Searched refs:viewMatrix (Results 1 – 14 of 14) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
D | Camera.java | 199 protected Matrix4f viewMatrix = new Matrix4f(); field in Camera 276 cam.viewMatrix = viewMatrix.clone(); in clone() 340 this.viewMatrix.set(cam.viewMatrix); in copyFrom() 396 Matrix4f ivm = viewMatrix.clone(); in setClipPlane() 1069 return viewMatrix; in getViewMatrix() 1103 viewProjectionMatrix.set(projectionMatrixOverride).multLocal(viewMatrix); in updateViewProjection() 1106 viewProjectionMatrix.set(projectionMatrix).multLocal(viewMatrix); in updateViewProjection() 1272 viewMatrix.fromFrame(location, direction, up, left); in onFrameChange()
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D | RenderManager.java | 84 private Matrix4f viewMatrix = new Matrix4f(); field in RenderManager 352 u.setValue(VarType.Matrix4, viewMatrix); in updateUniformBindings() 361 tempMat4.set(viewMatrix); in updateUniformBindings() 366 tempMat4.set(viewMatrix); in updateUniformBindings() 389 tempMat4.set(viewMatrix); in updateUniformBindings() 404 tempMat4.set(viewMatrix); in updateUniformBindings() 410 tempMat4.set(viewMatrix); in updateUniformBindings() 979 viewMatrix.set(Matrix4f.IDENTITY); in setViewProjection() 983 viewMatrix.set(cam.getViewMatrix()); in setViewProjection()
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D | Renderer.java | 129 public void setViewProjectionMatrices(Matrix4f viewMatrix, Matrix4f projMatrix); in setViewProjectionMatrices() argument
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | LwjglGL1Renderer.java | 63 private Matrix4f viewMatrix = new Matrix4f(); field in LwjglGL1Renderer 437 private void setModelView(Matrix4f modelMatrix, Matrix4f viewMatrix){ in setModelView() argument 443 glLoadMatrix(storeMatrix(viewMatrix, fb16)); in setModelView() 460 public void setViewProjectionMatrices(Matrix4f viewMatrix, Matrix4f projMatrix) { in setViewProjectionMatrices() argument 461 this.viewMatrix.set(viewMatrix); in setViewProjectionMatrices() 472 setModelView(worldMatrix, viewMatrix); in setLighting() 520 glLoadMatrix(storeMatrix(viewMatrix, fb16)); in setLighting() 623 setModelView(worldMatrix, viewMatrix); in setLighting()
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D | LwjglRenderer.java | 754 public void setViewProjectionMatrices(Matrix4f viewMatrix, Matrix4f projMatrix) { in setViewProjectionMatrices() argument
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/external/eigen/demos/opengl/ |
D | quaternion_demo.cpp | 222 aux.orientation = mCamera.viewMatrix().linear(); in grabFrame() 223 aux.position = mCamera.viewMatrix().translation(); in grabFrame() 487 mInitFrame.position = mCamera.viewMatrix().translation(); in initializeGL() 517 aux0.position = mCamera.viewMatrix().translation(); in resetCamera() 526 aux1.position = mCamera.viewMatrix().translation(); in resetCamera() 540 aux1.position = mCamera.viewMatrix().translation(); in resetCamera()
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D | camera.cpp | 205 const Affine3f& Camera::viewMatrix(void) const in viewMatrix() function in Camera 242 gpu.loadMatrix(viewMatrix().matrix(),GL_MODELVIEW); in activateGL()
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D | camera.h | 78 const Eigen::Affine3f& viewMatrix(void) const;
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/external/jmonkeyengine/engine/src/core/com/jme3/system/ |
D | NullRenderer.java | 86 public void setViewProjectionMatrices(Matrix4f viewMatrix, Matrix4f projMatrix) { in setViewProjectionMatrices() argument
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/external/skia/src/gpu/ |
D | GrClipMaskManager.cpp | 345 drawState->viewMatrix()->reset(); in mergeMask() 446 drawState->viewMatrix()->setTranslate(clipToMaskOffset); in createAlphaClipMask() 598 drawState->viewMatrix()->setTranslate(translate); in createStencilClipMask()
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D | GrDrawState.cpp | 640 drawState->viewMatrix()->reset(); in set()
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D | GrDrawState.h | 700 SkMatrix* viewMatrix() { return &fCommon.fViewMatrix; } in viewMatrix() function
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D | GrContext.cpp | 1727 fDrawState->viewMatrix()->reset(); in setIdentityMatrix()
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
D | OGLESShaderRenderer.java | 737 public void setViewProjectionMatrices(Matrix4f viewMatrix, Matrix4f projMatrix) { in setViewProjectionMatrices() argument
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