/external/deqp/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 274 glDrawArrays(GL_POINTS, 0, -1); in init() 282 glDrawArrays(GL_POINTS, 0, 1); in init() 301 glDrawArrays(GL_POINTS, 0, -1); in init() 309 glDrawArrays(GL_POINTS, 0, 1); in init() 358 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 360 glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in init() 365 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 373 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 394 glBeginTransformFeedback (GL_POINTS); in init() 397 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() [all …]
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D | es3fRasterizerDiscardTests.cpp | 133 case GL_POINTS: numVertices = numPrimitives; break; in generateVertices() 444 …zerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, 0, GL_POINTS)); in init() 452 …DiscardCase(m_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, 0, GL_POINTS)); in init() 466 …_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_POINTS)); in init() 474 …text, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_POINTS)); in init() 488 …se(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_POINTS)); in init() 496 …_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_POINTS)); in init()
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D | es3fTransformFeedbackTests.cpp | 426 …genShaderSources(spec, vertSource, fragSource, primitiveType == GL_POINTS /* Is point size require… in createVertexCaptureProgram() 635 case GL_POINTS: return numElements; in getTransformFeedbackOutputCount() 653 case GL_POINTS: return numElements; in getTransformFeedbackPrimitiveCount() 675 case GL_POINTS: in getTransformFeedbackPrimitiveMode() 676 return GL_POINTS; in getTransformFeedbackPrimitiveMode() 690 case GL_POINTS: return outNdx; in getAttributeIndex() 1562 { "points", GL_POINTS }, in init()
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D | es3fBooleanStateQueryTests.cpp | 655 glBeginTransformFeedback(GL_POINTS); in testTransformFeedback() 695 glBeginTransformFeedback(GL_POINTS); in testTransformFeedback()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 399 ctx.glDrawArrays(GL_POINTS, 0, -1); in draw_arrays() 407 ctx.glDrawArrays(GL_POINTS, 0, 1); in draw_arrays() 427 ctx.glDrawArrays(GL_POINTS, 0, -1); in draw_arrays_invalid_program() 435 ctx.glDrawArrays(GL_POINTS, 0, 1); in draw_arrays_invalid_program() 496 ctx.glDrawElements(GL_POINTS, 1, -1, vertices); in draw_elements() 498 ctx.glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in draw_elements() 503 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in draw_elements() 511 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements() 532 ctx.glBeginTransformFeedback(GL_POINTS); in draw_elements() 535 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements() [all …]
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D | es31fGeometryShaderTests.cpp | 161 case GL_POINTS: return "points"; in primitiveTypeToString() 2230 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, outputType, "a_color") in EmitTest() 2478 : GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in OutputCountCase() 2588 …: GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_POINTS, BuiltinVariableShader::getT… in BuiltinVariableRenderTest() 3376 gl.drawArrays(GL_POINTS, 0, 1); in renderToTexture() 3724 …: GeometryShaderRenderTest (context, name, desc, GL_POINTS, GL_TRIANGLE_STRIP, VaryingOutputCountS… in VaryingOutputCountCase() 4146 m_cases[2].value = GL_POINTS; in GeometryShaderInputQueryCase() 4170 m_cases[2].value = GL_POINTS; in GeometryShaderOutputQueryCase() 4305 : GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_color") in GeometryInvocationCase() 4438 …: GeometryShaderRenderTest (context, name, description, GL_POINTS, GL_TRIANGLE_STRIP, "a_offset", … in DrawInstancedGeometryInstancedCase() [all …]
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D | es31fProgramStateQueryTests.cpp | 159 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_GEOMETRY_INPUT_TYPE, GL_POINTS, m_v… in iterate() 175 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_GEOMETRY_INPUT_TYPE, GL_POINTS, m_v… in iterate() 176 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_GEOMETRY_OUTPUT_TYPE, GL_POINTS, m_… in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeVertexArrayApiTests.cpp | 137 glDrawArrays(GL_POINTS, 0, -1); in init() 146 glDrawArrays(GL_POINTS, 0, 1); in init() 164 glDrawArrays(GL_POINTS, 0, -1); in init() 173 glDrawArrays(GL_POINTS, 0, 1); in init() 219 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 224 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 233 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 252 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 257 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 266 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 156 case GL_POINTS: return rr::PRIMITIVETYPE_POINTS; in mapGLPrimitiveType() 185 case GL_POINTS: return rr::GEOMETRYSHADEROUTPUTTYPE_POINTS; in mapGLGeometryShaderOutputType() 198 case GL_POINTS: return rr::GEOMETRYSHADERINPUTTYPE_POINTS; in mapGLGeometryShaderInputType()
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/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_unfilled.h | 67 RASTERIZE(GL_POINTS); in TAG() 135 RASTERIZE(GL_POINTS); in TAG()
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D | t_dd_dmatmp.h | 118 INIT( GL_POINTS ); in TAG() 695 ELT_INIT( GL_POINTS ); in TAG() 1196 case GL_POINTS: in TAG()
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D | t_dd_dmatmp2.h | 125 EMIT_PRIM( ctx, GL_POINTS, HW_POINTS, start, count ); in TAG() 553 ELT_INIT( GL_POINTS, HW_POINTS ); in TAG()
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/external/mesa3d/src/mesa/main/ |
D | api_validate.c | 216 case GL_POINTS: in _mesa_valid_prim_mode() 266 case GL_POINTS: in _mesa_valid_prim_mode() 267 pass = ctx->TransformFeedback.Mode == GL_POINTS; in _mesa_valid_prim_mode()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_gldefs.h | 198 case GL_POINTS: in nvgl_primitive()
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D | nouveau_swtnl_t.c | 277 BEGIN_PRIMITIVE(GL_POINTS, last - first); in swtnl_points()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_split.c | 64 case GL_POINTS: in split_prim_inplace()
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D | vbo_exec.c | 112 case GL_POINTS: in count_tessellated_primitives()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_primitive_restart.c | 102 case GL_POINTS: in can_cut_index_handle_prims()
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D | brw_sf.c | 166 case GL_POINTS: in brw_upload_sf_prog()
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D | brw_draw.c | 70 GL_POINTS, 356 case GL_POINTS: in verts_per_prim()
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D | brw_clip.c | 102 case GL_POINTS: in compile_clip_prog()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_render.c | 86 GL_POINTS,
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_draw.c | 166 STATIC_ASSERT(GL_POINTS == PIPE_PRIM_POINTS); in translate_prim()
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D | st_cb_rasterpos.c | 210 rs->prim.mode = GL_POINTS; in new_draw_rastpos_stage()
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/external/mesa3d/docs/OLD/ |
D | MESA_program_debug.spec | 353 glBegin(GL_POINTS);
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