/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | gl_client_context.cpp | 13 void *ptr; in initDispatchByName() local 15 ptr = getProc("glAlphaFunc", userData); set_glAlphaFunc((glAlphaFunc_client_proc_t)ptr); in initDispatchByName() 16 ptr = getProc("glClearColor", userData); set_glClearColor((glClearColor_client_proc_t)ptr); in initDispatchByName() 17 ptr = getProc("glClearDepthf", userData); set_glClearDepthf((glClearDepthf_client_proc_t)ptr); in initDispatchByName() 18 ptr = getProc("glClipPlanef", userData); set_glClipPlanef((glClipPlanef_client_proc_t)ptr); in initDispatchByName() 19 ptr = getProc("glColor4f", userData); set_glColor4f((glColor4f_client_proc_t)ptr); in initDispatchByName() 20 ptr = getProc("glDepthRangef", userData); set_glDepthRangef((glDepthRangef_client_proc_t)ptr); in initDispatchByName() 21 ptr = getProc("glFogf", userData); set_glFogf((glFogf_client_proc_t)ptr); in initDispatchByName() 22 ptr = getProc("glFogfv", userData); set_glFogfv((glFogfv_client_proc_t)ptr); in initDispatchByName() 23 ptr = getProc("glFrustumf", userData); set_glFrustumf((glFrustumf_client_proc_t)ptr); in initDispatchByName() [all …]
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D | gl_enc.cpp | 23 unsigned char *ptr; in glAlphaFunc_enc() local 25 ptr = stream->alloc(packetSize); in glAlphaFunc_enc() 26 int tmp = OP_glAlphaFunc;memcpy(ptr, &tmp, 4); ptr += 4; in glAlphaFunc_enc() 27 memcpy(ptr, &packetSize, 4); ptr += 4; in glAlphaFunc_enc() 29 memcpy(ptr, &func, 4); ptr += 4; in glAlphaFunc_enc() 30 memcpy(ptr, &ref, 4); ptr += 4; in glAlphaFunc_enc() 39 unsigned char *ptr; in glClearColor_enc() local 41 ptr = stream->alloc(packetSize); in glClearColor_enc() 42 int tmp = OP_glClearColor;memcpy(ptr, &tmp, 4); ptr += 4; in glClearColor_enc() 43 memcpy(ptr, &packetSize, 4); ptr += 4; in glClearColor_enc() [all …]
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D | GLEncoder.cpp | 71 void GLEncoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr) in s_glGetIntegerv() argument 82 memcpy(ptr, compressedTextureFormats, in s_glGetIntegerv() 89 ctx->m_glGetIntegerv_enc(self, param, ptr); in s_glGetIntegerv() 90 *ptr = MIN(*ptr, GLClientState::MAX_TEXTURE_UNITS); in s_glGetIntegerv() 94 *ptr = state->getBoundTexture(GL_TEXTURE_2D); in s_glGetIntegerv() 98 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES); in s_glGetIntegerv() 102 if (!state->getClientStateParameter<GLint>(param,ptr)) { in s_glGetIntegerv() 103 ctx->m_glGetIntegerv_enc(self, param, ptr); in s_glGetIntegerv() 109 void GLEncoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr) in s_glGetFloatv() argument 121 ptr[i] = (GLfloat) compressedTextureFormats[i]; in s_glGetFloatv() [all …]
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D | GLEncoder.h | 103 static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr); 104 static void s_glGetBooleanv(void *self, GLenum pname, GLboolean *ptr); 105 static void s_glGetFloatv(void *self, GLenum pname, GLfloat *ptr); 106 static void s_glGetFixedv(void *self, GLenum pname, GLfixed *ptr);
