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Searched refs:samplerCube (Results 1 – 25 of 38) sorted by relevance

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/external/mesa3d/src/glsl/builtins/profiles/
D100.vert6 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
D100.frag6 vec4 textureCube (samplerCube sampler, vec3 coord, float bias);
D120.vert16 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
D110.vert20 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
DARB_shader_texture_lod.frag13 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
D120.frag16 vec4 textureCube (samplerCube sampler, vec3 coord, float bias);
D110.frag17 vec4 textureCube (samplerCube sampler, vec3 coord, float bias);
DARB_shader_texture_lod.glsl21 vec4 textureCubeGradARB (samplerCube sampler,
D130.frag16 vec4 texture( samplerCube sampler, vec3 P, float bias);
118 vec4 textureCube (samplerCube sampler, vec3 coord, float bias);
D140.frag15 vec4 texture( samplerCube sampler, vec3 P, float bias);
117 vec4 textureCube (samplerCube sampler, vec3 coord, float bias);
/external/chromium_org/third_party/mesa/src/src/glsl/builtins/profiles/
D100.vert6 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
D100.frag6 vec4 textureCube (samplerCube sampler, vec3 coord, float bias);
D120.vert16 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
D110.vert20 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
DARB_shader_texture_lod.frag13 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
D120.frag16 vec4 textureCube (samplerCube sampler, vec3 coord, float bias);
D110.frag17 vec4 textureCube (samplerCube sampler, vec3 coord, float bias);
DARB_shader_texture_lod.glsl21 vec4 textureCubeGradARB (samplerCube sampler,
D140.frag15 vec4 texture( samplerCube sampler, vec3 P, float bias);
117 vec4 textureCube (samplerCube sampler, vec3 coord, float bias);
D130.frag16 vec4 texture( samplerCube sampler, vec3 P, float bias);
118 vec4 textureCube (samplerCube sampler, vec3 coord, float bias);
D130.glsl484 ivec2 textureSize( samplerCube sampler, int lod);
515 vec4 texture( samplerCube sampler, vec3 P);
569 vec4 textureLod( samplerCube sampler, vec3 P, float lod);
759 vec4 textureGrad( samplerCube sampler, vec3 P, vec3 dPdx, vec3 dPdy);
871 vec4 textureCube (samplerCube sampler, vec3 coord);
872 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod);
/external/jmonkeyengine/engine/src/core-data/Common/ShaderLib/
DOptics.glsllib5 #define ENVMAP samplerCube
/external/chromium_org/third_party/angle/src/compiler/
DInitialize.cpp325 TType *samplerCube = new TType(EbtSamplerCube, EbpUndefined, EvqGlobal, 1); in InsertBuiltInFunctions() local
333 symbolTable.insertBuiltIn(float4, "textureCube", samplerCube, float3); in InsertBuiltInFunctions()
358 symbolTable.insertBuiltIn(float4, "textureCube", samplerCube, float3, float1); in InsertBuiltInFunctions()
384 symbolTable.insertBuiltIn(float4, "textureCubeLod", samplerCube, float3, float1); in InsertBuiltInFunctions()
/external/chromium_org/third_party/mesa/src/docs/
DMESA_shader_debug.spec184 void printMESA(const samplerCube value)
/external/mesa3d/docs/
DMESA_shader_debug.spec184 void printMESA(const samplerCube value)

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