/external/deqp/modules/gles2/functional/ |
D | es2fNegativeVertexArrayApiTests.cpp | 144 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 148 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 171 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 175 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 197 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 201 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 231 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 235 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 264 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 268 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() [all …]
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D | es2fNegativeBufferApiTests.cpp | 181 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 224 glBindFramebuffer(-1, 0); in init() 226 glBindFramebuffer(GL_RENDERBUFFER, 0); in init() 281 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 307 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 321 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 371 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init()
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D | es2fFboStateQueryTests.cpp | 84 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test() 140 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test() 178 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
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D | es2fNegativeStateApiTests.cpp | 508 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 538 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 639 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init() 643 glBindFramebuffer (GL_FRAMEBUFFER, 0); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 280 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 284 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 307 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 311 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 333 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 337 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 371 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 375 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 438 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 442 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() [all …]
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D | es3fFramebufferBlitTests.cpp | 100 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 107 glBindFramebuffer(GL_FRAMEBUFFER, dstFbo); in render() 131 glBindFramebuffer(GL_FRAMEBUFFER, srcFbo); in render() 137 glBindFramebuffer(GL_READ_FRAMEBUFFER, srcFbo); in render() 138 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFbo); in render() 142 glBindFramebuffer(GL_READ_FRAMEBUFFER, dstFbo); in render() 389 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 400 glBindFramebuffer(GL_FRAMEBUFFER, ndx ? dstFbo : srcFbo); in render() 415 glBindFramebuffer(GL_READ_FRAMEBUFFER, srcFbo); in render() 416 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFbo); in render() [all …]
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D | es3fNegativeBufferApiTests.cpp | 191 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 241 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init() 304 glBindFramebuffer (GL_FRAMEBUFFER, 0); in init() 413 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init() 457 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init() 498 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init() 649 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init() 660 glBindFramebuffer (GL_FRAMEBUFFER, 0); in init() 666 glBindFramebuffer (GL_FRAMEBUFFER, 0); in init() 672 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init() [all …]
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D | es3fFboColorbufferTests.cpp | 133 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 268 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 299 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 305 glBindFramebuffer(GL_FRAMEBUFFER, 0); in render() 402 glBindFramebuffer(GL_FRAMEBUFFER, layerFbo); in render() 441 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 451 glBindFramebuffer(GL_FRAMEBUFFER, 0); in render() 529 glBindFramebuffer(GL_FRAMEBUFFER, layerFbo); in render() 567 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 577 glBindFramebuffer(GL_FRAMEBUFFER, 0); in render() [all …]
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D | es3fFboInvalidateTests.cpp | 234 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render() 239 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render() 254 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render() 260 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render() 392 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render() 397 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render() 411 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render() 416 glBindFramebuffer (GL_FRAMEBUFFER, 0); in render() 489 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render() 609 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in render() [all …]
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D | es3fFboStateQueryTests.cpp | 225 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test() 288 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test() 325 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test() 371 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test() 424 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test() 495 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test() 645 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test() 796 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test() 849 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test() 889 glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); in test()
