/external/skia/src/gpu/ |
D | GrGpu.cpp | 30 GrGpu::GrGpu(GrContext* context) in GrGpu() function in GrGpu 52 GrGpu::~GrGpu() { in ~GrGpu() 56 void GrGpu::abandonResources() { in abandonResources() 72 void GrGpu::releaseResources() { in releaseResources() 88 void GrGpu::insertResource(GrResource* resource) { in insertResource() 95 void GrGpu::removeResource(GrResource* resource) { in removeResource() 103 void GrGpu::unimpl(const char msg[]) { in unimpl() 111 GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, in createTexture() 136 bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) { in attachStencilBufferToRenderTarget() 168 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc) { in wrapBackendTexture() [all …]
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D | GrAARectRenderer.h | 16 class GrGpu; variable 42 void fillAARect(GrGpu* gpu, in fillAARect() 63 void strokeAARect(GrGpu* gpu, 72 void fillAANestedRects(GrGpu* gpu, 83 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu); 86 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu, bool miterStroke); 90 void geometryFillAARect(GrGpu* gpu, 97 void shaderFillAARect(GrGpu* gpu, 102 void shaderFillAlignedAARect(GrGpu* gpu, 107 void geometryStrokeAARect(GrGpu* gpu,
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D | GrBufferAllocPool.h | 16 class GrGpu; variable 61 GrGpu* getGpu() { return fGpu; } in getGpu() 90 GrBufferAllocPool(GrGpu* gpu, 148 friend class GrGpu; 165 GrGpu* fGpu; 202 GrVertexBufferAllocPool(GrGpu* gpu, 290 GrIndexBufferAllocPool(GrGpu* gpu,
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D | GrStencilAndCoverPathRenderer.h | 15 class GrGpu; variable 48 GrStencilAndCoverPathRenderer(GrGpu*); 50 GrGpu* fGpu;
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D | GrAtlas.h | 17 class GrGpu; variable 64 GrAtlasMgr(GrGpu*, GrPixelConfig); 85 GrGpu* fGpu;
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D | GrTextStrike.h | 23 class GrGpu; variable 78 GrFontCache(GrGpu*); 129 GrGpu* fGpu;
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D | GrClipMaskManager.h | 25 class GrGpu; variable 72 void setGpu(GrGpu* gpu); 90 GrGpu* fGpu;
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D | GrGpuFactory.cpp | 17 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) { in Create()
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D | GrGeometryBuffer.h | 15 class GrGpu; variable 89 GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked) in GrGeometryBuffer()
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D | GrGpu.h | 24 class GrGpu : public GrDrawTarget { 47 static GrGpu* Create(GrBackend, GrBackendContext, GrContext* context); 51 GrGpu(GrContext* context); 52 virtual ~GrGpu();
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/external/chromium_org/third_party/skia/src/gpu/ |
D | GrGpu.cpp | 30 GrGpu::GrGpu(GrContext* context) in GrGpu() function in GrGpu 52 GrGpu::~GrGpu() { in ~GrGpu() 56 void GrGpu::abandonResources() { in abandonResources() 72 void GrGpu::releaseResources() { in releaseResources() 88 void GrGpu::insertResource(GrResource* resource) { in insertResource() 95 void GrGpu::removeResource(GrResource* resource) { in removeResource() 103 void GrGpu::unimpl(const char msg[]) { in unimpl() 111 GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, in createTexture() 136 bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) { in attachStencilBufferToRenderTarget() 168 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc) { in wrapBackendTexture() [all …]
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D | GrAARectRenderer.h | 16 class GrGpu; variable 42 void fillAARect(GrGpu* gpu, in fillAARect() 63 void strokeAARect(GrGpu* gpu, 72 void fillAANestedRects(GrGpu* gpu, 83 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu); 86 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu, bool miterStroke); 90 void geometryFillAARect(GrGpu* gpu, 97 void shaderFillAARect(GrGpu* gpu, 102 void shaderFillAlignedAARect(GrGpu* gpu, 107 void geometryStrokeAARect(GrGpu* gpu,
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D | GrBufferAllocPool.h | 16 class GrGpu; variable 61 GrGpu* getGpu() { return fGpu; } in getGpu() 90 GrBufferAllocPool(GrGpu* gpu, 148 friend class GrGpu; 165 GrGpu* fGpu; 202 GrVertexBufferAllocPool(GrGpu* gpu, 290 GrIndexBufferAllocPool(GrGpu* gpu,
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D | GrStencilAndCoverPathRenderer.h | 15 class GrGpu; variable 48 GrStencilAndCoverPathRenderer(GrGpu*); 50 GrGpu* fGpu;
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D | GrAtlas.h | 17 class GrGpu; variable 64 GrAtlasMgr(GrGpu*, GrPixelConfig); 85 GrGpu* fGpu;
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D | GrClipMaskManager.h | 25 class GrGpu; variable 72 void setGpu(GrGpu* gpu); 90 GrGpu* fGpu;
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D | GrTextStrike.h | 23 class GrGpu; variable 78 GrFontCache(GrGpu*); 129 GrGpu* fGpu;
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D | GrGpuFactory.cpp | 17 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) { in Create()
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D | GrGeometryBuffer.h | 15 class GrGpu; variable 89 GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t sizeInBytes, bool dynamic, bool cpuBacked) in GrGeometryBuffer()
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D | GrGpu.h | 24 class GrGpu : public GrDrawTarget { 47 static GrGpu* Create(GrBackend, GrBackendContext, GrContext* context); 51 GrGpu(GrContext* context); 52 virtual ~GrGpu();
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/external/skia/include/gpu/ |
D | GrResource.h | 14 class GrGpu; variable 93 GrResource(GrGpu* gpu, bool isWrapped); 96 GrGpu* getGpu() const { return fGpu; } in getGpu() 109 friend class GrGpu; // for assert in GrGpu to access getGpu 115 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
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/external/chromium_org/third_party/skia/include/gpu/ |
D | GrResource.h | 14 class GrGpu; variable 93 GrResource(GrGpu* gpu, bool isWrapped); 96 GrGpu* getGpu() const { return fGpu; } in getGpu() 109 friend class GrGpu; // for assert in GrGpu to access getGpu 115 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
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/external/skia/bench/ |
D | GrResourceCacheBench.cpp | 27 StencilResource(GrGpu* gpu, int id) in StencilResource() 52 TextureResource(GrGpu* gpu, int id) in TextureResource() 89 static void populate_cache(GrResourceCache* cache, GrGpu* gpu, int resourceCount) { in populate_cache() 184 GrGpu* gpu = canvas->getGrContext()->getGpu(); in onDraw() 220 GrGpu* gpu = canvas->getGrContext()->getGpu(); in onDraw()
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/external/skia/src/gpu/gl/ |
D | GrGLTexture.h | 81 const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const { in getCachedTexParams() 87 GrGpu::ResetTimestamp timestamp) { in setCachedTexParams() 101 GrGpu::ResetTimestamp fTexParamsTimestamp;
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
D | GrGLTexture.h | 81 const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const { in getCachedTexParams() 87 GrGpu::ResetTimestamp timestamp) { in setCachedTexParams() 101 GrGpu::ResetTimestamp fTexParamsTimestamp;
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