/frameworks/rs/cpp/ |
D | Sampler.cpp | 33 Sampler::Sampler(sp<RS> rs, void* id, RsSamplerValue min, RsSamplerValue mag, in Sampler() argument 38 RsSamplerValue mMag = mag; in Sampler() 64 sp<Sampler> Sampler::create(sp<RS> rs, RsSamplerValue min, RsSamplerValue mag, in create() argument 67 void* id = RS::dispatch->SamplerCreate(rs->getContext(), min, mag, wrapS, wrapT, in create() 69 return new Sampler(rs, id, min, mag, wrapS, wrapT, anisotropy); in create()
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D | rsCppStructs.h | 4229 Sampler(sp<RS> rs, void* id, RsSamplerValue min, RsSamplerValue mag, 4247 …static sp<Sampler> create(sp<RS> rs, RsSamplerValue min, RsSamplerValue mag, RsSamplerValue wrapS,…
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/frameworks/native/opengl/tests/angeles/ |
D | demo.c | 620 GLfloat mag; in gluLookAt() local 628 mag = (float)sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]); in gluLookAt() 629 if (mag) { /* mpichler, 19950515 */ in gluLookAt() 630 z[0] /= mag; in gluLookAt() 631 z[1] /= mag; in gluLookAt() 632 z[2] /= mag; in gluLookAt() 655 mag = (float)sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]); in gluLookAt() 656 if (mag) { in gluLookAt() 657 x[0] /= mag; in gluLookAt() 658 x[1] /= mag; in gluLookAt() [all …]
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/frameworks/base/libs/hwui/ |
D | Texture.cpp | 63 void Texture::setFilterMinMag(GLenum min, GLenum mag, bool bindTexture, bool force, in setFilterMinMag() argument 66 if (force || min != mMinFilter || mag != mMagFilter) { in setFilterMinMag() 68 mMagFilter = mag; in setFilterMinMag() 77 glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag); in setFilterMinMag()
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D | AssetAtlas.cpp | 87 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false, in setFilterMinMag() 89 mDelegate->setFilterMinMag(min, mag, bindTexture, force, renderTarget); in setFilterMinMag()
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D | SkiaShader.cpp | 88 const float mag = vec.length(); in toLinearUnitMatrix() local 89 const float inv = mag ? 1.0f / mag : 0; in toLinearUnitMatrix()
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D | Texture.h | 57 virtual void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false,
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/frameworks/base/services/core/java/com/android/server/ |
D | AnyMotionDetector.java | 382 float mag = norm(); in normalized() local 383 return new Vector3(timeMillisSinceBoot, x / mag, y / mag, z / mag); in normalized()
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/frameworks/base/core/java/android/util/ |
D | MathUtils.java | 107 public static float mag(float a, float b) { in mag() method in MathUtils 111 public static float mag(float a, float b, float c) { in mag() method in MathUtils
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/frameworks/native/services/sensorservice/ |
D | SensorFusion.cpp | 96 const vec3_t mag(event.data); in process() local 99 mFusions[i].handleMag(mag);// fusion in no mag mode will ignore in process()
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/frameworks/support/core-ui/java/android/support/v4/widget/ |
D | SlidingPaneLayout.java | 977 private void dimChildView(View v, float mag, int fadeColor) { in dimChildView() argument 980 if (mag > 0 && fadeColor != 0) { in dimChildView() 982 int imag = (int) (baseAlpha * mag); in dimChildView()
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/frameworks/base/docs/html/guide/topics/sensors/ |
D | sensors_position.jd | 12 <li><a href="#sensors-pos-mag">Using the Geomagnetic Field Sensor</a></li> 414 <h2 id="sensors-pos-mag">Using the Geomagnetic Field Sensor</h2> 438 <p>The uncalibrated magnetometer is similar to the <a href="#sensors-pos-mag">geomagnetic field
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D | sensors_overview.jd | 722 href="{@docRoot}guide/topics/sensors/sensors_position.html#sensors-pos-mag">Geomagnetic field
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/drawable/ |
D | VectorDrawable_Delegate.java | 1193 float scaleX = MathUtils.mag(unitVectors[0], unitVectors[1]); in getMatrixScale() 1194 float scaleY = MathUtils.mag(unitVectors[2], unitVectors[3]); in getMatrixScale()
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