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_client_context.cpp | 13 void *ptr; in initDispatchByName() local 15 …ptr = getProc("glActiveTexture", userData); set_glActiveTexture((glActiveTexture_client_proc_t)ptr… in initDispatchByName() 16 ptr = getProc("glAttachShader", userData); set_glAttachShader((glAttachShader_client_proc_t)ptr); in initDispatchByName() 17 …ptr = getProc("glBindAttribLocation", userData); set_glBindAttribLocation((glBindAttribLocation_cl… in initDispatchByName() 18 ptr = getProc("glBindBuffer", userData); set_glBindBuffer((glBindBuffer_client_proc_t)ptr); in initDispatchByName() 19 …ptr = getProc("glBindFramebuffer", userData); set_glBindFramebuffer((glBindFramebuffer_client_proc… in initDispatchByName() 20 …ptr = getProc("glBindRenderbuffer", userData); set_glBindRenderbuffer((glBindRenderbuffer_client_p… in initDispatchByName() 21 ptr = getProc("glBindTexture", userData); set_glBindTexture((glBindTexture_client_proc_t)ptr); in initDispatchByName() 22 ptr = getProc("glBlendColor", userData); set_glBlendColor((glBlendColor_client_proc_t)ptr); in initDispatchByName() 23 …ptr = getProc("glBlendEquation", userData); set_glBlendEquation((glBlendEquation_client_proc_t)ptr… in initDispatchByName() [all …]
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D | gl2_enc.cpp | 23 unsigned char *ptr; in glActiveTexture_enc() local 25 ptr = stream->alloc(packetSize); in glActiveTexture_enc() 26 int tmp = OP_glActiveTexture;memcpy(ptr, &tmp, 4); ptr += 4; in glActiveTexture_enc() 27 memcpy(ptr, &packetSize, 4); ptr += 4; in glActiveTexture_enc() 29 memcpy(ptr, &texture, 4); ptr += 4; in glActiveTexture_enc() 38 unsigned char *ptr; in glAttachShader_enc() local 40 ptr = stream->alloc(packetSize); in glAttachShader_enc() 41 int tmp = OP_glAttachShader;memcpy(ptr, &tmp, 4); ptr += 4; in glAttachShader_enc() 42 memcpy(ptr, &packetSize, 4); ptr += 4; in glAttachShader_enc() 44 memcpy(ptr, &program, 4); ptr += 4; in glAttachShader_enc() [all …]
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D | GL2Encoder.cpp | 212 …lf, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr) in s_glVertexAtrribPointer() argument 216 ctx->m_state->setState(indx, size, type, normalized, stride, ptr); in s_glVertexAtrribPointer() 219 void GL2Encoder::s_glGetIntegerv(void *self, GLenum param, GLint *ptr) in s_glGetIntegerv() argument 227 *ptr = 0; in s_glGetIntegerv() 237 memcpy(ptr, compressedTextureFormats, in s_glGetIntegerv() 246 ctx->m_glGetIntegerv_enc(self, param, ptr); in s_glGetIntegerv() 247 *ptr = MIN(*ptr, GLClientState::MAX_TEXTURE_UNITS); in s_glGetIntegerv() 251 *ptr = state->getBoundTexture(GL_TEXTURE_2D); in s_glGetIntegerv() 254 *ptr = state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES); in s_glGetIntegerv() 258 if (!ctx->m_state->getClientStateParameter<GLint>(param, ptr)) { in s_glGetIntegerv() [all …]
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D | GL2Encoder.h | 93 static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr); 96 static void s_glGetFloatv(void *self, GLenum pname, GLfloat *ptr); 99 static void s_glGetBooleanv(void *self, GLenum pname, GLboolean *ptr); 103 GLboolean normalized, GLsizei stride, const GLvoid * ptr);
