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Searched refs:kClamp_TileMode (Results 1 – 25 of 85) sorted by relevance

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/external/skia/tests/
DShaderOpacityTest.cpp19 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
29 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
37 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
45 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
60 SkShader::TileMode mode = SkShader::kClamp_TileMode; in test_gradient()
DPipeTest.cpp37 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode, in testDrawingAfterEndRecording()
38 SkShader::kClamp_TileMode); in testDrawingAfterEndRecording()
DDeferredCanvasTest.cpp120 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in TestDeferredCanvasFreshFrame()
142 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in TestDeferredCanvasFreshFrame()
386 (paintPattern, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)))->unref(); in TestDeferredCanvasBitmapShaderNoLeak()
/external/skia/include/gpu/
DGrTextureAccess.h49 this->reset(SkShader::kClamp_TileMode, false); in reset()
64 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; in setClampNoFilter()
69 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; in setClamp()
83 return SkShader::kClamp_TileMode != fTileModes[0] || in isTiled()
84 SkShader::kClamp_TileMode != fTileModes[1]; in isTiled()
123 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
133 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
138 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
143 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
/external/skia/bench/
DTileBench.cpp123 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false…
127 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true,…
131 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false…
135 DEF_BENCH(return new ConstXTileBench(p, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true,…
DGradientBench.cpp131 case SkShader::kClamp_TileMode: in tilemodename()
168 SkShader::TileMode tm = SkShader::kClamp_TileMode, in GradientBench()
250 SkShader::kClamp_TileMode); in onDraw()
265 …1(void* p) { return new GradientBench(p, kRadial_GradType, SkShader::kClamp_TileMode, kRect_GeomTy… in Fact1()
269 …o(void* p) { return new GradientBench(p, kRadial_GradType, SkShader::kClamp_TileMode, kOval_GeomTy… in Fact1o()
/external/skia/gm/
Dgiantbitmap.cpp78 case SkShader::kClamp_TileMode: in onShortName()
128 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false);… in G000()
131 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); } in G010()
135 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); } in G001()
138 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); } in G011()
Dmatrixconvolution.cpp41 pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref(); in make_bitmap()
76 draw(canvas, x, 10, target, SkMatrixConvolutionImageFilter::kClamp_TileMode, true); in onDraw()
82 draw(canvas, 310, 10, target, SkMatrixConvolutionImageFilter::kClamp_TileMode, false); in onDraw()
Dcomposeshader.cpp32 SkShader::kClamp_TileMode); in ShaderGM()
39 SkShader::kClamp_TileMode); in ShaderGM()
Dgradients.cpp113 SkShader::TileMode tm = SkShader::kClamp_TileMode; in onDraw()
158 SkShader::TileMode tm = SkShader::kClamp_TileMode; in onDraw()
259 SkShader::kClamp_TileMode); in onDraw()
297 SkShader::kClamp_TileMode, NULL); in onDraw()
337 SkShader::kClamp_TileMode); in onDraw()
Dshadertext3.cpp37 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode, um))->unref(); in makebm()
40 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref(); in makebm()
Dshadertext.cpp35 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref(); in makebm()
139 SkShader::kClamp_TileMode, in onDraw()
155 SkShader::kClamp_TileMode, in onDraw()
Dfilltypespersp.cpp63 SkShader::kClamp_TileMode); in showFour()
93 SkShader::kClamp_TileMode); in onDraw()
Dtablecolorfilter.cpp28 SkShader::kClamp_TileMode); in make_bm0()
49 SkShader::kClamp_TileMode); in make_bm1()
Darithmode.cpp36 SkShader::kClamp_TileMode); in make_src()
51 SkShader::kClamp_TileMode); in make_dst()
/external/skia/src/core/
DSkBitmapProcState.cpp91 bool clamp_clamp = SkShader::kClamp_TileMode == fTileModeX && in chooseProcs()
92 SkShader::kClamp_TileMode == fTileModeY; in chooseProcs()
462 if (SkShader::kClamp_TileMode != s.fTileModeX || in S32_D32_constX_shaderproc()
463 SkShader::kClamp_TileMode != s.fTileModeY) { in S32_D32_constX_shaderproc()
474 case SkShader::kClamp_TileMode: in S32_D32_constX_shaderproc()
494 (SkShader::kClamp_TileMode != s.fTileModeX || in S32_D32_constX_shaderproc()
495 SkShader::kClamp_TileMode != s.fTileModeY)) { in S32_D32_constX_shaderproc()
501 case SkShader::kClamp_TileMode: in S32_D32_constX_shaderproc()
598 if (SkShader::kClamp_TileMode == tx && SkShader::kClamp_TileMode == ty) { in chooseShaderProc32()
DSkBitmapProcState_matrixProcs.cpp160 if (SkShader::kClamp_TileMode == m) in choose_tile_proc()
177 if (SkShader::kClamp_TileMode == m) { in choose_tile_lowbits_proc()
226 if (SkShader::kClamp_TileMode == tm) in choose_int_tile_proc()
478 case SkShader::kClamp_TileMode: in chooseMatrixProc()
497 if (SkShader::kClamp_TileMode == fTileModeX && in chooseMatrixProc()
498 SkShader::kClamp_TileMode == fTileModeY) in chooseMatrixProc()
DSkBitmapSamplerTemplate.h35 : SkBitmapSampler(bm, false, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode) in BITMAP_CLASSNAME_PREFIX()
DSkBitmapSampler.cpp15 case SkShader::kClamp_TileMode: in get_tilemode_proc()
330 case SkShader::kClamp_TileMode: in Create()
357 case SkShader::kClamp_TileMode: in Create()
384 case SkShader::kClamp_TileMode: in Create()
/external/webkit/Source/WebCore/platform/graphics/skia/
DPatternSkia.cpp77 … SkShader::TileMode tileModeX = m_repeatX ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in platformPattern()
78 … SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in platformPattern()
/external/skia/src/utils/
DSkMeshUtils.cpp96 SkShader::kClamp_TileMode, in Draw()
97 SkShader::kClamp_TileMode))->unref(); in Draw()
/external/skia/legacy/src/utils/
DSkMeshUtils.cpp96 SkShader::kClamp_TileMode, in Draw()
97 SkShader::kClamp_TileMode))->unref(); in Draw()
/external/skia/legacy/src/core/
DSkBitmapProcState_matrixProcs.cpp103 if (SkShader::kClamp_TileMode == m) in choose_tile_proc()
150 if (SkShader::kClamp_TileMode == tm) in choose_int_tile_proc()
485 case SkShader::kClamp_TileMode: in chooseMatrixProc()
504 if (SkShader::kClamp_TileMode == fTileModeX && in chooseMatrixProc()
505 SkShader::kClamp_TileMode == fTileModeY) in chooseMatrixProc()
DSkBitmapSamplerTemplate.h35 : SkBitmapSampler(bm, false, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode) in BITMAP_CLASSNAME_PREFIX()
DSkBitmapSampler.cpp15 case SkShader::kClamp_TileMode: in get_tilemode_proc()
328 case SkShader::kClamp_TileMode: in Create()
355 case SkShader::kClamp_TileMode: in Create()
382 case SkShader::kClamp_TileMode: in Create()

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