/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
D | TransferQueue.h | 46 GLboolean scissor[1]; member
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D | TransferQueue.cpp | 556 glGetBooleanv(GL_SCISSOR_TEST, m_GLStateBeforeBlit.scissor); in saveGLState() 584 if (m_GLStateBeforeBlit.scissor[0]) in restoreGLState()
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
D | SharedGraphicsContext3D.h | 79 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height);
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D | SharedGraphicsContext3D.cpp | 131 void SharedGraphicsContext3D::scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height) in scissor() function in WebCore::SharedGraphicsContext3D 133 m_context->scissor(x, y, width, height); in scissor()
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | LayerRendererChromium.cpp | 675 IntRect scissor = drawLayer->scissorRect(); in updatePropertiesAndRenderSurfaces() local 676 scissor.intersect(transformedLayerRect); in updatePropertiesAndRenderSurfaces() 677 drawLayer->setScissorRect(scissor); in updatePropertiesAndRenderSurfaces() 958 …GLC(m_context.get(), m_context->scissor(scissorX, scissorY, scissorRect.width(), scissorRect.heigh… in setScissorToRect()
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D | GLES2Canvas.cpp | 251 m_context->scissor(intX, m_size.height() - intHeight - intY, intWidth, intHeight); in scissorClear()
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/external/skia/src/gpu/gl/ |
D | GrGpuGL.cpp | 1276 GrGLIRect scissor; in flushScissor() local 1277 scissor.setRelativeTo(vp, in flushScissor() 1284 if (!scissor.contains(vp)) { in flushScissor() 1285 if (fHWScissorSettings.fRect != scissor) { in flushScissor() 1286 scissor.pushToGLScissor(this->glInterface()); in flushScissor() 1287 fHWScissorSettings.fRect = scissor; in flushScissor()
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/external/webkit/Source/WebKit/chromium/src/ |
D | GraphicsContext3DInternal.h | 181 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height);
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D | GraphicsContext3DChromium.cpp | 598 DELEGATE_TO_IMPL_4(scissor, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei) in DELEGATE_TO_IMPL_3() 1068 DELEGATE_TO_INTERNAL_4(scissor, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei) in DELEGATE_TO_INTERNAL_2()
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/external/webkit/Source/WebKit/chromium/public/ |
D | WebGraphicsContext3D.h | 275 virtual void scissor(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0;
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/external/webkit/Source/WebCore/html/canvas/ |
D | WebGLRenderingContext.h | 186 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height);
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D | WebGLRenderingContext.idl | 591 … [StrictTypeChecking] void scissor(in long x, in long y, in long width, in long height);
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D | WebGLRenderingContext.cpp | 2928 void WebGLRenderingContext::scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height) in scissor() function in WebCore::WebGLRenderingContext 2934 m_context->scissor(x, y, width, height); in scissor()
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/external/webkit/Source/WebCore/platform/graphics/ |
D | GraphicsContext3D.h | 712 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height);
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
D | GraphicsContext3DOpenGL.cpp | 903 void GraphicsContext3D::scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height) in scissor() function in WebCore::GraphicsContext3D
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
D | GraphicsContext3DQt.cpp | 1184 void GraphicsContext3D::scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height) in scissor() function in WebCore::GraphicsContext3D
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/external/webkit/Source/WebCore/ |
D | ChangeLog-2011-02-16 | 951 SharedGraphicsContext3D::scissor to take glScissor-like parameters. 957 Flip the Y coord of the rectangle passed to scissor(). 959 (WebCore::SharedGraphicsContext3D::scissor): 961 Give scissor() the same param types as GraphicsContext3D::scissor(). 27152 (WebCore::WebGLRenderingContext::scissor): 31258 (WebCore::GraphicsContext3D::scissor): 31391 (WebCore::GraphicsContext3D::scissor): 35856 (WebCore::WebGLRenderingContext::scissor): Ditto.
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D | ChangeLog | 249 4. Get rid of scissor/clip layers, use transformed clip instead. 3129 [chromium] Fix incorrect scissor rect for layers that render into a rendersurface 3132 Allow for empty scissor rects, which implies scissoring to the render 3134 take into account that the scissor rect should be the render surface 9182 [chromium] Unreviewed, rollout r85075 (scissor rect changes) 9313 [chromium] Fix incorrect scissor rect for layers that render into a rendersurface 9316 mapRect is the incorrect transform here. The parent scissor rect 42014 Refactor the scissor clearing function out of clearRect(). 42899 Refactor the scissor clearing function out of clearRect().
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D | ChangeLog-2010-12-06 | 12344 scissor and viewport transformation. 18840 (WebCore::WebGLRenderingContext::scissor): 31118 The code also changes the large layer logic to use the current scissor rect used 57269 (WebCore::GraphicsContext3D::scissor): 61734 (WebCore::GraphicsContext3D::scissor): 61907 (WebCore::GraphicsContext3D::scissor): 62510 (WebCore::SharedGraphicsContext3D::scissor):
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D | ChangeLog-2010-05-24 | 43492 (WebCore::GraphicsContext3D::scissor):
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