/external/mesa3d/src/mesa/swrast/ |
D | s_texture.c | 74 /* For 1D array textures, the slices are all 1 pixel high, and Height is in _swrast_teximage_slice_height() 75 * the number of slices. in _swrast_teximage_slice_height() 92 GLuint slices = texture_slices(texImage); in _swrast_alloc_texture_image_buffer() local 102 swImg->Buffer = _mesa_align_malloc(bytesPerSlice * slices, 512); in _swrast_alloc_texture_image_buffer() 110 for (i = 0; i < slices; i++) { in _swrast_alloc_texture_image_buffer() 272 unsigned int i, slices; in _swrast_map_texture() local 292 slices = texture_slices(texImage); in _swrast_map_texture() 294 for (i = 0; i < slices; i++) { in _swrast_map_texture() 332 unsigned int i, slices; in _swrast_unmap_texture() local 343 slices = texture_slices(texImage); in _swrast_unmap_texture() [all …]
|
/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_resource.c | 47 unsigned slices; in util_resource_size() local 50 slices = 6; in util_resource_size() 52 slices = depth; in util_resource_size() 54 slices = res->array_size; in util_resource_size() 57 util_format_get_stride(res->format, width) * slices); in util_resource_size()
|
/external/fio/profiles/ |
D | act.c | 44 struct act_slice *slices; member 51 struct act_slice *slices; member 313 slice = &apd->slices[apd->cur_slice]; in act_io_u_lat() 393 fails += show_slice(&act_run_data->slices[i], i + 1); in act_show_all_stats() 405 if (!act_run_data->slices) { in put_act_ref() 406 act_run_data->slices = calloc(apd->nr_slices, sizeof(struct act_slice)); in put_act_ref() 411 struct act_slice *dst = &act_run_data->slices[slice]; in put_act_ref() 412 struct act_slice *src = &apd->slices[slice]; in put_act_ref() 435 apd->slices = calloc(nr_slices, sizeof(struct act_slice)); in act_td_init() 447 free(apd->slices); in act_td_exit() [all …]
|
/external/llvm/lib/Transforms/Scalar/ |
D | SROA.cpp | 79 /// Hidden option to enable randomly shuffling the slices to help uncover 81 static cl::opt<bool> SROARandomShuffleSlices("sroa-random-shuffle-slices", 189 /// \brief Representation of the alloca slices. 191 /// This class represents the slices of an alloca which are formed by its 193 /// for the slices used and we reflect that in this structure. The uses are 194 /// stored, sorted by increasing beginning offset and with unsplittable slices 195 /// starting at a particular offset before splittable slices. 198 /// \brief Construct the slices of a particular alloca. 203 /// If this is true, the slices are never fully built and should be 207 /// \brief Support for iterating over the slices. [all …]
|
/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_resource.c | 49 rsc->slices[0].size, in vc4_resource_bo_alloc() 50 rsc->slices[0].offset, in vc4_resource_bo_alloc() 51 rsc->slices[0].offset + in vc4_resource_bo_alloc() 52 rsc->slices[0].size + in vc4_resource_bo_alloc() 57 rsc->slices[0].offset + in vc4_resource_bo_alloc() 58 rsc->slices[0].size + in vc4_resource_bo_alloc() 82 slice = &rsc->slices[0]; in vc4_resource_transfer_unmap() 85 slice = &rsc->slices[ptrans->level]; in vc4_resource_transfer_unmap() 275 struct vc4_resource_slice *slice = &rsc->slices[level]; in vc4_resource_transfer_map() 386 return vc4_screen_bo_get_handle(pscreen, rsc->bo, rsc->slices[0].stride, in vc4_resource_get_handle() [all …]
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_mipmap_tree.h | 29 * mipmap levels and slices of a texture are laid out. 33 * mipmap levels. The individual level/layer slices are each 2D rectangles of 104 * \brief Number of 2D slices in this miplevel. 108 * - For GL_TEXTURE_2D_ARRAY, depth is the number of array slices. It is 122 * allocated and (2) the HiZ memory for the slices in this level reside at 130 * This may be a list of cube faces, array slices in 2D array texture, or 209 * A 2D Array texture with 2 slices and multiple LODs using 229 /* Each LOD contains all slices of that LOD packed together. 237 * A 2D Array texture with 2 slices and multiple LODs using 314 * The distance in rows between array slices. [all …]
|
D | intel_resolve_map.h | 92 * \brief Map of miptree slices to needed resolves. 101 * There are two possible ways to record which miptree slices need 104 * those slices that need a resolve.
