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Searched refs:textarget (Results 1 – 18 of 18) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/gpu/
DSharedGraphicsContext3D.h96 …void framebufferTexture2D(GC3Denum target, GC3Denum attachment, GC3Denum textarget, Platform3DObje…
DSharedGraphicsContext3D.cpp203 …3D::framebufferTexture2D(GC3Denum target, GC3Denum attachment, GC3Denum textarget, Platform3DObjec… in framebufferTexture2D() argument
205 m_context->framebufferTexture2D(target, attachment, textarget, texture, level); in framebufferTexture2D()
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2ext.h495 …TRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture,…
502 …PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture,…
Dgl2.h521 …IENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture,…
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.cpp1967 void __stdcall glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint te… in glFramebufferTexture2D() argument
1970 "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); in glFramebufferTexture2D()
1995 textarget = GL_NONE; in glFramebufferTexture2D()
2011 switch (textarget) in glFramebufferTexture2D()
2062 case GL_COLOR_ATTACHMENT0: framebuffer->setColorbuffer(textarget, texture); break; in glFramebufferTexture2D()
2063 case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture); break; in glFramebufferTexture2D()
2064 case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture); break; in glFramebufferTexture2D()
/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp745 GrGLenum textarget, in debugGLFramebufferTexture2D() argument
753 GrAlwaysAssert(GR_GL_TEXTURE_2D == textarget); in debugGLFramebufferTexture2D()
/external/webkit/Source/WebKit/chromium/src/
DGraphicsContext3DInternal.h132 …void framebufferTexture2D(GC3Denum target, GC3Denum attachment, GC3Denum textarget, Platform3DObje…
/external/webkit/Source/WebKit/chromium/public/
DWebGraphicsContext3D.h221 …virtual void framebufferTexture2D(WGC3Denum target, WGC3Denum attachment, WGC3Denum textarget, Web…
/external/webkit/Source/WebCore/platform/graphics/opengl/
DTextureMapperGL.cpp63 …void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GL…
DGraphicsContext3DOpenGL.cpp655 …3D::framebufferTexture2D(GC3Denum target, GC3Denum attachment, GC3Denum textarget, Platform3DObjec… in framebufferTexture2D() argument
658 ::glFramebufferTexture2DEXT(target, attachment, textarget, texture, level); in framebufferTexture2D()
/external/skia/src/gpu/gl/
DGrGLCreateNullInterface.cpp96 …llGLFramebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint textur… in nullGLFramebufferTexture2D() argument
/external/webkit/Source/WebCore/html/canvas/
DWebGLRenderingContext.h137 …void framebufferTexture2D(GC3Denum target, GC3Denum attachment, GC3Denum textarget, WebGLTexture*,…
DWebGLRenderingContext.cpp1779 …xt::framebufferTexture2D(GC3Denum target, GC3Denum attachment, GC3Denum textarget, WebGLTexture* t… in framebufferTexture2D() argument
1799 m_context->framebufferTexture2D(target, attachment, textarget, objectOrZero(texture), level); in framebufferTexture2D()
1800 m_framebufferBinding->setAttachment(attachment, textarget, texture, level); in framebufferTexture2D()
DWebGLRenderingContext.idl516 …(in unsigned long target, in unsigned long attachment, in unsigned long textarget, in WebGLTexture…
/external/skia/include/gpu/gl/
DGrGLFunctions.h89 …ramebufferTexture2DProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint textur…
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsContext3D.h658 …void framebufferTexture2D(GC3Denum target, GC3Denum attachment, GC3Denum textarget, Platform3DObje…
/external/webkit/Source/WebCore/platform/graphics/qt/
DGraphicsContext3DQt.cpp933 …3D::framebufferTexture2D(GC3Denum target, GC3Denum attachment, GC3Denum textarget, Platform3DObjec… in framebufferTexture2D() argument
936 m_internal->framebufferTexture2D(target, attachment, textarget, texture, level); in framebufferTexture2D()
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_opengl.h6547 …LFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture,…
6548 …LFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture,…
6549 …LFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture,…