer(); in setGpuStencil()
DGrAAHairLinePathRenderer.cpp499 int rtHeight = drawState.getRenderTarget()->height(); in createGeom()
502 target->getClip()->getConservativeBounds(drawState.getRenderTarget(), in createGeom()
DGrGpu.cpp219 if (NULL == this->getDrawState().getRenderTarget()) { in clear()
DSkGpuDevice.cpp258 if (fContext->getRenderTarget() == fRenderTarget) { in ~SkGpuDevice()
1201 const GrRenderTarget* rt = fContext->getRenderTarget(); in drawTiledBitmap()
/external/skia/include/gpu/
DGrContext.h275 const GrRenderTarget* getRenderTarget() const;
276 GrRenderTarget* getRenderTarget();
629 fPrevTarget = context->getRenderTarget(); in AutoRenderTarget()
635 fPrevTarget = context->getRenderTarget(); in AutoRenderTarget()
/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
DSurface.h41 virtual IDirect3DSurface9 *getRenderTarget();
DSurface.cpp461 IDirect3DSurface9 *Surface::getRenderTarget() in getRenderTarget() function in egl::Surface
/external/skia/src/gpu/gl/
DGrGpuGL_program.cpp87 …rGLRenderTarget* rt = static_cast<const GrGLRenderTarget*>(this->getDrawState().getRenderTarget()); in flushViewMatrix()
262 GrAssert(NULL != drawState.getRenderTarget()); in flushGraphicsState()
320 this->getClip()->getConservativeBounds(drawState.getRenderTarget(), &devClipBounds); in flushGraphicsState()
DGrGpuGL.cpp1270 static_cast<const GrGLRenderTarget*>(drawState.getRenderTarget()); in flushScissor()
1305 const GrRenderTarget* rt = drawState.getRenderTarget(); in onClear()
1343 if (NULL == this->getDrawState().getRenderTarget()) { in clearStencil()
1361 const GrRenderTarget* rt = drawState.getRenderTarget(); in clearStencilClip()
1554 static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget()); in flushRenderTarget()
1686 GrAssert(NULL != drawState->getRenderTarget()); in onGpuStencilPath()
1687 if (NULL == drawState->getRenderTarget()->getStencilBuffer()) { in onGpuStencilPath()
1888 const GrRenderTarget* rt = this->getDrawState().getRenderTarget(); in flushAAState()
/external/webkit/Source/ThirdParty/ANGLE/
DChangeLog372 (egl::Surface::getRenderTarget):
525 (gl::Texture2D::getRenderTarget):
538 (gl::TextureCubeMap::getRenderTarget):
920 (gl::Framebuffer::getRenderTarget):
972 (gl::Renderbuffer::getRenderTarget):
985 (gl::RenderbufferStorage::getRenderTarget):

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