|
/external/llvm/test/CodeGen/X86/ |
D | load-slice.ll | 9 ; Check that independent slices leads to independent loads then the slices leads to 33 ; Same for REGULAR, we eliminate register bank copy with each slices. 83 ; The 64-bits should have been split in one 32-bits and one 16-bits slices. 113 ; Check that we do not optimize overlapping slices. 115 ; The 64-bits should NOT have been split in as slices are overlapping.
|
/external/libavc/encoder/ |
D | ih264e_cavlc.h | 56 * The mb syntax layer for intra slices constitutes luma mb mode, luma sub modes 76 * This function generates CAVLC coded bit stream for Inter slices 79 * The mb syntax layer for inter slices constitutes luma mb mode, luma sub modes 99 * This function generates CAVLC coded bit stream for Inter(B) slices 102 * The mb syntax layer for inter slices constitutes luma mb mode, luma sub modes
|
/external/mesa3d/src/gallium/drivers/ilo/ |
D | ilo_resource.h | 84 * for all slices, ilo_blit_resolve_slices() will silently make all slices 101 struct ilo_texture_slice *slices[PIPE_MAX_TEXTURE_LEVELS]; member 152 return &tex->slices[level][slice]; in ilo_texture_get_slice()
|
D | ilo_resource.c | 254 FREE(tex->slices[0]); in tex_free_slices() 261 struct ilo_texture_slice *slices; in tex_alloc_slices() local 270 * There are (depth * tex->base.array_size) slices in total. Either depth in tex_alloc_slices() 274 slices = CALLOC(depth * templ->array_size, sizeof(*slices)); in tex_alloc_slices() 275 if (!slices) in tex_alloc_slices() 278 tex->slices[0] = slices; in tex_alloc_slices() 282 tex->slices[lv] = tex->slices[lv - 1] + in tex_alloc_slices()
|
D | ilo_blit.c | 179 * When slices have different clear values, we perform a Depth Buffer in ilo_blit_resolve_slices_for_hiz() 180 * Resolve on all slices not sharing the clear value of the first slice. in ilo_blit_resolve_slices_for_hiz() 181 * After resolving, those slices do not use 3DSTATE_CLEAR_PARAMS and can in ilo_blit_resolve_slices_for_hiz()
|
/external/mesa3d/src/gallium/drivers/ilo/core/ |
D | ilo_image.h | 69 * 3D slices of each LOD are first packed together horizontally and tightly 123 * there can be multiple slices in each LOD and this is used to describe the 273 * Return the stride, in bytes, between slices within a level. 294 assert(!"no single stride to walk across slices"); in ilo_image_get_slice_stride() 339 /* slices are packed horizontally with wrapping */ in ilo_image_get_slice_pos()
|
/external/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
D | fd3_texture.c | 262 A3XX_TEX_CONST_2_PITCH(fd3_pipe2nblocksx(cso->format, rsc->slices[lvl].pitch) * rsc->cpp); in fd3_sampler_view_create() 268 A3XX_TEX_CONST_3_LAYERSZ1(rsc->slices[0].size0); in fd3_sampler_view_create() 273 A3XX_TEX_CONST_3_LAYERSZ1(rsc->slices[lvl].size0); in fd3_sampler_view_create() 274 while (lvl < cso->u.tex.last_level && sz2 != rsc->slices[lvl+1].size0) in fd3_sampler_view_create() 275 sz2 = rsc->slices[++lvl].size0; in fd3_sampler_view_create()
|
/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_texture.c | 254 unsigned slices; in vrend_resource_layout() local 257 slices = 6; in vrend_resource_layout() 259 slices = depth; in vrend_resource_layout() 261 slices = pt->array_size; in vrend_resource_layout() 267 slices * res->stride[level]); in vrend_resource_layout()
|
/external/llvm/test/ObjectYAML/MachO/ |
D | fat_macho_i386_x86_64.yaml | 18 Slices: 54 #CHECK: Slices:
|
