Searched defs:mapper (Results 1 – 9 of 9) sorted by relevance
1001 FakeInputMapper* mapper = new FakeInputMapper(device, sources); in addDeviceWithFakeInputMapper() local1036 FakeInputMapper* mapper = NULL; in TEST_F() local1063 FakeInputMapper* mapper = NULL; in TEST_F() local1090 FakeInputMapper* mapper = NULL; in TEST_F() local1117 FakeInputMapper* mapper = NULL; in TEST_F() local1161 FakeInputMapper* mapper = NULL; in TEST_F() local1410 void addMapperAndConfigure(InputMapper* mapper) { in addMapperAndConfigure()1423 static void process(InputMapper* mapper, nsecs_t when, int32_t deviceId, int32_t type, in process()1484 SwitchInputMapper* mapper = new SwitchInputMapper(mDevice); in TEST_F() local1491 SwitchInputMapper* mapper = new SwitchInputMapper(mDevice); in TEST_F() local[all …]
106 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); in getBufferYV12() local128 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); in renderYV12() local
51 UvMapper mapper; in createMesh() local56 float width, float height, const UvMapper& mapper, const Res_png_9patch* patch) { in createMesh()
124 const UvMapper mapper( in createEntries() local
2231 const UvMapper& mapper(getMapper(texture)); in drawBitmapMesh() local
150 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); in render() local
894 InputMapper* mapper = mMappers[i]; in dump() local899 void InputDevice::addMapper(InputMapper* mapper) { in addMapper()933 InputMapper* mapper = mMappers[i]; in configure() local943 InputMapper* mapper = mMappers[i]; in reset() local983 InputMapper* mapper = mMappers[i]; in process() local993 InputMapper* mapper = mMappers[i]; in timeoutExpired() local1004 InputMapper* mapper = mMappers[i]; in getDeviceInfo() local1025 InputMapper* mapper = mMappers[i]; in getState() local1045 InputMapper* mapper = mMappers[i]; in markSupportedKeyCodes() local1057 InputMapper* mapper = mMappers[i]; in vibrate() local[all …]
511 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); in rsdAllocationDestroy() local639 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); in IoGetBuffer() local672 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); in rsdAllocationSetSurface() local751 GraphicBufferMapper &mapper = GraphicBufferMapper::get(); in rsdAllocationIoSend() local
1080 final IntToString mapper = mapping[j]; in exportMethods() local