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles_dispatch.cpp | 24 void *ptr; in create_gles_dispatch() local 25 ptr = dlsym(gles_android,"glAlphaFunc"); disp->set_glAlphaFunc((glAlphaFunc_t)ptr); in create_gles_dispatch() 26 ptr = dlsym(gles_android,"glClearColor"); disp->set_glClearColor((glClearColor_t)ptr); in create_gles_dispatch() 27 ptr = dlsym(gles_android,"glClearDepthf"); disp->set_glClearDepthf((glClearDepthf_t)ptr); in create_gles_dispatch() 28 ptr = dlsym(gles_android,"glClipPlanef"); disp->set_glClipPlanef((glClipPlanef_t)ptr); in create_gles_dispatch() 29 ptr = dlsym(gles_android,"glColor4f"); disp->set_glColor4f((glColor4f_t)ptr); in create_gles_dispatch() 30 ptr = dlsym(gles_android,"glDepthRangef"); disp->set_glDepthRangef((glDepthRangef_t)ptr); in create_gles_dispatch() 31 ptr = dlsym(gles_android,"glFogf"); disp->set_glFogf((glFogf_t)ptr); in create_gles_dispatch() 32 ptr = dlsym(gles_android,"glFogfv"); disp->set_glFogfv((glFogfv_t)ptr); in create_gles_dispatch() 33 ptr = dlsym(gles_android,"glFrustumf"); disp->set_glFrustumf((glFrustumf_t)ptr); in create_gles_dispatch() [all …]
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D | egl_dispatch.cpp | 24 void *ptr; in create_egl_dispatch() local 25 ptr = dlsym(gles_android,"eglGetError"); disp->set_eglGetError((eglGetError_t)ptr); in create_egl_dispatch() 26 ptr = dlsym(gles_android,"eglGetDisplay"); disp->set_eglGetDisplay((eglGetDisplay_t)ptr); in create_egl_dispatch() 27 ptr = dlsym(gles_android,"eglInitialize"); disp->set_eglInitialize((eglInitialize_t)ptr); in create_egl_dispatch() 28 ptr = dlsym(gles_android,"eglTerminate"); disp->set_eglTerminate((eglTerminate_t)ptr); in create_egl_dispatch() 29 ptr = dlsym(gles_android,"eglQueryString"); disp->set_eglQueryString((eglQueryString_t)ptr); in create_egl_dispatch() 30 ptr = dlsym(gles_android,"eglGetConfigs"); disp->set_eglGetConfigs((eglGetConfigs_t)ptr); in create_egl_dispatch() 31 ptr = dlsym(gles_android,"eglChooseConfig"); disp->set_eglChooseConfig((eglChooseConfig_t)ptr); in create_egl_dispatch() 32 …ptr = dlsym(gles_android,"eglGetConfigAttrib"); disp->set_eglGetConfigAttrib((eglGetConfigAttrib_t… in create_egl_dispatch() 33 …ptr = dlsym(gles_android,"eglCreateWindowSurface"); disp->set_eglCreateWindowSurface((eglCreateWin… in create_egl_dispatch() [all …]
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D | ThreadInfo.cpp | 21 static void tlsDestruct(void *ptr) in tlsDestruct() argument 23 if (ptr) { in tlsDestruct() 24 EGLThreadInfo *ti = (EGLThreadInfo *)ptr; in tlsDestruct()
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/device/generic/goldfish/opengl/system/renderControl_enc/ |
D | renderControl_enc.cpp | 23 unsigned char *ptr; in rcGetRendererVersion_enc() local 25 ptr = stream->alloc(packetSize); in rcGetRendererVersion_enc() 26 int tmp = OP_rcGetRendererVersion;memcpy(ptr, &tmp, 4); ptr += 4; in rcGetRendererVersion_enc() 27 memcpy(ptr, &packetSize, 4); ptr += 4; in rcGetRendererVersion_enc() 43 unsigned char *ptr; in rcGetEGLVersion_enc() local 45 ptr = stream->alloc(packetSize); in rcGetEGLVersion_enc() 46 int tmp = OP_rcGetEGLVersion;memcpy(ptr, &tmp, 4); ptr += 4; in rcGetEGLVersion_enc() 47 memcpy(ptr, &packetSize, 4); ptr += 4; in rcGetEGLVersion_enc() 49 *(unsigned int *)(ptr) = __size_major; ptr += 4; in rcGetEGLVersion_enc() 50 *(unsigned int *)(ptr) = __size_minor; ptr += 4; in rcGetEGLVersion_enc() [all …]
