/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 692 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 695 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test() 698 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 701 glCompileShader(shaderFrag); in test() 705 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE); in test() 708 glDeleteShader(shaderFrag); in test() 923 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 926 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 929 glCompileShader(shaderFrag); in test() 933 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE); in test() [all …]
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D | es3fIndexedStateQueryTests.cpp | 93 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 96 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test() 99 glCompileShader(shaderFrag); in test() 104 glAttachShader(shaderProg, shaderFrag); in test() 129 glDeleteShader(shaderFrag); in test() 270 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 273 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test() 276 glCompileShader(shaderFrag); in test() 281 glAttachShader(m_program, shaderFrag); in test() 290 glDeleteShader(shaderFrag); in test()
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D | es3fBooleanStateQueryTests.cpp | 596 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 597 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test() 598 glCompileShader(shaderFrag); in test() 600 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test() 605 glAttachShader(shaderProg, shaderFrag); in test() 633 glDeleteShader(shaderFrag); in test()
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D | es3fIntegerStateQueryTests.cpp | 954 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 955 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); in test() 956 glCompileShader(shaderFrag); in test() 958 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test() 963 glAttachShader(shaderProg, shaderFrag); in test() 991 glDeleteShader(shaderFrag); in test() 2012 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 2013 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test() 2014 glCompileShader(shaderFrag); in test() 2016 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 526 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 529 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test() 532 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 535 glCompileShader(shaderFrag); in test() 539 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE); in test() 542 glDeleteShader(shaderFrag); in test() 761 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 764 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); in test() 767 glCompileShader(shaderFrag); in test() 771 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE); in test() [all …]
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D | es2fIntegerStateQueryTests.cpp | 1588 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER); in test() local 1589 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL); in test() 1590 glCompileShader(shaderFrag); in test() 1592 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test() 1597 glAttachShader(shaderProg, shaderFrag); in test() 1611 glDeleteShader(shaderFrag); in test()
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