/frameworks/base/core/jni/ |
D | android_view_GLES20Canvas.cpp | 135 static OpenGLRenderer* android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject clazz) { in android_view_GLES20Canvas_createRenderer() 137 OpenGLRenderer* renderer = new OpenGLRenderer(); in android_view_GLES20Canvas_createRenderer() 143 OpenGLRenderer* renderer) { in android_view_GLES20Canvas_destroyRenderer() 153 OpenGLRenderer* renderer, jint width, jint height) { in android_view_GLES20Canvas_setViewport() 158 OpenGLRenderer* renderer, jboolean opaque) { in android_view_GLES20Canvas_prepare() 163 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, in android_view_GLES20Canvas_prepareDirty() 169 OpenGLRenderer* renderer) { in android_view_GLES20Canvas_finish() 178 jobject clazz, OpenGLRenderer* renderer, jstring name) { in android_view_GLES20Canvas_setName() 189 OpenGLRenderer* renderer, jboolean enabled) { in android_view_GLES20Canvas_setCountOverdrawEnabled() 194 OpenGLRenderer* renderer) { in android_view_GLES20Canvas_getOverdraw() [all …]
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/frameworks/base/libs/hwui/ |
D | OpenGLRenderer.cpp | 122 OpenGLRenderer::OpenGLRenderer(): in OpenGLRenderer() function in android::uirenderer::OpenGLRenderer 137 OpenGLRenderer::~OpenGLRenderer() { in ~OpenGLRenderer() 142 void OpenGLRenderer::initProperties() { in initProperties() 157 void OpenGLRenderer::setName(const char* name) { in setName() 165 const char* OpenGLRenderer::getName() const { in getName() 169 bool OpenGLRenderer::isDeferred() { in isDeferred() 173 void OpenGLRenderer::setViewport(int width, int height) { in setViewport() 182 void OpenGLRenderer::initViewport(int width, int height) { in initViewport() 192 void OpenGLRenderer::setupFrameState(float left, float top, in setupFrameState() 206 status_t OpenGLRenderer::startFrame() { in startFrame() [all …]
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D | DeferredDisplayList.h | 41 class OpenGLRenderer; variable 109 status_t flush(OpenGLRenderer& renderer, Rect& dirty); 111 void addClip(OpenGLRenderer& renderer, ClipOp* op); 112 void addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount); 113 void addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount); 114 void addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount); 120 void addDrawOp(OpenGLRenderer& renderer, DrawOp* op); 139 void storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op); 140 void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
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D | DisplayListOp.h | 108 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0; 135 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0; 144 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, in multiDraw() 164 virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, in onDefer() 181 return OpenGLRenderer::getAlphaDirect(mPaint); in getPaintAlpha() 191 SkPaint* getPaint(OpenGLRenderer& renderer) { in getPaint() 206 SkXfermode::Mode mode = OpenGLRenderer::getXfermodeDirect(mPaint); in isOpaqueOverBounds() 273 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState() 307 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState() 346 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { in applyState() [all …]
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D | DeferredDisplayList.cpp | 54 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0; 93 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay() 263 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay() 307 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay() 329 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay() 353 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { in replay() 413 void DeferredDisplayList::addClip(OpenGLRenderer& renderer, ClipOp* op) { in addClip() 438 void DeferredDisplayList::addSaveLayer(OpenGLRenderer& renderer, in addSaveLayer() 451 void DeferredDisplayList::addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) { in addSave() 473 void DeferredDisplayList::addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, in addRestoreToCount() [all …]
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D | DisplayListRenderer.cpp | 163 return OpenGLRenderer::save(flags); in save() 174 OpenGLRenderer::restore(); in restore() 180 OpenGLRenderer::restoreToCount(saveCount); in restoreToCount() 186 return OpenGLRenderer::save(flags); in saveLayer() 194 OpenGLRenderer::translate(dx, dy); in translate() 199 OpenGLRenderer::rotate(degrees); in rotate() 204 OpenGLRenderer::scale(sx, sy); in scale() 209 OpenGLRenderer::skew(sx, sy); in skew() 215 OpenGLRenderer::setMatrix(matrix); in setMatrix() 221 OpenGLRenderer::concatMatrix(matrix); in concatMatrix() [all …]
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D | DisplayList.h | 58 class OpenGLRenderer; variable 70 DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags) in DeferStateStruct() 73 OpenGLRenderer& mRenderer; 78 ReplayStateStruct(OpenGLRenderer& renderer, Rect& dirty, int replayFlags) in ReplayStateStruct() 81 OpenGLRenderer& mRenderer; 460 inline void setViewProperties(OpenGLRenderer& renderer, T& handler, const int level); 463 inline void iterate(OpenGLRenderer& renderer, T& handler, const int level);
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D | Layer.h | 44 class OpenGLRenderer; variable 85 void updateDeferred(OpenGLRenderer* renderer, DisplayList* displayList, in updateDeferred() 286 OpenGLRenderer* renderer;
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D | FontRenderer.h | 52 class OpenGLRenderer; variable 66 TextSetupFunctor(OpenGLRenderer* renderer, float x, float y, bool pureTranslate, in TextSetupFunctor() 75 OpenGLRenderer* renderer;
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D | LayerRenderer.cpp | 67 return OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque); in prepareDirty() 81 return OpenGLRenderer::clear(left, top, right, bottom, opaque); in clear() 85 OpenGLRenderer::finish(); in finish() 121 return OpenGLRenderer::getRegion(); in getRegion() 439 renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f, in copyLayer()
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D | LayerRenderer.h | 45 class LayerRenderer: public OpenGLRenderer {
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D | Android.mk | 30 OpenGLRenderer.cpp \
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D | OpenGLRenderer.h | 114 class OpenGLRenderer { 116 ANDROID_API OpenGLRenderer(); 117 virtual ~OpenGLRenderer();
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D | Layer.cpp | 135 OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode); in setPaint()
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D | DisplayList.cpp | 403 void DisplayList::setViewProperties(OpenGLRenderer& renderer, T& handler, in setViewProperties() 503 void DisplayList::iterate(OpenGLRenderer& renderer, T& handler, const int level) { in iterate()
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D | DisplayListRenderer.h | 59 class DisplayListRenderer: public OpenGLRenderer {
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