Home
last modified time | relevance | path

Searched refs:GL_RENDERBUFFER (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
DRenderBuffer.h65 glBindRenderbuffer(GL_RENDERBUFFER, mName); in bind()
82 glRenderbufferStorage(GL_RENDERBUFFER, mFormat, mWidth, mHeight); in allocate()
94 glRenderbufferStorage(GL_RENDERBUFFER, mFormat, width, height); in resize()
DLayer.h165 GL_RENDERBUFFER, stencil->getName()); in setStencilRenderBuffer()
DLayer.cpp119 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); in removeFbo()
/frameworks/rs/driver/
DrsdFrameBufferObj.cpp82 GL_RENDERBUFFER, mDepthTarget->renderTargetID); in setDepthAttachment()
86 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); in setDepthAttachment()
100 GL_RENDERBUFFER, mColorTargets[i]->renderTargetID); in setColorAttachment()
105 GL_RENDERBUFFER, 0); in setColorAttachment()
DrsdAllocation.cpp220 RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID); in AllocateRenderTarget()
221 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat, in AllocateRenderTarget()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java294 public static final int GL_RENDERBUFFER = 0x8D41; field in GLES20
/frameworks/native/opengl/include/GLES2/
Dgl2.h428 #define GL_RENDERBUFFER 0x8D41 macro
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if294 public static final int GL_RENDERBUFFER = 0x8D41;
/frameworks/native/opengl/include/GLES3/
Dgl3.h452 #define GL_RENDERBUFFER 0x8D41 macro
/frameworks/base/api/
Dcurrent.txt16603 field public static final int GL_RENDERBUFFER = 36161; // 0x8d41