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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "OpenGLRenderer"
18 
19 #include <utils/Log.h>
20 
21 #include "DisplayList.h"
22 #include "DeferredDisplayList.h"
23 #include "Layer.h"
24 #include "LayerRenderer.h"
25 #include "OpenGLRenderer.h"
26 #include "Caches.h"
27 
28 namespace android {
29 namespace uirenderer {
30 
Layer(const uint32_t layerWidth,const uint32_t layerHeight)31 Layer::Layer(const uint32_t layerWidth, const uint32_t layerHeight):
32         caches(Caches::getInstance()), texture(caches) {
33     mesh = NULL;
34     meshElementCount = 0;
35     cacheable = true;
36     dirty = false;
37     textureLayer = false;
38     renderTarget = GL_TEXTURE_2D;
39     texture.width = layerWidth;
40     texture.height = layerHeight;
41     colorFilter = NULL;
42     deferredUpdateScheduled = false;
43     renderer = NULL;
44     displayList = NULL;
45     fbo = 0;
46     stencil = NULL;
47     debugDrawUpdate = false;
48     hasDrawnSinceUpdate = false;
49     deferredList = NULL;
50     caches.resourceCache.incrementRefcount(this);
51 }
52 
~Layer()53 Layer::~Layer() {
54     if (colorFilter) caches.resourceCache.decrementRefcount(colorFilter);
55     removeFbo();
56     deleteTexture();
57 
58     delete[] mesh;
59     delete deferredList;
60 }
61 
computeIdealWidth(uint32_t layerWidth)62 uint32_t Layer::computeIdealWidth(uint32_t layerWidth) {
63     return uint32_t(ceilf(layerWidth / float(LAYER_SIZE)) * LAYER_SIZE);
64 }
65 
computeIdealHeight(uint32_t layerHeight)66 uint32_t Layer::computeIdealHeight(uint32_t layerHeight) {
67     return uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE);
68 }
69 
resize(const uint32_t width,const uint32_t height)70 bool Layer::resize(const uint32_t width, const uint32_t height) {
71     uint32_t desiredWidth = computeIdealWidth(width);
72     uint32_t desiredHeight = computeIdealWidth(height);
73 
74     if (desiredWidth <= getWidth() && desiredHeight <= getHeight()) {
75         return true;
76     }
77 
78     const uint32_t maxTextureSize = caches.maxTextureSize;
79     if (desiredWidth > maxTextureSize || desiredHeight > maxTextureSize) {
80         ALOGW("Layer exceeds max. dimensions supported by the GPU (%dx%d, max=%dx%d)",
81                 desiredWidth, desiredHeight, maxTextureSize, maxTextureSize);
82         return false;
83     }
84 
85     uint32_t oldWidth = getWidth();
86     uint32_t oldHeight = getHeight();
87 
88     setSize(desiredWidth, desiredHeight);
89 
90     if (fbo) {
91         caches.activeTexture(0);
92         bindTexture();
93         allocateTexture();
94 
95         if (glGetError() != GL_NO_ERROR) {
96             setSize(oldWidth, oldHeight);
97             return false;
98         }
99     }
100 
101     if (stencil) {
102         stencil->bind();
103         stencil->resize(desiredWidth, desiredHeight);
104 
105         if (glGetError() != GL_NO_ERROR) {
106             setSize(oldWidth, oldHeight);
107             return false;
108         }
109     }
110 
111     return true;
112 }
113 
removeFbo(bool flush)114 void Layer::removeFbo(bool flush) {
115     if (stencil) {
116         GLuint previousFbo;
117         glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
118         if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo);
119         glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
120         if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
121 
122         caches.renderBufferCache.put(stencil);
123         stencil = NULL;
124     }
125 
126     if (fbo) {
127         if (flush) LayerRenderer::flushLayer(this);
128         // If put fails the cache will delete the FBO
129         caches.fboCache.put(fbo);
130         fbo = 0;
131     }
132 }
133 
setPaint(SkPaint * paint)134 void Layer::setPaint(SkPaint* paint) {
