/external/skia/tests/ |
D | ShaderOpacityTest.cpp | 19 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap() 29 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap() 37 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap() 45 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap() 60 SkShader::TileMode mode = SkShader::kClamp_TileMode; in test_gradient()
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D | PipeTest.cpp | 37 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode, in testDrawingAfterEndRecording() 38 SkShader::kClamp_TileMode); in testDrawingAfterEndRecording()
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D | DeferredCanvasTest.cpp | 120 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in TestDeferredCanvasFreshFrame() 142 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in TestDeferredCanvasFreshFrame() 386 (paintPattern, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)))->unref(); in TestDeferredCanvasBitmapShaderNoLeak()
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/external/skia/include/gpu/ |
D | GrTextureAccess.h | 49 this->reset(SkShader::kClamp_TileMode, false); in reset() 64 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; in setClampNoFilter() 69 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; in setClamp() 83 return SkShader::kClamp_TileMode != fTileModes[0] || in isTiled() 84 SkShader::kClamp_TileMode != fTileModes[1]; in isTiled() 123 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 133 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 138 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 143 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
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/external/skia/bench/ |
D | TileBench.cpp | 123 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false… 127 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true,… 131 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false… 135 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true,…
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D | GradientBench.cpp | 131 case SkShader::kClamp_TileMode: in tilemodename() 168 SkShader::TileMode tm = SkShader::kClamp_TileMode, in GradientBench() 250 SkShader::kClamp_TileMode); in onDraw() 265 …1(void* p) { return new GradientBench(p, kRadial_GradType, SkShader::kClamp_TileMode, kRect_GeomTy… in Fact1() 269 …o(void* p) { return new GradientBench(p, kRadial_GradType, SkShader::kClamp_TileMode, kOval_GeomTy… in Fact1o()
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/external/skia/gm/ |
D | giantbitmap.cpp | 78 case SkShader::kClamp_TileMode: in onShortName() 128 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false);… in G000() 131 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); } in G010() 135 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); } in G001() 138 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); } in G011()
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D | matrixconvolution.cpp | 41 pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref(); in make_bitmap() 76 draw(canvas, x, 10, target, SkMatrixConvolutionImageFilter::kClamp_TileMode, true); in onDraw() 82 draw(canvas, 310, 10, target, SkMatrixConvolutionImageFilter::kClamp_TileMode, false); in onDraw()
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D | composeshader.cpp | 32 SkShader::kClamp_TileMode); in ShaderGM() 39 SkShader::kClamp_TileMode); in ShaderGM()
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D | gradients.cpp | 113 SkShader::TileMode tm = SkShader::kClamp_TileMode; in onDraw() 158 SkShader::TileMode tm = SkShader::kClamp_TileMode; in onDraw() 259 SkShader::kClamp_TileMode); in onDraw() 297 SkShader::kClamp_TileMode, NULL); in onDraw() 337 SkShader::kClamp_TileMode); in onDraw()
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D | shadertext3.cpp | 37 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode, um))->unref(); in makebm() 40 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref(); in makebm()
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D | shadertext.cpp | 35 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref(); in makebm() 139 SkShader::kClamp_TileMode, in onDraw() 155 SkShader::kClamp_TileMode, in onDraw()
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D | filltypespersp.cpp | 63 SkShader::kClamp_TileMode); in showFour() 93 SkShader::kClamp_TileMode); in onDraw()
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D | tablecolorfilter.cpp | 28 SkShader::kClamp_TileMode); in make_bm0() 49 SkShader::kClamp_TileMode); in make_bm1()
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D | arithmode.cpp | 36 SkShader::kClamp_TileMode); in make_src() 51 SkShader::kClamp_TileMode); in make_dst()
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/external/skia/src/core/ |
D | SkBitmapProcState.cpp | 91 bool clamp_clamp = SkShader::kClamp_TileMode == fTileModeX && in chooseProcs() 92 SkShader::kClamp_TileMode == fTileModeY; in chooseProcs() 462 if (SkShader::kClamp_TileMode != s.fTileModeX || in S32_D32_constX_shaderproc() 463 SkShader::kClamp_TileMode != s.fTileModeY) { in S32_D32_constX_shaderproc() 474 case SkShader::kClamp_TileMode: in S32_D32_constX_shaderproc() 494 (SkShader::kClamp_TileMode != s.fTileModeX || in S32_D32_constX_shaderproc() 495 SkShader::kClamp_TileMode != s.fTileModeY)) { in S32_D32_constX_shaderproc() 501 case SkShader::kClamp_TileMode: in S32_D32_constX_shaderproc() 598 if (SkShader::kClamp_TileMode == tx && SkShader::kClamp_TileMode == ty) { in chooseShaderProc32()
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D | SkBitmapProcState_matrixProcs.cpp | 160 if (SkShader::kClamp_TileMode == m) in choose_tile_proc() 177 if (SkShader::kClamp_TileMode == m) { in choose_tile_lowbits_proc() 226 if (SkShader::kClamp_TileMode == tm) in choose_int_tile_proc() 478 case SkShader::kClamp_TileMode: in chooseMatrixProc() 497 if (SkShader::kClamp_TileMode == fTileModeX && in chooseMatrixProc() 498 SkShader::kClamp_TileMode == fTileModeY) in chooseMatrixProc()
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D | SkBitmapSamplerTemplate.h | 35 : SkBitmapSampler(bm, false, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode) in BITMAP_CLASSNAME_PREFIX()
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D | SkBitmapSampler.cpp | 15 case SkShader::kClamp_TileMode: in get_tilemode_proc() 330 case SkShader::kClamp_TileMode: in Create() 357 case SkShader::kClamp_TileMode: in Create() 384 case SkShader::kClamp_TileMode: in Create()
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
D | PatternSkia.cpp | 77 … SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in platformPattern() 78 … SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in platformPattern()
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/external/skia/src/utils/ |
D | SkMeshUtils.cpp | 96 SkShader::kClamp_TileMode, in Draw() 97 SkShader::kClamp_TileMode))->unref(); in Draw()
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/external/skia/legacy/src/utils/ |
D | SkMeshUtils.cpp | 96 SkShader::kClamp_TileMode, in Draw() 97 SkShader::kClamp_TileMode))->unref(); in Draw()
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/external/skia/legacy/src/core/ |
D | SkBitmapProcState_matrixProcs.cpp | 103 if (SkShader::kClamp_TileMode == m) in choose_tile_proc() 150 if (SkShader::kClamp_TileMode == tm) in choose_int_tile_proc() 485 case SkShader::kClamp_TileMode: in chooseMatrixProc() 504 if (SkShader::kClamp_TileMode == fTileModeX && in chooseMatrixProc() 505 SkShader::kClamp_TileMode == fTileModeY) in chooseMatrixProc()
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D | SkBitmapSamplerTemplate.h | 35 : SkBitmapSampler(bm, false, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode) in BITMAP_CLASSNAME_PREFIX()
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D | SkBitmapSampler.cpp | 15 case SkShader::kClamp_TileMode: in get_tilemode_proc() 328 case SkShader::kClamp_TileMode: in Create() 355 case SkShader::kClamp_TileMode: in Create() 382 case SkShader::kClamp_TileMode: in Create()
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