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Searched defs:yf (Results 1 – 25 of 25) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderBuiltinVarTests.cpp336 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local
428 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local
544 const float yf = (float(h-yo-1)+0.5f) / float(h); in iterate() local
Des2fDepthRangeTests.cpp231 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
381 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
Des2fBufferTestUtil.cpp537 float yf = float(y) / float(numPosY-1); in computeIndexVerifierPositions() local
/external/deqp/modules/gles3/functional/
Des3fFragDepthTests.cpp238 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
407 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); in iterate() local
Des3fShaderBuiltinVarTests.cpp356 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local
451 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); in iterate() local
570 const float yf = (float(h-yo-1)+0.5f) / float(h); in iterate() local
Des3fFragmentOutputTests.cpp410 const float yf = ((float)y - (float)cellY*cellH + 0.5f) / cellH; in renderFloatReference() local
613 float yf = (float)y / (float)(gridHeight-1); in iterate() local
666 float yf = (float)y / (float)(gridHeight-1); in iterate() local
Des3fShaderDerivateTests.cpp1270 const float yf = (float(y)+0.5f) / float(level0.getHeight()); in init() local
/external/libvpx/libvpx/third_party/libyuv/source/
Dscale_argb.cc274 int yf = (y >> 8) & 255; in ScaleARGBBilinearDown() local
414 int yf = (y >> 8) & 255; in ScaleARGBBilinearUp() local
622 int yf = (y >> 8) & 255; in ScaleYUVToARGBBilinearUp() local
Dscale.cc934 int yf = (y >> 8) & 255; in ScalePlaneBilinearDown() local
1030 int yf = (y >> 8) & 255; in ScalePlaneBilinearDown_16() local
1165 int yf = (y >> 8) & 255; in ScalePlaneBilinearUp() local
1296 int yf = (y >> 8) & 255; in ScalePlaneBilinearUp_16() local
Dscale_common.cc945 int yf; in ScalePlaneVertical() local
1019 int yf; in ScalePlaneVertical_16() local
/external/libyuv/files/source/
Dscale_argb.cc354 int yf = (y >> 8) & 255; in ScaleARGBBilinearDown() local
509 int yf = (y >> 8) & 255; in ScaleARGBBilinearUp() local
736 int yf = (y >> 8) & 255; in ScaleYUVToARGBBilinearUp() local
Dscale.cc1092 int yf = (y >> 8) & 255; in ScalePlaneBilinearDown() local
1191 int yf = (y >> 8) & 255; in ScalePlaneBilinearDown_16() local
1330 int yf = (y >> 8) & 255; in ScalePlaneBilinearUp() local
1465 int yf = (y >> 8) & 255; in ScalePlaneBilinearUp_16() local
Dscale_common.cc1086 int yf; in ScalePlaneVertical() local
1166 int yf; in ScalePlaneVertical_16() local
/external/eigen/bench/
Dbench_norm.cpp248 double yf = basef * std::abs(internal::random<double>()); in check_accuracy() local
/external/deqp/modules/gles3/stress/
Des3sLongRunningShaderTests.cpp255 const float yf = 2.0f * ((float(yi) + 0.5f) / float(height)) - 1.0f; in genPositions() local
/external/deqp/framework/common/
DtcuTestLog.cpp278 float yf = ((float)y + 0.5f) / (float)logImage.getHeight(); in writeImage() local
318 float yf = ((float)y + 0.5f) / (float)h; in writeImage() local
/external/deqp/modules/glshared/
DglsShaderPerformanceMeasurer.cpp90 float yf = (float)y / (float)gridSizeY; in generateVertices() local
DglsRandomShaderCase.cpp172 float yf = (float)y / (float)m_gridHeight; in init() local
DglsBufferTestUtil.cpp726 float yf = float(y) / float(numPosY-1); in computeIndexVerifierPositions() local
/external/deqp/framework/randomshaders/
DrsgProgramExecutor.cpp248 float yf = (float)y / (float)(gridVtxHeight-1); in execute() local
/external/deqp/modules/egl/
DteglNativeCoordMappingTests.cpp224 const float yf = ((2.0f * float(y)) / (float)height) - 1.0f; in toGLCoord() local
DteglGLES2SharingTests.cpp451 float yf = ((float)(y-y1) + 0.5f) / (float)(y2 - y1); in renderResource() local
/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp412 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local
448 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local
691 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local
739 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local
786 float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in sampleTextureNonProjected() local
934 const float yf = ((float)y + 0.5f) / (float)dst.getHeight(); in fetchTexture() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp1971 const float yf = (float(refImage.getHeight()-y-1)+.5f) / float(refImage.getHeight()); in iterate() local
2100 const float yf = (float(refImage.getHeight()-y-1)+.5f) / float(refImage.getHeight()); in iterate() local
DvktShaderRenderDerivateTests.cpp1230 const float yf = (float(y)+0.5f) / float(level0.getHeight()); in TextureDerivateCaseInstance() local