Searched refs:GL_EXPORT (Results 1 – 25 of 39) sorted by relevance
12
15 GL_EXPORT extern const char kGLImplementationDesktopName[];16 GL_EXPORT extern const char kGLImplementationOSMesaName[];17 GL_EXPORT extern const char kGLImplementationAppleName[];18 GL_EXPORT extern const char kGLImplementationEGLName[];19 GL_EXPORT extern const char kGLImplementationSwiftShaderName[];26 GL_EXPORT extern const char kEnableD3D11[];27 GL_EXPORT extern const char kDisableD3D11[];28 GL_EXPORT extern const char kDisableGpuVsync[];29 GL_EXPORT extern const char kEnableGPUServiceLogging[];30 GL_EXPORT extern const char kEnableGPUClientLogging[];[all …]
227 struct GL_EXPORT DriverGL {244 struct GL_EXPORT DriverOSMESA {257 struct GL_EXPORT DriverWGL {271 struct GL_EXPORT DriverEGL {285 struct GL_EXPORT DriverGLX {300 GL_EXPORT extern base::ThreadLocalPointer<GLApi>* g_current_gl_context_tls;302 GL_EXPORT extern OSMESAApi* g_current_osmesa_context;303 GL_EXPORT extern DriverGL g_driver_gl;304 GL_EXPORT extern DriverOSMESA g_driver_osmesa;308 GL_EXPORT extern EGLApi* g_current_egl_context;[all …]
45 GL_EXPORT bool InitializeGLBindings(GLImplementation implementation);48 GL_EXPORT bool InitializeGLExtensionBindings(GLImplementation implementation,54 GL_EXPORT void ClearGLBindings();57 GL_EXPORT void SetGLImplementation(GLImplementation implementation);60 GL_EXPORT GLImplementation GetGLImplementation();64 GL_EXPORT bool HasDesktopGLFeatures();91 GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info);
12 #define GL_EXPORT __declspec(dllexport) macro14 #define GL_EXPORT __declspec(dllimport) macro19 #define GL_EXPORT __attribute__((visibility("default"))) macro21 #define GL_EXPORT macro26 #define GL_EXPORT macro
29 class GL_EXPORT GLApiBase : public GLApi {45 class GL_EXPORT RealGLApi : public GLApiBase {53 class GL_EXPORT TraceGLApi : public GLApi {70 class GL_EXPORT VirtualGLApi : public GLApiBase {
21 class GL_EXPORT OSMESAApiBase : public OSMESAApi {36 class GL_EXPORT RealOSMESAApi : public OSMESAApiBase {44 class GL_EXPORT TraceOSMESAApi : public OSMESAApi {
23 class GL_EXPORT WGLApiBase : public WGLApi {38 class GL_EXPORT RealWGLApi : public WGLApiBase {46 class GL_EXPORT TraceWGLApi : public WGLApi {
23 class GL_EXPORT GLXApiBase : public GLXApi {38 class GL_EXPORT RealGLXApi : public GLXApiBase {46 class GL_EXPORT TraceGLXApi : public GLXApi {
23 class GL_EXPORT EGLApiBase : public EGLApi {38 class GL_EXPORT RealEGLApi : public EGLApiBase {47 class GL_EXPORT TraceEGLApi : public EGLApi {
25 class GL_EXPORT GLSurfaceEGL : public GLSurface {51 class GL_EXPORT NativeViewGLSurfaceEGL : public GLSurfaceEGL {89 class GL_EXPORT PbufferGLSurfaceEGL : public GLSurfaceEGL {117 class GL_EXPORT SurfacelessEGL : public GLSurfaceEGL {
14 class GL_EXPORT ScopedFrameBufferBinder {31 class GL_EXPORT ScopedTextureBinder {
21 class GL_EXPORT GLSurfaceGLX : public GLSurface {51 class GL_EXPORT NativeViewGLSurfaceGLX : public GLSurfaceGLX {116 class GL_EXPORT PbufferGLSurfaceGLX : public GLSurfaceGLX {
23 class GL_EXPORT GLContext : public base::RefCounted<GLContext> {134 class GL_EXPORT GLContextReal : public GLContext {
23 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> {126 class GL_EXPORT GLSurfaceAdapter : public GLSurface {
16 GL_EXPORT GrGLInterface* CreateInProcessSkiaGLBinding();
16 class GL_EXPORT GLInterface {
15 class GL_EXPORT GLStateRestorer {
13 class GL_EXPORT GLFence {
13 class GL_EXPORT GLImageStub : public GLImage {
13 class GL_EXPORT GLSurfaceStub : public GLSurface {
19 class GL_EXPORT ScopedMakeCurrent {
20 class GL_EXPORT GpuSwitchingManager {
17 GL_EXPORT bool RegisterJni(JNIEnv* env);
20 class GL_EXPORT SurfaceTextureListener {
15 class GL_EXPORT AwGLSurface : public gfx::GLSurface {