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D | renderControl_client_context.cpp | 13 void *ptr; in initDispatchByName() local 15 …ptr = getProc("rcGetRendererVersion", userData); set_rcGetRendererVersion((rcGetRendererVersion_cl… in initDispatchByName() 16 …ptr = getProc("rcGetEGLVersion", userData); set_rcGetEGLVersion((rcGetEGLVersion_client_proc_t)ptr… in initDispatchByName() 17 …ptr = getProc("rcQueryEGLString", userData); set_rcQueryEGLString((rcQueryEGLString_client_proc_t)… in initDispatchByName() 18 ptr = getProc("rcGetGLString", userData); set_rcGetGLString((rcGetGLString_client_proc_t)ptr); in initDispatchByName() 19 …ptr = getProc("rcGetNumConfigs", userData); set_rcGetNumConfigs((rcGetNumConfigs_client_proc_t)ptr… in initDispatchByName() 20 ptr = getProc("rcGetConfigs", userData); set_rcGetConfigs((rcGetConfigs_client_proc_t)ptr); in initDispatchByName() 21 ptr = getProc("rcChooseConfig", userData); set_rcChooseConfig((rcChooseConfig_client_proc_t)ptr); in initDispatchByName() 22 ptr = getProc("rcGetFBParam", userData); set_rcGetFBParam((rcGetFBParam_client_proc_t)ptr); in initDispatchByName() 23 …ptr = getProc("rcCreateContext", userData); set_rcCreateContext((rcCreateContext_client_proc_t)ptr… in initDispatchByName() [all …]
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/device/lge/mako/camera/QCamera/stack/common/ |
D | cam_list.h | 38 #define member_of(ptr, type, member) ({ \ argument 39 const typeof(((type *)0)->member) *__mptr = (ptr); \ 46 static inline void cam_list_init(struct cam_list *ptr) in cam_list_init() argument 48 ptr->next = ptr; in cam_list_init() 49 ptr->prev = ptr; in cam_list_init() 63 static inline void cam_list_del_node(struct cam_list *ptr) in cam_list_del_node() argument 65 struct cam_list *prev = ptr->prev; in cam_list_del_node() 66 struct cam_list *next = ptr->next; in cam_list_del_node() 68 next->prev = ptr->prev; in cam_list_del_node() 69 prev->next = ptr->next; in cam_list_del_node() [all …]
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/device/asus/flo/camera/QCamera2/stack/common/ |
D | cam_list.h | 38 #define member_of(ptr, type, member) ({ \ argument 39 const typeof(((type *)0)->member) *__mptr = (ptr); \ 46 static inline void cam_list_init(struct cam_list *ptr) in cam_list_init() argument 48 ptr->next = ptr; in cam_list_init() 49 ptr->prev = ptr; in cam_list_init() 72 static inline void cam_list_del_node(struct cam_list *ptr) in cam_list_del_node() argument 74 struct cam_list *prev = ptr->prev; in cam_list_del_node() 75 struct cam_list *next = ptr->next; in cam_list_del_node() 77 next->prev = ptr->prev; in cam_list_del_node() 78 prev->next = ptr->next; in cam_list_del_node() [all …]
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/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
D | GLClientState.h | 218 int getVertexAttribParameter(GLuint index, GLenum param, T *ptr) in getVertexAttribParameter() argument 230 *ptr = (T)(vertexAttrib->bufferObject); in getVertexAttribParameter() 233 *ptr = (T)(vertexAttrib->enabled); in getVertexAttribParameter() 236 *ptr = (T)(vertexAttrib->size); in getVertexAttribParameter() 239 *ptr = (T)(vertexAttrib->stride); in getVertexAttribParameter() 242 *ptr = (T)(vertexAttrib->type); in getVertexAttribParameter() 245 *ptr = (T)(vertexAttrib->normalized); in getVertexAttribParameter() 258 bool getClientStateParameter(GLenum param, T* ptr) in getClientStateParameter() argument 264 *ptr = tex; in getClientStateParameter() 270 *ptr = state->size; in getClientStateParameter() [all …]
