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Searched refs:fCoverageInput (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgramDesc.cpp165 header->fCoverageInput = kTransBlack_ColorInput; in Build()
167 header->fCoverageInput = kSolidWhite_ColorInput; in Build()
169 header->fCoverageInput = kUniform_ColorInput; in Build()
171 header->fCoverageInput = kAttribute_ColorInput; in Build()
212 } else if (GrGLProgramDesc::kAttribute_ColorInput == header->fCoverageInput) { in Build()
DGrGLShaderBuilder.cpp173 if (GrGLProgramDesc::kUniform_ColorInput == header.fCoverageInput) { in genProgram()
179 } else if (GrGLProgramDesc::kSolidWhite_ColorInput == header.fCoverageInput) { in genProgram()
181 } else if (GrGLProgramDesc::kTransBlack_ColorInput == header.fCoverageInput) { in genProgram()
874 if (GrGLProgramDesc::kAttribute_ColorInput == header.fCoverageInput) { in emitCodeBeforeEffects()
1078 SkASSERT(GrGLProgramDesc::kAttribute_ColorInput != desc.getHeader().fCoverageInput); in GrGLFragmentOnlyShaderBuilder()
DGrGLProgramDesc.h156 ColorInput fCoverageInput : 8; member
DGrGLProgram.cpp198 switch (header.fCoverageInput) { in setCoverage()
/external/skia/tests/
DGLProgramsTest.cpp56 header->fCoverageInput = static_cast<GrGLProgramDesc::ColorInput>( in setRandom()
59 kAttribute_ColorInput == header->fCoverageInput); in setRandom()
60 header->fCoverageAttributeIndex = (header->fCoverageInput == kAttribute_ColorInput) ? in setRandom()
108 kAttribute_ColorInput == header->fCoverageInput; in setRandom()
/external/chromium_org/third_party/skia/src/gpu/gl/
DGrGLProgramDesc.cpp336 header->fCoverageInput = kAllOnes_ColorInput; in Build()
338 header->fCoverageInput = kUniform_ColorInput; in Build()
340 header->fCoverageInput = kAttribute_ColorInput; in Build()
382 } else if (GrGLProgramDesc::kAttribute_ColorInput == header->fCoverageInput) { in Build()
DGrGLProgramDesc.h127 ColorInput fCoverageInput : 8; member
DGrGLProgram.cpp187 switch (header.fCoverageInput) { in setCoverage()
/external/chromium_org/third_party/skia/tests/
DGLProgramsTest.cpp125 header->fCoverageInput = static_cast<GrGLProgramDesc::ColorInput>( in setRandom()
128 kAttribute_ColorInput == header->fCoverageInput); in setRandom()
129 header->fCoverageAttributeIndex = (header->fCoverageInput == kAttribute_ColorInput) ? in setRandom()
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp58 if (GrGLProgramDesc::kUniform_ColorInput == header.fCoverageInput) { in genProgram()
66 } else if (GrGLProgramDesc::kAllOnes_ColorInput == header.fCoverageInput) { in genProgram()
DGrGLFragmentOnlyProgramBuilder.cpp17 SkASSERT(GrGLProgramDesc::kAttribute_ColorInput != desc.getHeader().fCoverageInput); in GrGLFragmentOnlyProgramBuilder()
DGrGLVertexShaderBuilder.cpp192 if (GrGLProgramDesc::kAttribute_ColorInput == header.fCoverageInput) { in emitCodeBeforeEffects()