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Searched refs:getShader (Results 1 – 25 of 66) sorted by relevance

123

/external/skia/src/core/
DSkPaintPriv.cpp32 (!paint->getShader() || paint->getShader()->isOpaque())) in Overwrites()
36 if (overrideOpacity == kNone_ShaderOverrideOpacity && !paint->getShader()) { in Overwrites()
DSkXfermodeInterpretation.cpp13 && !p.getColorFilter() && !p.getShader(); in just_solid_color()
/external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/
DWebGLUtil.java33 WebGLShader vertexShader = getShader(gl, VERTEX_SHADER, vertexSource); in createShaderProgram()
34 WebGLShader fragmentShader = getShader(gl, FRAGMENT_SHADER, fragmentSource); in createShaderProgram()
48 private static WebGLShader getShader (WebGLRenderingContext gl, int shaderType, String source) { in getShader() method in WebGLUtil
/external/deqp/framework/randomshaders/
DrsgVariable.cpp72 if (state.getShader().getType() == Shader::TYPE_FRAGMENT) in tokenizeDeclaration()
79 switch (state.getShader().getType()) in tokenizeDeclaration()
102 if (state.getShader().getType() == Shader::TYPE_VERTEX) in tokenizeDeclaration()
DrsgGeneratorState.hpp62 Shader& getShader (void) { return *m_shader; } in getShader() function in rsg::GeneratorState
/external/skia/tests/
DRecorderTest.cpp63 REPORTER_ASSERT(r, paint.getShader()->unique()); in DEF_TEST()
68 REPORTER_ASSERT(r, !paint.getShader()->unique()); in DEF_TEST()
70 REPORTER_ASSERT(r, paint.getShader()->unique()); in DEF_TEST()
DSkColor4fTest.cpp158 SkASSERT(paint.getShader()->contextSize(contextRec) <= sizeof(storage)); in DEF_TEST()
159 SkShader::Context* ctx = paint.getShader()->createContext(contextRec, storage); in DEF_TEST()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
DModelBatch.java226 renderable.shader = shaderProvider.getShader(renderable); in render()
239 renderable.shader = shaderProvider.getShader(renderable); in render()
262 renderable.shader = shaderProvider.getShader(renderable); in render()
287 renderable.shader = shaderProvider.getShader(renderable); in render()
315 renderable.shader = shaderProvider.getShader(renderable); in render()
/external/skia/src/animator/
DSkDrawGradient.h43 SkShader* getShader() override;
56 SkShader* getShader() override;
DSkDrawGradient.cpp128 SkShader* SkDrawLinearGradient::getShader() { in getShader() function in SkDrawLinearGradient
163 SkShader* SkDrawRadialGradient::getShader() { in getShader() function in SkDrawRadialGradient
DSkDrawShader.h20 SkShader* getShader() override;
DSkDrawShader.cpp64 SkShader* SkDrawBitmapShader::getShader() { in getShader() function in SkDrawBitmapShader
DSkPaintPart.h51 virtual SkShader* getShader();
DSkPaintPart.cpp64 SkShader* SkDrawShader::getShader() { in getShader() function in SkDrawShader
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp343 queryShaderInfo(renderCtx, shader.getShader(), info); in logShader()
620 glGetShaderiv(shader.getShader(), GL_SHADER_SOURCE_LENGTH, &sourceLength); in getSourceLength()
631 glGetShaderSource(shader.getShader(), (GLsizei)sourceBuffer.size(), 0, &sourceBuffer[0]); in readSource()
773 program.attachShader(shader.getShader()); in buildProgram()
774 program.attachShader(supportShader.getShader()); in buildProgram()
853 program.attachShader(vertShader.getShader()); in buildProgram()
854 program.attachShader(fragShader.getShader()); in buildProgram()
955 program.detachShader(caseShader.getShader()); in executeForProgram()
977 program.detachShader(caseShader.getShader()); in executeForProgram()
978 program.attachShader(caseShader.getShader()); in executeForProgram()
[all …]
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp289 queryShaderInfo(renderCtx, shader.getShader(), info); in logShader()
563 glGetShaderiv(shader.getShader(), GL_SHADER_SOURCE_LENGTH, &sourceLength); in getSourceLength()
574 glGetShaderSource(shader.getShader(), (GLsizei)sourceBuffer.size(), 0, &sourceBuffer[0]); in readSource()
713 program.attachShader(shader.getShader()); in buildProgram()
714 program.attachShader(supportShader.getShader()); in buildProgram()
793 program.attachShader(vertShader.getShader()); in buildProgram()
794 program.attachShader(fragShader.getShader()); in buildProgram()
895 program.detachShader(caseShader.getShader()); in executeForProgram()
917 program.detachShader(caseShader.getShader()); in executeForProgram()
918 program.attachShader(caseShader.getShader()); in executeForProgram()
[all …]
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
DShaderProvider.java32 Shader getShader (Renderable renderable); in getShader() method
DBaseShaderProvider.java28 public Shader getShader (Renderable renderable) { in getShader() method in BaseShaderProvider
/external/skia/tools/lua/
Dgradients.lua12 local s = p:getShader()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/
DPass1ShaderProvider.java31 public Shader getShader (Renderable renderable) { in getShader() method in Pass1ShaderProvider
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/realistic/
DPass1ShaderProvider.java31 public Shader getShader (Renderable renderable) { in getShader() method in Pass1ShaderProvider
/external/skia/gm/
DSkLinearBitmapPipelineGM.cpp73 SkASSERT(paint.getShader()->contextSize(rec) <= sizeof(storage)); in draw_rect_orig()
75 SkShader::Context* ctx = paint.getShader()->createContext(rec, storage); in draw_rect_orig()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
DShaderCollectionTest.java87 public Shader getShader (Renderable renderable) { in getShader() method in ShaderCollectionTest.TestShaderProvider
89 return super.getShader(renderable); in getShader()
99 return super.getShader(renderable); in getShader()
/external/deqp/framework/opengl/
DgluShaderProgram.hpp91 deUint32 getShader (void) const { return m_shader; } in getShader() function in glu::Shader
99 deUint32 operator* (void) const { return getShader(); } in operator *()
/external/skia/bench/
DSkLinearBitmapPipelineBench.cpp201 SkASSERT(fPaint.getShader()->contextSize(rec) <= sizeof(storage)); in onDraw()
202 SkShader::Context* ctx = fPaint.getShader()->createContext(rec, storage); in onDraw()

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