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D | glUtils.h | 58 void glUtilsPackStrings(char *ptr, char **strings, GLint *length, GLsizei count); 69 T *ptr = indices; in minmax() local 71 if (*min == -1 || *ptr < *min) *min = *ptr; in minmax() 72 if (*max == -1 || *ptr > *max) *max = *ptr; in minmax() 73 ptr++; in minmax() 78 T *ptr = indices; in shiftIndices() local 80 *ptr += offset; in shiftIndices() 81 ptr++; in shiftIndices()
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D | GLDecoderContextData.h | 58 memcpy(m_pointerData[loc].ptr(), data, len); in storePointerData() 62 return m_pointerData[loc].ptr(); in pointerData()
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D | SmartPtr.h | 26 explicit SmartPtr(T* ptr = (T*)NULL) { 33 m_ptr = ptr; 34 if (ptr)
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/device/generic/goldfish/opengl/system/OpenglSystemCommon/ |
D | ThreadInfo.cpp | 21 static void tlsDestruct(void *ptr) in tlsDestruct() argument 23 if (ptr) { in tlsDestruct() 24 EGLThreadInfo *ti = (EGLThreadInfo *)ptr; in tlsDestruct()
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/device/generic/goldfish/opengl/host/include/libOpenglRender/ |
D | IOStream.h | 63 unsigned char *ptr; in alloc() local 65 ptr = m_buf + (m_bufsize - m_free); in alloc() 68 return ptr; in alloc()
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/device/asus/flo/camera/QCamera2/HAL/test/ |
D | qcamera_test.cpp | 79 uint8_t *ptr = (uint8_t*) mem->pointer(); in previewCallback() local 81 ptr[0], in previewCallback() 82 ptr[1], in previewCallback() 83 ptr[2], in previewCallback() 84 ptr[3], in previewCallback() 85 ptr[4], in previewCallback() 86 ptr[5], in previewCallback() 87 ptr[6], in previewCallback() 88 ptr[7], in previewCallback() 89 ptr[8], in previewCallback() [all …]
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/device/lge/mako/camera/ |
D | QCameraHWI_Record_7x27A.cpp | 54 void QCameraStream_record::deleteInstance(QCameraStream *ptr) in deleteInstance() argument 57 if (ptr){ in deleteInstance() 58 ptr->release(); in deleteInstance() 59 delete ptr; in deleteInstance() 60 ptr = NULL; in deleteInstance()
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/device/generic/goldfish/libqemu/ |
D | test_util.c | 89 const uint8_t* ptr = buff; in pipe_send() local 91 ret = write(pipe->socket, ptr, bufflen); in pipe_send() 102 ptr += ret; in pipe_send()
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/device/lge/mako/camera/QCamera/stack/mm-camera-test/src/ |
D | mm_qcamera_app.c | 156 my_cam_app.hal_lib.ptr = dlopen("/usr/lib/hw/camera.msm7630.so", RTLD_LAZY); in mm_app_load_hal() 158 my_cam_app.hal_lib.ptr = dlopen("/usr/lib/hw/camera.msm7627A.so", RTLD_LAZY); in mm_app_load_hal() 161 my_cam_app.hal_lib.ptr = dlopen("libmmcamera_interface_badger.so", RTLD_NOW); in mm_app_load_hal() 163 if (!my_cam_app.hal_lib.ptr) { in mm_app_load_hal() 168 dlsym(my_cam_app.hal_lib.ptr, in mm_app_load_hal() 171 dlsym(my_cam_app.hal_lib.ptr, in mm_app_load_hal()
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