Searched refs:CanvasContext (Results 1 – 10 of 10) sorted by relevance
/frameworks/base/libs/hwui/renderthread/ |
D | CanvasContext.cpp | 40 CanvasContext::CanvasContext(RenderThread& thread, bool translucent, in CanvasContext() function in android::uirenderer::renderthread::CanvasContext 55 CanvasContext::~CanvasContext() { in ~CanvasContext() 61 void CanvasContext::destroy() { in destroy() 73 void CanvasContext::setSurface(ANativeWindow* window) { in setSurface() 97 void CanvasContext::swapBuffers() { in swapBuffers() 104 void CanvasContext::requireSurface() { in requireSurface() 110 void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) { in setSwapBehavior() 114 bool CanvasContext::initialize(ANativeWindow* window) { in initialize() 122 void CanvasContext::updateSurface(ANativeWindow* window) { in updateSurface() 126 bool CanvasContext::pauseSurface(ANativeWindow* window) { in pauseSurface() [all …]
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D | RenderProxy.cpp | 57 return new CanvasContext(*args->thread, args->translucent, in CREATE_BRIDGE4() 69 mContext = (CanvasContext*) postAndWait(task); in RenderProxy() 77 CREATE_BRIDGE1(destroyContext, CanvasContext* context) { in CREATE_BRIDGE1() 106 CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) { in CREATE_BRIDGE2() 118 CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) { in CREATE_BRIDGE1() 135 CREATE_BRIDGE2(initialize, CanvasContext* context, ANativeWindow* window) { in CREATE_BRIDGE2() 146 CREATE_BRIDGE2(updateSurface, CanvasContext* context, ANativeWindow* window) { in CREATE_BRIDGE2() 158 CREATE_BRIDGE2(pauseSurface, CanvasContext* context, ANativeWindow* window) { in CREATE_BRIDGE2() 169 CREATE_BRIDGE7(setup, CanvasContext* context, int width, int height, in CREATE_BRIDGE7() 190 CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) { in CREATE_BRIDGE2() [all …]
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D | DrawFrameTask.h | 39 class CanvasContext; variable 59 void setContext(RenderThread* thread, CanvasContext* context); 78 CanvasContext* mContext;
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D | CanvasContext.h | 59 class CanvasContext : public IFrameCallback { 61 CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode, 63 virtual ~CanvasContext();
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D | DrawFrameTask.cpp | 46 void DrawFrameTask::setContext(RenderThread* thread, CanvasContext* context) { in setContext() 107 CanvasContext* context = mContext; in run()
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D | RenderThread.h | 43 class CanvasContext; variable
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D | RenderProxy.h | 105 CanvasContext* mContext;
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/frameworks/base/libs/hwui/ |
D | RenderState.h | 34 class CanvasContext; variable 63 void registerCanvasContext(renderthread::CanvasContext* context) { in registerCanvasContext() 67 void unregisterCanvasContext(renderthread::CanvasContext* context) { in unregisterCanvasContext() 94 std::set<renderthread::CanvasContext*> mRegisteredContexts;
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D | TreeInfo.h | 30 class CanvasContext; variable 99 renderthread::CanvasContext* canvasContext;
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D | Android.mk | 65 renderthread/CanvasContext.cpp \
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