Searched refs:hasGradient (Results 1 – 4 of 4) sorted by relevance
456 if (description.hasGradient) { in generateVertexShader()475 if (description.hasGradient) { in generateVertexShader()503 if (description.hasGradient) { in generateVertexShader()548 if (description.hasGradient) { in generateFragmentShader()561 !description.hasGradient && !description.hasBitmap; in generateFragmentShader()572 if (description.hasGradient) { in generateFragmentShader()589 const bool noShader = !description.hasGradient && !description.hasBitmap; in generateFragmentShader()595 description.hasGradient && !description.hasBitmap && in generateFragmentShader()643 if (description.hasGradient && description.hasBitmap) { in generateFragmentShader()661 if (!description.hasGradient && !description.hasBitmap) { in generateFragmentShader()[all …]
139 bool hasGradient; member181 hasGradient = false; in reset()237 if (hasGradient) key |= PROGRAM_KEY_GRADIENT; in key()240 if (hasBitmap && hasGradient) { in key()
150 description->hasGradient = true; in tryStoreGradient()
671 && !mDescription.hasGradient in build()