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Searched refs:GL_MAX_FRAGMENT_UNIFORM_BLOCKS (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES30.java254 public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; field in GLES30
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES30Header.java-if254 public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D;
/frameworks/native/opengl/libs/
Denums.in685 GL_ENUM(0x8A2D,GL_MAX_FRAGMENT_UNIFORM_BLOCKS)
/frameworks/native/opengl/include/GLES3/
Dgl3.h919 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dgl31.h921 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
Dgl32.h921 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20455 field public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 35373; // 0x8a2d
/frameworks/base/api/
Dcurrent.txt29318 field public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 35373; // 0x8a2d
Dtest-current.txt29474 field public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 35373; // 0x8a2d
Dsystem-current.txt32033 field public static final int GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 35373; // 0x8a2d