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D | es3fFboMultisampleTests.cpp | 117 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 128 glBindFramebuffer(GL_FRAMEBUFFER, msaaFbo); in render() 172 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFbo); in render() 175 glBindFramebuffer(GL_READ_FRAMEBUFFER, resolveFbo); in render()
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D | es3fFboDepthbufferTests.cpp | 94 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 186 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 272 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
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D | es3fFboStencilbufferTests.cpp | 91 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 185 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render()
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D | es3fNegativeStateApiTests.cpp | 866 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init() 884 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 887 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in init() 905 glBindFramebuffer(GL_FRAMEBUFFER, 0); in init() 1111 glBindFramebuffer (GL_FRAMEBUFFER, fbo); in init() 1115 glBindFramebuffer (GL_FRAMEBUFFER, 0); in init()
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D | es3fMultisampleTests.cpp | 285 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0)); in deinit() 404 GLU_CHECK_CALL(glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_resolveFbo)); in readImage() 406 GLU_CHECK_CALL(glBindFramebuffer(GL_READ_FRAMEBUFFER, m_resolveFbo)); in readImage() 410 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, m_msFbo)); in readImage() 515 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, m_msFbo)); in init() 526 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo)); in init() 530 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, m_msFbo)); in init()
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D | es3fPixelBufferObjectTests.cpp | 394 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer)); in iterate() 405 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer)); in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 283 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays() 287 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_arrays() 311 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays_invalid_program() 315 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_arrays_invalid_program() 338 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_arrays_incomplete_primitive() 342 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_arrays_incomplete_primitive() 377 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_elements() 381 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_elements() 445 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in draw_elements_invalid_program() 449 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in draw_elements_invalid_program() [all …]
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D | es31fNegativeBufferApiTests.cpp | 189 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in read_pixels() 241 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in read_pixels_fbo_format_mismatch() 303 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0); in read_pixels_fbo_format_mismatch() 415 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in clear_bufferiv() 460 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in clear_bufferuiv() 502 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in clear_bufferfv() 656 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in draw_buffers() 667 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0); in draw_buffers() 673 ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0); in draw_buffers() 679 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in draw_buffers() [all …]
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D | es31fFboColorbufferTests.cpp | 184 glBindFramebuffer(GL_FRAMEBUFFER, layerFbo); in render() 224 glBindFramebuffer(GL_FRAMEBUFFER, fbo); in render() 236 glBindFramebuffer(GL_FRAMEBUFFER, 0); in render()
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D | es31fNegativeStateApiTests.cpp | 889 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); in get_framebuffer_attachment_parameteriv() 907 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in get_framebuffer_attachment_parameteriv() 910 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); in get_framebuffer_attachment_parameteriv() 928 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); in get_framebuffer_attachment_parameteriv()
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/external/deqp/modules/glshared/ |
D | glsLifetimeTests.cpp | 331 glBindFramebuffer(GL_FRAMEBUFFER, fbo), in attach() 338 glBindFramebuffer(GL_FRAMEBUFFER, 0), in attach() 346 glBindFramebuffer(GL_FRAMEBUFFER, fbo), in detach() 352 glBindFramebuffer(GL_FRAMEBUFFER, 0), in detach() 379 glBindFramebuffer(GL_FRAMEBUFFER, fbo), in attach() 385 glBindFramebuffer(GL_FRAMEBUFFER, 0), in attach() 393 glBindFramebuffer(GL_FRAMEBUFFER, fbo), in detach() 399 glBindFramebuffer(GL_FRAMEBUFFER, 0), in detach() 573 , m_fboBind (ctx, &CallLogWrapper::glBindFramebuffer, in ES2Types()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 10 { "glBindFramebuffer", (deFunctionPtr)glBindFramebuffer },
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D | egluStaticES30Library.inl | 14 { "glBindFramebuffer", (deFunctionPtr)glBindFramebuffer },
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/external/drm_hwcomposer/ |
D | glworker.cpp | 687 glBindFramebuffer(GL_FRAMEBUFFER, 0); in Composite() 740 glBindFramebuffer(GL_FRAMEBUFFER, cached_framebuffer->gl_fb.get()); in PrepareAndCacheFramebuffer() 775 glBindFramebuffer(GL_FRAMEBUFFER, gl_fb); in PrepareAndCacheFramebuffer()
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/external/skia/experimental/iOSSampleApp/ |
D | SkSampleUIView.mm | 154 glBindFramebuffer(GL_FRAMEBUFFER, fLayerFBO); 281 glBindFramebuffer(GL_FRAMEBUFFER, fGL.fFramebuffer); 393 glBindFramebuffer(GL_FRAMEBUFFER, fGL.fFramebuffer);
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