135     OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode);
136 }
137 
setColorFilter(SkiaColorFilter * filter)138 void Layer::setColorFilter(SkiaColorFilter* filter) {
139     if (colorFilter) {
140         caches.resourceCache.decrementRefcount(colorFilter);
141     }
142     colorFilter = filter;
143     if (colorFilter) {
144         caches.resourceCache.incrementRefcount(colorFilter);
145     }
146 }
147 
bindTexture() const148 void Layer::bindTexture() const {
149     if (texture.id) {
150         caches.bindTexture(renderTarget, texture.id);
151     }
152 }
153 
bindStencilRenderBuffer() const154 void Layer::bindStencilRenderBuffer() const {
155     if (stencil) {
156         stencil->bind();
157     }
158 }
159 
generateTexture()160 void Layer::generateTexture() {
161     if (!texture.id) {
162         glGenTextures(1, &texture.id);
163     }
164 }
165 
deleteTexture()166 void Layer::deleteTexture() {
167     if (texture.id) {
168         texture.deleteTexture();
169         texture.id = 0;
170     }
171 }
172 
clearTexture()173 void Layer::clearTexture() {
174     texture.id = 0;
175 }
176 
allocateTexture()177 void Layer::allocateTexture() {
178 #if DEBUG_LAYERS
179     ALOGD("  Allocate layer: %dx%d", getWidth(), getHeight());
180 #endif
181     if (texture.id) {
182         glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
183         glTexImage2D(renderTarget, 0, GL_RGBA, getWidth(), getHeight(), 0,
184                 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
185     }
186 }
187 
defer()188 void Layer::defer() {
189     const float width = layer.getWidth();
190     const float height = layer.getHeight();
191 
192     if (dirtyRect.isEmpty() || (dirtyRect.left <= 0 && dirtyRect.top <= 0 &&
193             dirtyRect.right >= width && dirtyRect.bottom >= height)) {
194         dirtyRect.set(0, 0, width, height);
195     }
196 
197     if (deferredList) {
198         deferredList->reset(dirtyRect);
199     } else {
200         deferredList = new DeferredDisplayList(dirtyRect);
201     }
202     DeferStateStruct deferredState(*deferredList, *renderer,
203             DisplayList::kReplayFlag_ClipChildren);
204 
205     renderer->initViewport(width, height);
206     renderer->setupFrameState(dirtyRect.left, dirtyRect.top,
207             dirtyRect.right, dirtyRect.bottom, !isBlend());
208 
209     displayList->defer(deferredState, 0);
210 
211     deferredUpdateScheduled = false;
212 }
213 
cancelDefer()214 void Layer::cancelDefer() {
215     renderer = NULL;
216     displayList = NULL;
217     deferredUpdateScheduled = false;
218     if (deferredList) {
219         delete deferredList;
220         deferredList = NULL;
221     }
222 }
223 
flush()224 void Layer::flush() {
225     // renderer is checked as layer may be destroyed/put in layer cache with flush scheduled
226     if (deferredList && renderer) {
227         renderer->setViewport(layer.getWidth(), layer.getHeight());
228         renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom,
229                 !isBlend());
230 
231         deferredList->flush(*renderer, dirtyRect);
232 
233         renderer->finish();
234         renderer = NULL;
235 
236         dirtyRect.setEmpty();
237         displayList = NULL;
238     }
239 }
240 
render()241 void Layer::render() {
242     renderer->setViewport(layer.getWidth(), layer.getHeight());
243     renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom,
244             !isBlend());
245 
246     renderer->drawDisplayList(displayList, dirtyRect, DisplayList::kReplayFlag_ClipChildren);
247 
248     renderer->finish();
249     renderer = NULL;
250 
251     dirtyRect.setEmpty();
252 
253     deferredUpdateScheduled = false;
254     displayList = NULL;
255 }
256 
257 }; // namespace uirenderer
258 }; // namespace android
259