/frameworks/native/opengl/tests/filter/ |
D | filter.cpp | 117 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); in main() 129 4, 4, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, t16); in main() 137 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | GLToolbox.java | 72 GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, pixels); in readFbo() 78 GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, pixels); in readTarget() 123 GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, pixels); in setTexturePixels()
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/frameworks/native/opengl/tests/textures/ |
D | textures.cpp | 105 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); in main() 114 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
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/frameworks/base/libs/hwui/ |
D | PixelBuffer.cpp | 76 mFormat, GL_UNSIGNED_BYTE, mBuffer + offset); in upload() 154 GL_UNSIGNED_BYTE, reinterpret_cast<void*>(offset)); in upload()
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D | TextureCache.cpp | 295 texture->width, texture->height, GL_UNSIGNED_BYTE, bitmap->getPixels()); in generateTexture() 307 texture->width, texture->height, GL_UNSIGNED_BYTE, bitmap->getPixels()); in generateTexture() 346 width, height, GL_UNSIGNED_BYTE, rgbaBitmap.getPixels()); in uploadLoFiTexture()
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D | Dither.cpp | 69 GL_ALPHA, GL_UNSIGNED_BYTE, &pattern); in bindDitherTexture()
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D | LayerRenderer.cpp | 391 type = GL_UNSIGNED_BYTE; in copyLayer() 404 type = GL_UNSIGNED_BYTE; in copyLayer()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | gl_frame.cpp | 314 GL_UNSIGNED_BYTE, in AllocateTexture() 355 GL_UNSIGNED_BYTE, in ReadFboPixels() 454 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in UploadTexturePixels()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | RawTexture.java | 51 canvas.initializeTextureSize(this, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE); in prepare()
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/frameworks/base/opengl/java/android/opengl/ |
D | ETC1Util.java | 70 || fallbackType == GLES10.GL_UNSIGNED_BYTE)) { in loadTexture() 82 boolean useShorts = fallbackType != GLES10.GL_UNSIGNED_BYTE; in loadTexture()
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D | GLES10.java | 252 public static final int GL_UNSIGNED_BYTE = 0x1401; field in GLES10 407 (type == GL_UNSIGNED_BYTE) || in glColorPointer()
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 137 GL_UNSIGNED_BYTE, p); in initTexture() 145 GL_UNSIGNED_BYTE, p); in initTexture() 201 GL_UNSIGNED_BYTE, 0); in initTexture() 203 0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, p); in initTexture() 206 GL_UNSIGNED_BYTE, p); in initTexture()
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/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureFBO.h | 37 getSurfaceHeight(), 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in SetUp()
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D | MultiTextureConsumer_test.cpp | 90 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texel); in TEST_F()
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 247 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1024, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, m); in genTextures() 259 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, m); in genTextures()
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/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/ |
D | Cube.java | 94 gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer); in draw()
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/frameworks/native/opengl/libagl/ |
D | texture.cpp | 210 case GL_UNSIGNED_BYTE: ti = 0; break; in convertGLPixelFormat() 228 if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && in validFormatType() 1079 type = GL_UNSIGNED_BYTE; in glCompressedTexImage2D() 1084 type = GL_UNSIGNED_BYTE; in glCompressedTexImage2D() 1104 type = GL_UNSIGNED_BYTE; in glCompressedTexImage2D() 1333 GLenum type = GL_UNSIGNED_BYTE; in glCopyTexImage2D() 1351 type = GL_UNSIGNED_BYTE; in glCopyTexImage2D() 1491 if ((type != GL_UNSIGNED_BYTE) && (type != GL_UNSIGNED_SHORT_5_6_5)) { in glReadPixels() 1505 if ((format == GL_RGBA) && (type == GL_UNSIGNED_BYTE)) { in glReadPixels()
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D | array.cpp | 769 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); in drawIndexedPrimitivesPoints() 791 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); in drawIndexedPrimitivesLineStrip() 818 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); in drawIndexedPrimitivesLineLoop() 845 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); in drawIndexedPrimitivesLines() 874 const int type = (c->arrays.indicesType == GL_UNSIGNED_BYTE); in drawIndexedPrimitivesTriangleFanOrStrip() 1269 case GL_UNSIGNED_BYTE: in glColorPointer() 1411 case GL_UNSIGNED_BYTE: in glDrawElements()
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/frameworks/native/opengl/tests/fillrate/ |
D | fillrate.cpp | 108 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 190 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in setupGraphics() 198 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in setupGraphics()
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/frameworks/native/opengl/libs/GLES_trace/src/ |
D | gltrace_fixup.cpp | 83 case GL_UNSIGNED_BYTE: in getBytesPerTexel() 518 case GL_UNSIGNED_BYTE: in vertexAttribSize() 622 if (type == GL_UNSIGNED_BYTE) { in findMinAndMaxIndices() 741 if (type == GL_UNSIGNED_BYTE) { in fixup_glDrawElements()
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/frameworks/av/cmds/screenrecord/ |
D | FrameOutput.cpp | 139 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, mPixelBuf); in copyFrame()
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/frameworks/base/core/jni/android/opengl/ |
D | util.cpp | 573 if (type == GL_UNSIGNED_BYTE) in checkFormat() 582 case GL_UNSIGNED_BYTE: in checkFormat() 615 return GL_UNSIGNED_BYTE; in getType() 619 return GL_UNSIGNED_BYTE; in getType()
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/frameworks/base/services/core/jni/ |
D | com_android_server_AssetAtlasService.cpp | 187 GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels()); in com_android_server_AssetAtlasService_upload()
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/frameworks/native/opengl/tests/gl_jni/jni/ |
D | gl_code.cpp | 131 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); in create_texture()
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