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1/* Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 * Use of this source code is governed by a BSD-style license that can be
3 * found in the LICENSE file.
4 */
5
6/**
7 * This file defines the <code>PPB_AudioInput_Dev</code> interface, which
8 * provides realtime audio input capture.
9 */
10
11label Chrome {
12  M25 = 0.3,
13  M30 = 0.4
14};
15
16/**
17 * <code>PPB_AudioInput_Callback</code> defines the type of an audio callback
18 * function used to provide the audio buffer with data. This callback will be
19 * called on a separate thread from the creation thread.
20 *
21 * @param[in] sample_buffer A buffer providing audio input data.
22 * @param[in] buffer_size_in_bytes The size of the buffer in bytes.
23 * @param[in] latency The time that has elapsed since the data was recorded.
24 * @param[inout] user_data An opaque pointer that was passed into
25 * <code>PPB_AudioInput_Dev.Open()</code>.
26 */
27typedef void PPB_AudioInput_Callback([in] mem_t sample_buffer,
28                                     [in] uint32_t buffer_size_in_bytes,
29                                     [in, version=0.4] PP_TimeDelta latency,
30                                     [inout] mem_t user_data);
31
32/**
33 * The <code>PPB_AudioInput_Dev</code> interface contains pointers to several
34 * functions for handling audio input resources.
35 *
36 * TODO(brettw) before moving out of dev, we need to resolve the issue of
37 * the mismatch between the current audio config interface and this one.
38 *
39 * In particular, the params for input assume stereo, but this class takes
40 * everything as mono. We either need to not use an audio config resource, or
41 * add mono support.
42 *
43 * In addition, RecommendSampleFrameCount is completely wrong for audio input.
44 * RecommendSampleFrameCount returns the frame count for the current
45 * low-latency output device, which is likely inappropriate for a random input
46 * device. We may want to move the "recommend" functions to the input or output
47 * classes rather than the config.
48 */
49[macro="PPB_AUDIO_INPUT_DEV_INTERFACE"]
50interface PPB_AudioInput_Dev {
51  /**
52   * Creates an audio input resource.
53   *
54   * @param[in] instance A <code>PP_Instance</code> identifying one instance of
55   * a module.
56   *
57   * @return A <code>PP_Resource</code> corresponding to an audio input resource
58   * if successful, 0 if failed.
59   */
60  PP_Resource Create(
61      [in] PP_Instance instance);
62
63  /**
64   * Determines if the given resource is an audio input resource.
65   *
66   * @param[in] resource A <code>PP_Resource</code> containing a resource.
67   *
68   * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if the given
69   * resource is an audio input resource, otherwise <code>PP_FALSE</code>.
70   */
71  PP_Bool IsAudioInput(
72      [in] PP_Resource resource);
73
74  /**
75   * Enumerates audio input devices.
76   *
77   * @param[in] audio_input A <code>PP_Resource</code> corresponding to an audio
78   * input resource.
79   * @param[in] output An output array which will receive
80   * <code>PPB_DeviceRef_Dev</code> resources on success. Please note that the
81   * ref count of those resources has already been increased by 1 for the
82   * caller.
83   * @param[in] callback A <code>PP_CompletionCallback</code> to run on
84   * completion.
85   *
86   * @return An error code from <code>pp_errors.h</code>.
87   */
88  [version=0.3]
89  int32_t EnumerateDevices(
90      [in] PP_Resource audio_input,
91      [in] PP_ArrayOutput output,
92      [in] PP_CompletionCallback callback);
93
94  /**
95   * Requests device change notifications.
96   *
97   * @param[in] audio_input A <code>PP_Resource</code> corresponding to an audio
98   * input resource.
99   * @param[in] callback The callback to receive notifications. If not NULL, it
100   * will be called once for the currently available devices, and then every
101   * time the list of available devices changes. All calls will happen on the
102   * same thread as the one on which MonitorDeviceChange() is called. It will
103   * receive notifications until <code>audio_input</code> is destroyed or
104   * <code>MonitorDeviceChange()</code> is called to set a new callback for
105   * <code>audio_input</code>. You can pass NULL to cancel sending
106   * notifications.
107   * @param[inout] user_data An opaque pointer that will be passed to
108   * <code>callback</code>.
109   *
110   * @return An error code from <code>pp_errors.h</code>.
111   */
112  [version=0.3]
113  int32_t MonitorDeviceChange(
114      [in] PP_Resource audio_input,
115      [in] PP_MonitorDeviceChangeCallback callback,
116      [inout] mem_t user_data);
117
118  /**
119   * Opens an audio input device. No sound will be captured until
120   * StartCapture() is called.
121   *
122   * @param[in] audio_input A <code>PP_Resource</code> corresponding to an audio
123   * input resource.
124   * @param[in] device_ref Identifies an audio input device. It could be one of
125   * the resource in the array returned by EnumerateDevices(), or 0 which means
126   * the default device.
127   * @param[in] config A <code>PPB_AudioConfig</code> audio configuration
128   * resource.
129   * @param[in] audio_input_callback A <code>PPB_AudioInput_Callback</code>
130   * function that will be called when data is available.
131   * @param[inout] user_data An opaque pointer that will be passed into
132   * <code>audio_input_callback</code>.
133   * @param[in] callback A <code>PP_CompletionCallback</code> to run when this
134   * open operation is completed.
135   *
136   * @return An error code from <code>pp_errors.h</code>.
137   */
138  int32_t Open(
139      [in] PP_Resource audio_input,
140      [in] PP_Resource device_ref,
141      [in] PP_Resource config,
142      [in] PPB_AudioInput_Callback audio_input_callback,
143      [inout] mem_t user_data,
144      [in] PP_CompletionCallback callback);
145
146  /**
147   * Returns an audio config resource for the given audio input resource.
148   *
149   * @param[in] audio_input A <code>PP_Resource</code> corresponding to an audio
150   * input resource.
151   *
152   * @return A <code>PP_Resource</code> containing the audio config resource if
153   * successful.
154   */
155  PP_Resource GetCurrentConfig(
156      [in] PP_Resource audio_input);
157
158  /**
159   * Starts the capture of the audio input resource and begins periodically
160   * calling the callback.
161   *
162   * @param[in] audio_input A <code>PP_Resource</code> corresponding to an audio
163   * input resource.
164   *
165   * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
166   * successful, otherwise <code>PP_FALSE</code>.
167   * Also returns <code>PP_TRUE</code> (and is a no-op) if called while capture
168   * is already started.
169   */
170  PP_Bool StartCapture(
171      [in] PP_Resource audio_input);
172
173  /**
174   * Stops the capture of the audio input resource.
175   *
176   * @param[in] audio_input A PP_Resource containing the audio input resource.
177   *
178   * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
179   * successful, otherwise <code>PP_FALSE</code>.
180   * Also returns <code>PP_TRUE</code> (and is a no-op) if called while capture
181   * is already stopped. If a buffer is being captured, StopCapture will block
182   * until the call completes.
183   */
184  PP_Bool StopCapture(
185      [in] PP_Resource audio_input);
186
187  /**
188   * Closes the audio input device, and stops capturing if necessary. It is
189   * not valid to call Open() again after a call to this method.
190   * If an audio input resource is destroyed while a device is still open, then
191   * it will be implicitly closed, so you are not required to call this method.
192   *
193   * @param[in] audio_input A <code>PP_Resource</code> corresponding to an audio
194   * input resource.
195   */
196  void Close(
197      [in] PP_Resource audio_input);
198};
199