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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "content/browser/frame_host/frame_tree_node.h"
6 
7 #include <queue>
8 
9 #include "base/stl_util.h"
10 #include "content/browser/frame_host/frame_tree.h"
11 #include "content/browser/frame_host/navigator.h"
12 #include "content/browser/frame_host/render_frame_host_impl.h"
13 #include "content/browser/renderer_host/render_view_host_impl.h"
14 
15 namespace content {
16 
17 int64 FrameTreeNode::next_frame_tree_node_id_ = 1;
18 
FrameTreeNode(FrameTree * frame_tree,Navigator * navigator,RenderFrameHostDelegate * render_frame_delegate,RenderViewHostDelegate * render_view_delegate,RenderWidgetHostDelegate * render_widget_delegate,RenderFrameHostManager::Delegate * manager_delegate,const std::string & name)19 FrameTreeNode::FrameTreeNode(FrameTree* frame_tree,
20                              Navigator* navigator,
21                              RenderFrameHostDelegate* render_frame_delegate,
22                              RenderViewHostDelegate* render_view_delegate,
23                              RenderWidgetHostDelegate* render_widget_delegate,
24                              RenderFrameHostManager::Delegate* manager_delegate,
25                              const std::string& name)
26     : frame_tree_(frame_tree),
27       navigator_(navigator),
28       render_manager_(this,
29                       render_frame_delegate,
30                       render_view_delegate,
31                       render_widget_delegate,
32                       manager_delegate),
33       frame_tree_node_id_(next_frame_tree_node_id_++),
34       frame_name_(name),
35       parent_(NULL) {}
36 
~FrameTreeNode()37 FrameTreeNode::~FrameTreeNode() {
38 }
39 
IsMainFrame() const40 bool FrameTreeNode::IsMainFrame() const {
41   return frame_tree_->root() == this;
42 }
43 
AddChild(scoped_ptr<FrameTreeNode> child,int process_id,int frame_routing_id)44 void FrameTreeNode::AddChild(scoped_ptr<FrameTreeNode> child,
45                              int process_id,
46                              int frame_routing_id) {
47   // Child frame must always be created in the same process as the parent.
48   CHECK_EQ(process_id, render_manager_.current_host()->GetProcess()->GetID());
49 
50   // Initialize the RenderFrameHost for the new node.  We always create child
51   // frames in the same SiteInstance as the current frame, and they can swap to
52   // a different one if they navigate away.
53   child->render_manager()->Init(
54       render_manager_.current_host()->GetSiteInstance()->GetBrowserContext(),
55       render_manager_.current_host()->GetSiteInstance(),
56       render_manager_.current_host()->GetRoutingID(),
57       frame_routing_id);
58   child->set_parent(this);
59   children_.push_back(child.release());
60 }
61 
RemoveChild(FrameTreeNode * child)62 void FrameTreeNode::RemoveChild(FrameTreeNode* child) {
63   std::vector<FrameTreeNode*>::iterator iter;
64 
65   for (iter = children_.begin(); iter != children_.end(); ++iter) {
66     if ((*iter) == child)
67       break;
68   }
69 
70   if (iter != children_.end()) {
71     // Subtle: we need to make sure the node is gone from the tree before
72     // observers are notified of its deletion.
73     scoped_ptr<FrameTreeNode> node_to_delete(*iter);
74     children_.weak_erase(iter);
75     node_to_delete->set_parent(NULL);
76     node_to_delete.reset();
77   }
78 }
79 
ResetForNewProcess()80 void FrameTreeNode::ResetForNewProcess() {
81   current_url_ = GURL();
82 
83   // The RenderFrame no longer exists and will need to be created again.
84   current_frame_host()->set_render_frame_created(false);
85 
86   // The children may not have been cleared if a cross-process navigation
87   // commits before the old process cleans everything up.  Make sure the child
88   // nodes get deleted before swapping to a new process.
89   ScopedVector<FrameTreeNode> old_children = children_.Pass();
90   old_children.clear();  // May notify observers.
91 }
92 
93 }  // namespace content
94