/frameworks/rs/tests/latency/ |
D | latency.cpp | 14 bool synchronous = false; in main() local 43 synchronous = true; in main() 49 if (synchronous) in main() 56 bool r = rs->init(forceCpu, synchronous); in main()
|
/frameworks/rs/cpp/ |
D | RenderScript.cpp | 54 bool RS::init(bool forceCpu, bool synchronous) { in init() argument 55 return RS::init(RS_VERSION, forceCpu, synchronous); in init() 58 bool RS::init(int targetApi, bool forceCpu, bool synchronous) { in init() argument 65 mContext = rsContextCreate(mDev, 0, targetApi, RS_CONTEXT_TYPE_NORMAL, forceCpu, synchronous); in init()
|
D | rsCppStructs.h | 51 bool init(bool forceCpu = false, bool synchronous = false); 66 bool init(int targetApi, bool forceCpu, bool synchronous);
|
/frameworks/av/media/libmedia/ |
D | IStreamSource.cpp | 155 Command cmd, bool synchronous, const sp<AMessage> &msg) { in issueCommand() 159 data.writeInt32(static_cast<int32_t>(synchronous)); in issueCommand() 192 bool synchronous = static_cast<bool>(data.readInt32()); in onTransact() local 200 issueCommand(cmd, synchronous, msg); in onTransact()
|
/frameworks/av/media/libmediaplayerservice/nuplayer/ |
D | NuPlayerStreamListener.cpp | 75 Command cmd, bool synchronous, const sp<AMessage> &extra) { in issueCommand() argument 76 CHECK(!synchronous); in issueCommand()
|
D | NuPlayerStreamListener.h | 37 Command cmd, bool synchronous, const sp<AMessage> &extra);
|
/frameworks/native/libs/gui/ |
D | SurfaceComposerClient.cpp | 128 void closeGlobalTransactionImpl(bool synchronous); 177 static void closeGlobalTransaction(bool synchronous) { in closeGlobalTransaction() argument 178 Composer::getInstance().closeGlobalTransactionImpl(synchronous); in closeGlobalTransaction() 202 void Composer::closeGlobalTransactionImpl(bool synchronous) { in closeGlobalTransactionImpl() argument 211 mForceSynchronous |= synchronous; in closeGlobalTransactionImpl() 514 void SurfaceComposerClient::closeGlobalTransaction(bool synchronous) { in closeGlobalTransaction() argument 515 Composer::closeGlobalTransaction(synchronous); in closeGlobalTransaction()
|
/frameworks/av/include/media/ |
D | IStreamSource.h | 85 Command cmd, bool synchronous, const sp<AMessage> &msg = NULL) = 0;
|
/frameworks/rs/ |
D | rs.h | 55 RsContextType ct, bool forceCpu, bool synchronous);
|
D | rsContext.cpp | 514 bool synchronous) { in createContext() argument 518 rsc->mSynchronous = synchronous; in createContext() 901 RsContextType ct, bool forceCpu, bool synchronous) { in rsContextCreate() argument 904 Context *rsc = Context::createContext(dev, NULL, ct, forceCpu, synchronous); in rsContextCreate()
|
D | rsContext.h | 76 bool forceCpu = false, bool synchronous = false);
|
/frameworks/av/media/libstagefright/include/ |
D | FragmentedMP4Parser.h | 49 sp<AMessage> getFormat(bool audio, bool synchronous = false); 50 status_t dequeueAccessUnit(bool audio, sp<ABuffer> *accessUnit, bool synchronous = false);
|
/frameworks/native/include/gui/ |
D | SurfaceComposerClient.h | 107 static void closeGlobalTransaction(bool synchronous = false);
|
/frameworks/av/media/libstagefright/mp4/ |
D | FragmentedMP4Parser.cpp | 258 sp<AMessage> FragmentedMP4Parser::getFormat(bool audio, bool synchronous) { in getFormat() argument 274 if (synchronous && err == -EWOULDBLOCK && !moovDone) { in getFormat() 348 bool synchronous) { in dequeueAccessUnit() argument 363 if (synchronous && err == -EWOULDBLOCK) { in dequeueAccessUnit() 369 ALOGV("dequeue fail 2: %d, %d", err, synchronous); in dequeueAccessUnit()
|
/frameworks/base/docs/html/training/location/ |
D | display-address.jd | 73 list of addresses. The method is synchronous, and may take a long time to do its work, so you 263 * Reverse geocoding is long-running and synchronous.
|
D | activity-recognition.jd | 213 synchronous. Once you've made the request, you can disconnect the client. 393 * synchronous. 399 * Since the preceding call is synchronous, turn off the 685 * This call is synchronous.
|
/frameworks/base/docs/html/google/play/billing/ |
D | versions.jd | 27 <li>The purchase flow is synchronous and purchase information is available immediately after it com…
|
D | index.jd | 13 …play/billing/api.html">latest version</a> of In-app Billing features a synchronous API that is eas…
|
D | billing_overview.jd | 149 synchronous responses from Google Play. The application also shows how to record
|
/frameworks/base/docs/html/guide/topics/manifest/ |
D | intent-filter-element.jd | 111 to synchronous messages; it's ignored for asynchronous messages.)</p></li>
|
/frameworks/base/docs/html/google/play/billing/v2/ |
D | billing_integrate.jd | 56 <li>Handling synchronous responses from Google Play.</li> 392 <li>Handle the synchronous response messages that are returned with each billing request.</li> 518 <p>The <code>CHECK_BILLING_SUPPORTED</code> request returns a synchronous {@link 588 <p>The request returns a synchronous {@link android.os.Bundle} response, which contains three keys: 730 <p>The request returns a synchronous {@link android.os.Bundle} response, which contains two keys: 769 <p>The request returns a synchronous {@link android.os.Bundle} response, which contains two keys: 816 <p>The request returns a synchronous {@link android.os.Bundle} response, which contains two keys:
|
D | api.jd | 224 <p>The Google Play application responds to in-app billing requests with both synchronous and 225 asynchronous responses. The synchronous response is a {@link android.os.Bundle Bundle} with the fol… 386 <p>The synchronous response for a <code>CHECK_BILLING_SUPPORTED</code> request provides a Bundle
|
/frameworks/base/docs/html/design/patterns/ |
D | notifications.jd | 173 synchronous events <strong>involve other people</strong>. For instance, an incoming chat is a real … 174 synchronous form of communication: there is another user actively waiting on you to respond.
|
/frameworks/base/docs/html/guide/topics/connectivity/usb/ |
D | host.jd | 357 <p>Communication with a USB device can be either synchronous or asynchronous. In either case, you 387 <p>The following code snippet is a trivial way to do a synchronous data transfer. Your code
|
/frameworks/base/docs/html/guide/components/ |
D | aidl.jd | 72 there is no impact and the call is still synchronous.</li> 241 <li>By default, RPC calls are synchronous. If you know that the service takes more than a few
|