/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_texture.c | 274 cso->format, rsc->slices[lvl].pitch) * rsc->cpp); in fd5_sampler_view_create() 303 while (lvl < cso->u.tex.last_level && sz2 != rsc->slices[lvl+1].size0) in fd5_sampler_view_create() 304 sz2 = rsc->slices[++lvl].size0; in fd5_sampler_view_create() 306 A5XX_TEX_CONST_3_ARRAY_PITCH(rsc->slices[lvl].size0); in fd5_sampler_view_create()
|
/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
D | fd4_texture.c | 277 cso->format, rsc->slices[lvl].pitch) * rsc->cpp); in fd4_sampler_view_create() 297 A4XX_TEX_CONST_3_LAYERSZ(rsc->slices[lvl].size0); in fd4_sampler_view_create() 298 while (lvl < cso->u.tex.last_level && sz2 != rsc->slices[lvl+1].size0) in fd4_sampler_view_create() 299 sz2 = rsc->slices[++lvl].size0; in fd4_sampler_view_create()
|
/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_mipmap_tree.h | 97 * \brief Number of 2D slices in this miplevel. 101 * - For GL_TEXTURE_2D_ARRAY, depth is the number of array slices. It is 112 * This may be a list of cube faces, array slices in 2D array texture, or 190 * other than 0 in between array slices.
|
/external/ImageMagick/ImageMagick/script/ |
D | motion-picture.html | 74 …g src="../image/bluebells_log.jpg" width="384" height="288" class="image-slices" alt="bluebells-lo… 75 …g src="../image/bluebells_lin.jpg" width="384" height="288" class="image-slices" alt="bluebells-li… 83 …c="../image/bluebells_clipped.jpg" width="384" height="288" class="image-slices" alt="bluebells-cl… 84 …rc="../image/bluebells_darker.jpg" width="384" height="288" class="image-slices" alt="bluebells-da…
|
D | connected-components.html | 57 …f"><img src="../image/objects.gif" width="256" height="171" class="image-slices" alt="purse" /></a> 65 …g"><img src="../image/objects.png" width="256" height="171" class="image-slices" alt="Objects" /><… 88 …g"><img src="../image/objects.jpg" width="256" height="171" class="image-slices" alt="Objects" /><…
|
/external/ImageMagick/www/ |
D | motion-picture.html | 78 … src="../images/bluebells_log.jpg" width="384" height="288" class="image-slices" alt="bluebells-lo… 79 … src="../images/bluebells_lin.jpg" width="384" height="288" class="image-slices" alt="bluebells-li… 87 …="../images/bluebells_clipped.jpg" width="384" height="288" class="image-slices" alt="bluebells-cl… 88 …c="../images/bluebells_darker.jpg" width="384" height="288" class="image-slices" alt="bluebells-da…
|
D | connected-components.html | 61 …"><img src="../images/objects.gif" width="256" height="171" class="image-slices" alt="purse" /></a> 69 …"><img src="../images/objects.png" width="256" height="171" class="image-slices" alt="Objects" /><… 92 …"><img src="../images/objects.jpg" width="256" height="171" class="image-slices" alt="Objects" /><…
|
/external/skia/tests/ |
D | SkpSkGrTest.cpp | 337 const int slices = 3; in timePict() local 338 int xInterval = SkTMax(pWidth - maxDimension, 0) / (slices - 1); in timePict() 339 int yInterval = SkTMax(pHeight - maxDimension, 0) / (slices - 1); in timePict() 344 for (int x = 0; x < slices; ++x) { in timePict() 345 for (int y = 0; y < slices; ++y) { in timePict() 349 canvas->translate(SkIntToScalar(xInterval), SkIntToScalar(-yInterval * slices)); in timePict()
|
/external/syslinux/gpxe/src/drivers/net/ |
D | myri10ge_mcp.h | 191 * data2 = slice number if multiple slices are used 204 /* data0 = slice number if multiple slices are used */ 279 * If multiple slices are used, data2 contains both the size of the 303 /* data0 = number of slices n (0, 1, ..., n-1) to enable
|