D | Patch.cpp | 35 Patch::Patch(): vertices(NULL), verticesCount(0), indexCount(0), hasEmptyQuads(false) { in Patch() function in android::uirenderer::Patch 38 Patch::~Patch() { in ~Patch() 45 uint32_t Patch::getSize() const { in getSize() 49 TextureVertex* Patch::createMesh(const float bitmapWidth, const float bitmapHeight, in createMesh() 55 TextureVertex* Patch::createMesh(const float bitmapWidth, const float bitmapHeight, in createMesh() 170 void Patch::generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex, in generateRow() 210 void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, in generateQuad()
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