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Searched refs:startMark (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/
DRenderNode.cpp592 inline void startMark(const char* name) {} // do nothing in startMark() function in android::uirenderer::DeferOperationHandler
619 inline void startMark(const char* name) { in startMark() function in android::uirenderer::ReplayOperationHandler
620 mReplayStruct.mRenderer.startMark(name); in startMark()
886 handler.startMark(getName()); in issueOperations()
DCaches.h355 PFNGLPUSHGROUPMARKEREXTPROC startMark; variable
DCaches.cpp122 startMark = glPushGroupMarkerEXT; in initExtensions()
126 startMark = startMarkNull; in initExtensions()
DLayer.cpp281 renderer->startMark((renderNode.get() != NULL) ? renderNode->getName() : "Layer"); in flush()
DOpenGLRenderer.cpp413 void OpenGLRenderer::startMark(const char* name) const { in startMark() function in android::uirenderer::OpenGLRenderer
414 mCaches.startMark(0, name); in startMark()
494 startMark("Layer Updates"); in updateLayers()
496 startMark("Defer Layer Updates"); in updateLayers()
516 startMark("Apply Layer Updates"); in flushLayers()
591 startMark("ComposeLayer"); in onSnapshotRestored()
777 startMark("SaveLayer"); in createLayer()
DOpenGLRenderer.h261 void startMark(const char* name) const;
DDisplayListOp.h1455 renderer.startMark("GL functor"); in applyDraw()