/external/eigen/test/ |
D | geo_orthomethods.cpp | 23 typedef Matrix<Scalar,3,1> Vector3; in orthomethods_3() typedef 27 Vector3 v0 = Vector3::Random(), in orthomethods_3() 28 v1 = Vector3::Random(), in orthomethods_3() 29 v2 = Vector3::Random(); in orthomethods_3() 45 Vector3 vec3 = Vector3::Random(); in orthomethods_3() 74 typedef Matrix<Scalar,3,1> Vector3; in orthomethods() typedef 92 Vector3 vec3 = Vector3::Random(); in orthomethods()
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D | geo_eulerangles.cpp | 18 typedef Matrix<Scalar,3,1> Vector3; in eulerangles() typedef 24 q1 = AngleAxisx(a, Vector3::Random().normalized()); in eulerangles() 29 Vector3 ea = m.eulerAngles(I,J,K); \ in eulerangles() 30 …OX(m, Matrix3(AngleAxisx(ea[0], Vector3::Unit##X()) * AngleAxisx(ea[1], Vector3::Unit##Y()) * Ang… in eulerangles()
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D | geo_transformations.cpp | 24 typedef Matrix<Scalar,3,1> Vector3; in non_projective_only() typedef 38 Vector3 v0 = Vector3::Random(), in non_projective_only() 39 v1 = Vector3::Random(); in non_projective_only() 57 VERIFY_IS_APPROX( (t0 * Vector3(1,0,0)).template head<3>().norm(), v0.x()); in non_projective_only() 95 typedef Matrix<Scalar,3,1> Vector3; in transformations() typedef 109 Vector3 v0 = Vector3::Random(), in transformations() 110 v1 = Vector3::Random(); in transformations() 128 matrot1 = AngleAxisx(Scalar(0.1), Vector3::UnitX()) in transformations() 129 * AngleAxisx(Scalar(0.2), Vector3::UnitY()) in transformations() 130 * AngleAxisx(Scalar(0.3), Vector3::UnitZ()); in transformations() [all …]
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D | geo_quaternion.cpp | 52 typedef Matrix<Scalar,3,1> Vector3; in quaternion() typedef 63 Vector3 v0 = Vector3::Random(), in quaternion() 64 v1 = Vector3::Random(), in quaternion() 65 v2 = Vector3::Random(), in quaternion() 66 v3 = Vector3::Random(); in quaternion()
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/external/eigen/test/eigen2/ |
D | eigen2_geometry.cpp | 25 typedef Matrix<Scalar,3,1> Vector3; in geometry() typedef 40 Vector3 v0 = Vector3::Random(), in geometry() 41 v1 = Vector3::Random(), in geometry() 42 v2 = Vector3::Random(); in geometry() 101 matrot1 = AngleAxisx(Scalar(0.1), Vector3::UnitX()) in geometry() 102 * AngleAxisx(Scalar(0.2), Vector3::UnitY()) in geometry() 103 * AngleAxisx(Scalar(0.3), Vector3::UnitZ()); in geometry() 105 AngleAxisx(Scalar(0.1), Vector3(1,0,0)).toRotationMatrix() in geometry() 106 * (AngleAxisx(Scalar(0.2), Vector3(0,1,0)).toRotationMatrix() in geometry() 107 * (AngleAxisx(Scalar(0.3), Vector3(0,0,1)).toRotationMatrix() * v1))); in geometry() [all …]
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D | eigen2_geometry_with_eigen2_prefix.cpp | 27 typedef Matrix<Scalar,3,1> Vector3; in geometry() typedef 42 Vector3 v0 = Vector3::Random(), in geometry() 43 v1 = Vector3::Random(), in geometry() 44 v2 = Vector3::Random(); in geometry() 103 matrot1 = AngleAxisx(Scalar(0.1), Vector3::UnitX()) in geometry() 104 * AngleAxisx(Scalar(0.2), Vector3::UnitY()) in geometry() 105 * AngleAxisx(Scalar(0.3), Vector3::UnitZ()); in geometry() 107 AngleAxisx(Scalar(0.1), Vector3(1,0,0)).toRotationMatrix() in geometry() 108 * (AngleAxisx(Scalar(0.2), Vector3(0,1,0)).toRotationMatrix() in geometry() 109 * (AngleAxisx(Scalar(0.3), Vector3(0,0,1)).toRotationMatrix() * v1))); in geometry() [all …]
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/external/ceres-solver/internal/ceres/ |
D | jet_quaternion_integration_test.cc | 129 Vector3<J> axis; in TEST_F() 139 Vector3<J> axis; in TEST_F() 151 Vector3<J> x, y; in TEST_F() 164 Vector3<J> x; in TEST_F() 169 Vector3<J> y = b.Rotated(x); in TEST_F() 174 Vector3<J> yp = R * x; in TEST_F() 183 Vector3<double> x; in TEST_F() 188 Vector3<double> y = double_b.Rotated(x); in TEST_F() 193 Vector3<double> yp = R * x; in TEST_F()
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
D | AngleAxis.h | 58 typedef Matrix<Scalar,3,1> Vector3; 63 Vector3 m_axis; 83 const Vector3& axis() const { return m_axis; } 84 Vector3& axis() { return m_axis; } 107 inline Vector3 operator* (const Vector3& other) const 192 Vector3 sin_axis = ei_sin(m_angle) * m_axis; 194 Vector3 cos1_axis = (Scalar(1)-c) * m_axis;
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D | Quaternion.h | 62 typedef Matrix<Scalar,3,1> Vector3; 179 Vector3 operator* (const MatrixBase<Derived>& vec) const; 249 inline typename Quaternion<Scalar>::Vector3 257 Vector3 uv; 340 Vector3 v0 = a.normalized(); 341 Vector3 v1 = b.normalized(); 359 Vector3 axis = v0.cross(v1);
