/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
D | GL2JavaView.java | 95 private int loadShader(int shaderType, String source) { in loadShader() method in GL2JavaView.Renderer
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
D | gl_code.cpp | 37 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() function
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/frameworks/native/opengl/tests/gldual/jni/ |
D | gl_code.cpp | 37 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() function
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/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/ |
D | BasicGLRenderer.java | 70 public static int loadShader(int type, String shaderCode) { in loadShader() method in BasicGLRenderer
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/frameworks/rs/tests/java_api/GenImages/src/com/android/rs/genimage/ |
D | GenImage.java | 81 public static int loadShader(int type, String shaderCode){ in loadShader() method in GenImage
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/frameworks/native/libs/gui/tests/ |
D | GLTest.cpp | 252 void GLTest::loadShader(GLenum shaderType, const char* pSource, in loadShader() function in android::GLTest
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
D | TestLatencyView.java | 169 private int loadShader(int shaderType, String source) { in loadShader() method in TestLatencyView.Renderer
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 235 private int loadShader(int shaderType, String source) { in loadShader() method in MyRenderer
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GLDepthTestActivity.java | 264 private int loadShader(int shaderType, String source) { in loadShader() method in GLDepthTestActivity.GLES20TriangleRenderer
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/frameworks/native/opengl/tests/gl_perf/ |
D | fill_common.cpp | 33 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() function
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/frameworks/base/services/core/java/com/android/server/display/ |
D | ColorFade.java | 202 private int loadShader(Context context, int resourceId, int type) { in loadShader() method in ColorFade
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/frameworks/native/opengl/tests/gl2_basic/ |
D | gl2_basic.cpp | 83 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() function
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 76 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() function
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
D | gl2_yuvtex.cpp | 83 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() function
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
D | GL2CameraEye.java | 382 private int loadShader(int shaderType, String source) { in loadShader() method in CamRenderer
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/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
D | VideoDumpView.java | 602 private int loadShader(int shaderType, String source) { in loadShader() method in VideoDumpView.VideoDumpRenderer
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/frameworks/rs/driver/ |
D | rsdShader.cpp | 234 bool RsdShader::loadShader(const Context *rsc) { in loadShader() function in RsdShader
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
D | SurfaceTextureRenderer.java | 202 private int loadShader(int shaderType, String source) { in loadShader() method in SurfaceTextureRenderer
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/frameworks/av/media/libstagefright/tests/ |
D | SurfaceMediaSource_test.cpp | 193 void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) { in loadShader() function in android::GLTest
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | ImageShader.java | 687 private static int loadShader(int shaderType, String source) { in loadShader() method in ImageShader
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 331 private static int loadShader(int type, String shaderCode) { in loadShader() method in GLES20Canvas
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