Searched refs:fVertexArrayObjectSupport (Results 1 – 4 of 4) sorted by relevance
44 fVertexArrayObjectSupport = false; in reset()81 fVertexArrayObjectSupport = caps.fVertexArrayObjectSupport; in operator =()232 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || in init()235 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || in init()654 r.appendf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "YES": "NO")); in dump()
232 bool vertexArrayObjectSupport() const { return fVertexArrayObjectSupport; } in vertexArrayObjectSupport()329 bool fVertexArrayObjectSupport : 1; variable