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
D | Water.j3md | 13 Vector3 CameraPosition 15 Vector3 frustumCorner 19 Vector3 LightDir 29 Vector3 FoamExistence 31 Vector3 ColorExtinction
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D | SimpleWater.j3md | 10 Vector3 lightPos
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/external/eigen/Eigen/src/Geometry/ |
D | AngleAxis.h | 61 typedef Matrix<Scalar,3,1> Vector3; 66 Vector3 m_axis; 89 const Vector3& axis() const { return m_axis; } 90 Vector3& axis() { return m_axis; } 134 static inline const AngleAxis Identity() { return AngleAxis(0, Vector3::UnitX()); } 206 Vector3 sin_axis = internal::sin(m_angle) * m_axis; 208 Vector3 cos1_axis = (Scalar(1)-c) * m_axis;
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D | Quaternion.h | 51 typedef Matrix<Scalar,3,1> Vector3; typedef 168 EIGEN_STRONG_INLINE Vector3 _transformVector(Vector3 v) const; 475 EIGEN_STRONG_INLINE typename QuaternionBase<Derived>::Vector3 476 QuaternionBase<Derived>::_transformVector(Vector3 v) const 483 Vector3 uv = this->vec().cross(v); 584 Vector3 v0 = a.normalized(); 585 Vector3 v1 = b.normalized(); 601 Vector3 axis = svd.matrixV().col(2); 608 Vector3 axis = v0.cross(v1);
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/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/ |
D | HeightBasedTerrain.j3md | 21 Vector3 region1 22 Vector3 region2 23 Vector3 region3 24 Vector3 region4
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/external/chromium_org/native_client_sdk/src/gonacl_appengine/static/bullet/ |
D | scene.js | 14 var offset = new THREE.Vector3(); 47 …vertices.push(new THREE.Vector3(shape['points'][i][0], shape['points'][i][1], shape['points'][i][2… 243 var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 ); 281 var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 );
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/external/eigen/demos/opengl/ |
D | quaternion_demo.cpp | 141 typedef Matrix<Scalar,3,1> Vector3; typedef in EulerAngles 146 Vector3 m_angles; 154 const Vector3& coeffs() const { return m_angles; } in coeffs() 155 Vector3& coeffs() { return m_angles; } in coeffs() 176 Vector3 c = m_angles.array().cos(); in toRotationMatrix() 177 Vector3 s = m_angles.array().sin(); in toRotationMatrix()
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/ |
D | Sky.j3md | 5 Vector3 NormalScale
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/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
D | VarType.java | 39 Vector3, enumConstant
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D | Uniform.java | 101 case Vector3: in write() 146 case Vector3: in read() 245 case Vector3: in clearValue()
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/external/chromium_org/third_party/WebKit/Source/platform/transforms/ |
D | TransformationMatrix.cpp | 78 typedef double Vector3[3]; typedef 261 static double v3Length(Vector3 a) in v3Length() 266 static void v3Scale(Vector3 v, double desiredLength) in v3Scale() 277 static double v3Dot(const Vector3 a, const Vector3 b) in v3Dot() 284 static void v3Combine(const Vector3 a, const Vector3 b, Vector3 result, double ascl, double bscl) in v3Combine() 292 static void v3Cross(const Vector3 a, const Vector3 b, Vector3 result) in v3Cross() 366 Vector3 row[3], pdum3; in decompose()
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Post/ |
D | LightScattering.j3md | 7 Vector3 LightPosition
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/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/SSAO/ |
D | ssao.j3md | 10 Vector3 FrustumCorner
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/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Light/ |
D | Deferred.j3md | 26 Vector3 FrustumCorner
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
D | RenderManager.java | 445 u.setValue(VarType.Vector3, camLoc); in updateUniformBindings() 448 u.setValue(VarType.Vector3, camDir); in updateUniformBindings() 451 u.setValue(VarType.Vector3, camLeft); in updateUniformBindings() 454 u.setValue(VarType.Vector3, camUp); in updateUniformBindings()
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
D | MatParam.java | 188 case Vector3: in getValueAsString()
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